phylsmith2004
@phylsmith2004
Reputable Member
Registrado: Dic 3, 2018
Última vez visto el: Oct 2, 2024
Temas: 7 / Respuestas: 355
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Answer to: FF 3D LUT effect problem

@TrueIndigo To activate the slider bar, you always have to first click on/highlight one of the parameters in the lower box - just like you did when ...

hace 8 meses
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Answer to: FF 3D LUT effect problem

@trueindigo Here is how to use F_lut3d: 1) in the F_lut3d popup dialogue, left mouse click on the word "file" (you will see it is now highlighted...

hace 8 meses
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Answer to: FF 3D LUT effect problem

@TrueIndigo @andrea_pas F_lut1d and F_lut3d have the parameter "file" where supposedly you can type in a file name and then press apply. Andrea p...

hace 8 meses
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RE: LOG window

@chapolin The following worked but you must be VERY CAREFUL: 1. make 2 backup copies of your Project file 2. very carefully or YOU COULD LOSE Y...

hace 8 meses
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Answer to: LOG window

@chapolin My previous suggestion did NOT work so I deleted it. I will experiment some more and maybe Andrew-R has a good solution. It was to File...

hace 8 meses
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RE: Problem with Colour3way

@dejay Sorry, my backup comment was misleading -- it just means it has been removed from GIT source control. It is quite a lot of work to create n...

hace 8 meses
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RE: Problem with Colour3way

Backing out the mod just indicates it is out of the GIT source control - no new AppImages were created.

hace 8 meses
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Answer to: Problem with Colour3way

Disappointing to have to backout this mod, but reverted Color3way, Histogram, and Overlayframe.h this morning. I think it is so close to working and ...

hace 8 meses
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Answer to: Problem with Colour3way

@DeJay It would be best if you revert to the November AppImage until a solution is found. @andreapaz @IgorBeg I guess we will have to back out...

hace 8 meses
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RE: OpenGL texture limit 0

@jacques-citerici You may also want to check your thumbnail size in Settings->Preferences, Appearance tab or temporarily turn them off just to s...

hace 9 meses
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Answer to: OpenGL texture limit 0

@jacques-citerici Not sure if any of the information I provide is useful, but I am fairly sure that you can continue to work just fine after gettin...

hace 9 meses
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RE: Codec guide by Mozilla

Really thorough and if I could remember all of it, that would be even better.

hace 9 meses
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Answer to: Run h264_nvenc.mp4 via Nvidia GPU in Nvidia Prime mode (GPU offload)

@cinuzer @Andrew_r So i can't reproduce nvenc fail to render for now Interesting, I am at a loss for an explanation. "Failed to open backe...

hace 10 meses
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Answer to: Run h264_nvenc.mp4 via Nvidia GPU in Nvidia Prime mode (GPU offload)

@cinuzer @andreapaz Did you build/compile CinGG yourself or are you using an AppImage or one of the package files at: /p> Unfortunately, ...

hace 10 meses
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RE: Squences of OpenEXR images and CinGG

They did a really good job of exactly how to use the EXR sequences in CinGG. Being able to download the zip file to see the detail sure would be help...

hace 11 meses
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