Last seen: Sep 13, 2024
Thanks for your comment 🙂
@andreapaz So if I understand correctly, in this case, during rendering, if we use "nvenc" it will still be the graphics card that will be used?
Thanks for the clarification.
set to “jpeg” try putting it to “mpeg” I've tried several combinations but the alerts are still there. So I use cuda which doesn't cause any alert...
I tested it too:- Rendering with h264-nvenc (preset=lossless) + HW=vdpau. GPU = 13% and Video Engine Utilization (nvidia) = 89%. 4 or 5 cpu cores are ...
Thank you very much, I understand about .bcast5. I think I'll make myself a little bash script to simply make backups from the command line, it's hand...
Thank you very much for the suggestions for h265. It is indeed very vast. I've already found some indications and carried out some small conclusive te...
Speaking of the manual and “Render Farm Usage”, if I may make a suggestion, the chapter on multicore usage, and therefore probably the usage of a sing...
So tonight I rendered with 15 instances of cin plus the main project and was able to render with a renderfarm (using h264). It worked perfectly for th...
I've done quite a bit of testing, so I have a few questions.When I use h264.mp4 to set the quality (which affects the weight of the rendered video) I ...
Thank you very much for your invaluable help.I haven't tried it yet, but I understand the principle of proxies. It's really great ^^ I have an nvidi...
Hello, Thanks again for your help. I did exactly as you told me (the interface is not the same as usual, so I think everything is quite new compared...
So I continued to work on my project by importing new .sh files pointing to png and I made sure there were no errors in my images and CIN kept sending...