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Amd or Nvidia ?

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Hello,

Recently my Nvidia graphics card (GTX 1050 Ti) failed, and I found an AMD Radeon card (RX 590) in my spare parts, which worked for me and even seems to be working well. So I'm wondering which is better for use with CIN? AMD or Nvidia? (I read that for certain uses, CUDA with Nvidia is very efficient).

Thanks in advance for your help.


phylsmith2004 27/01/2026 8:19 pm
This post was modified 1 month ago by phylsmith2004

@chapolin 

AMD Radeon graphics card is a good competitor to Nvidia.  I use a Radeon RX580 4GB on my laptop, which is a "gaming designed laptop", mostly only with CinelerraGG and it works well for me.

The jury is still out on CUDA with CinGG using Nvidia.  2019 was the last time any testing was done on using CUDA and as stated in the manual, it was helpful when using plugins for "a flock of birds" or possibly weather wind patterns.  It needs to be thoroughly tested with Cinelerra again with the latest version of graphics hardware and software.


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Thank you very much. That's also my experience with the AMD card I've been using for a week. Rendering is just as fast, maybe even faster, but I'm not entirely sure of the exact values ​​I had before. The quality is just as good, in any case. I'm using the VAAPI setting in the configuration. I'm going to keep this card because it also works very well with OpenToonz, which I use alongside Cin.


andreapaz 27/01/2026 11:47 pm

@chapolin In CinGG, there isn't much difference between Nvidia and AMD. In general, in the field of graphics and editing, Nvidia is preferable and, thanks to CUDA, has more support in various software programs. There is a website that sells hardware and continuously performs benchmarks. Even though it uses professional software and tests professional (very expensive) cards, it still manages to give an idea of the difference between Nvidia and AMD in the professional field:
https://www.pugetsystems.com/all-articles/?filter=video-cards


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So I looked at this article and indeed Nvidia seems significantly more efficient for high-end cards: https://www.pugetsystems.com/labs/articles/davinci-resolve-studio-v20-gpu-scaling-analysis/ (But I'm not sure I understand all the nuances with my very limited technical English).

For my current 4-minute project, both AMD and Nvidia render times are around 50 minutes. Since the AMD RTX 590 is more powerful and newer than the Nvidia 1050 Ti, perhaps the difference is offset by Nvidia's optimization, but in any case, I no longer have the exact measurements for Nvidia.


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New problem. Actually, I'd only been rendering with the new card (AMD RX 590). I was importing PNGs created with OpenToonZ, and only those PNGs were being modified externally. But today, while working in CIN  with a mask, when I move the mask's points, the image in the compositor flickers every time I move a point. This didn't happen with the Nvidia 1050 Ti, and I haven't changed any settings in CIN  preferences. Do you have any idea what could be causing this?

 

EDIT: in the end I solved the problem by choosing X11 in the video preferences instead of X11-OpenGL

 


This post was modified 1 month ago 3 times by chapolin
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