I’d like to set up a local render farm on my workstation to better utilize multi-threading as the number of cores increases.
I’m currently working through the manual step by step (at least I think so).
- Ports: Should I configure them as root or as a regular user? I’d prefer to run everything as a user – which port settings are recommended in that case?
- Tasks: The manual mentions “5 tasks” – what’s the reasoning behind this number?
- RenderMux: I can’t find this option anywhere – is it missing or renamed?
- Shell Scripts Icon: What exactly does this refer to?
- Labels: Do I need to assign labels to sections? If yes, how do I set them up?
- Option missing: I don’t see the setting “(overridden if new file at each label is checked)”. Has this been removed or relocated?
- Reset rates: I also can’t find the “reset rates” option – where should I look?
- Filesystem chapter: Is this relevant if I’m only working locally?
Do I just create all nodes in the preferences and then just execute this in the terminal?
cin -d $n
Ist there any path I should be in when executing the command e.g. ~/cin-gg/my-video-1/ ?
Sorry for the delay, I hadn't seen this post.
If you're using appimage, you should try the command:
{path_to_Cin_appimage}/CinGG-... .AppImage -d $n
In my case, the path is:
/home/"user"/Desktop/CinGG-20250228-x86.AppImage -d $n
I also found Fary54's script in my storage for using an efficient render farm with many cores without increasing the temperature too much. I must admit that I was unable to use it because it needed adjustments to my system that I couldn't make. However, you can download the script here:
https://limewire.com/d/63yGZ#lr5qOMBIMs
Thank you very much!
I'm using Einhanders debian packages.
I probably will make and enter a test directory and execute:
cin -d $n
I read his manual and it's interesting.
I'm not sure whether I want to run a script.
Maybe I'll analyze it later.