4 * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 #include "assetedit.inc"
26 #include "assetpopup.inc"
27 #include "awindowgui.inc"
31 #include "mwindow.inc"
35 class AssetPopup : public BC_PopupMenu
38 AssetPopup(MWindow *mwindow, AWindowGUI *gui);
41 void create_objects();
42 // Set mainsession with the current selections
54 AssetPopupBuildIndex *index;
56 AssetPopupViewWindow *view_window;
57 AssetPopupMixer *mixer;
58 AWindowListFormat *format;
61 class AssetPopupInfo : public BC_MenuItem
64 AssetPopupInfo(MWindow *mwindow, AssetPopup *popup);
68 int button_press_event();
74 class AssetPopupSort : public BC_MenuItem
77 AssetPopupSort(MWindow *mwindow, AssetPopup *popup);
86 class AssetPopupBuildIndex : public BC_MenuItem
89 AssetPopupBuildIndex(MWindow *mwindow, AssetPopup *popup);
90 ~AssetPopupBuildIndex();
99 class AssetPopupView : public BC_MenuItem
102 AssetPopupView(MWindow *mwindow, AssetPopup *popup);
112 class AssetPopupViewWindow : public BC_MenuItem
115 AssetPopupViewWindow(MWindow *mwindow, AssetPopup *popup);
116 ~AssetPopupViewWindow();
124 class AssetPopupMixer : public BC_MenuItem
127 AssetPopupMixer(MWindow *mwindow, AssetPopup *popup);
136 class AssetPopupPaste : public BC_MenuItem
139 AssetPopupPaste(MWindow *mwindow, AssetPopup *popup);
148 class AssetMatchSize : public BC_MenuItem
151 AssetMatchSize(MWindow *mwindow, AssetPopup *popup);
159 class AssetMatchRate : public BC_MenuItem
162 AssetMatchRate(MWindow *mwindow, AssetPopup *popup);
170 class AssetMatchAll : public BC_MenuItem
173 AssetMatchAll(MWindow *mwindow, AssetPopup *popup);
181 class AssetPopupProjectRemove : public BC_MenuItem
184 AssetPopupProjectRemove(MWindow *mwindow, AssetPopup *popup);
185 ~AssetPopupProjectRemove();
193 class AssetPopupDiskRemove : public BC_MenuItem
196 AssetPopupDiskRemove(MWindow *mwindow, AssetPopup *popup);
197 ~AssetPopupDiskRemove();
205 class AssetListMenu : public BC_PopupMenu
208 AssetListMenu(MWindow *mwindow, AWindowGUI *gui);
211 void create_objects();
212 void update_titles(int shots);
216 AssetPopupLoadFile *load_file;
217 AWindowListFormat *format;
218 AssetSnapshot *asset_snapshot;
219 AssetGrabshot *asset_grabshot;
220 AssetSelectUsed *select_used;
224 class AssetPopupLoadFile : public BC_MenuItem
227 AssetPopupLoadFile(MWindow *mwindow, AWindowGUI *gui);
228 ~AssetPopupLoadFile();
236 class AssetListCopy : public BC_MenuItem
239 AssetListCopy(MWindow *mwindow, AWindowGUI *gui);
246 AssetCopyDialog *copy_dialog;
249 class AssetCopyDialog : public BC_DialogThread
252 AssetCopyDialog(AssetListCopy *copy);
255 void start(char *text, int x, int y);
256 BC_Window* new_gui();
257 void handle_done_event(int result);
258 void handle_close_event(int result);
263 AssetCopyWindow *copy_window;
266 class AssetCopyWindow : public BC_Window
269 AssetCopyWindow(AssetCopyDialog *copy_dialog);
272 void create_objects();
273 int resize_event(int w, int h);
275 AssetCopyDialog *copy_dialog;
276 BC_ScrollTextBox *file_list;
279 class AssetListPaste : public BC_MenuItem
282 AssetListPaste(MWindow *mwindow, AWindowGUI *gui);
289 AssetPasteDialog *paste_dialog;
292 class AssetPasteDialog : public BC_DialogThread
295 AssetPasteDialog(AssetListPaste *paste);
298 BC_Window* new_gui();
299 void handle_done_event(int result);
300 void handle_close_event(int result);
301 void start(int x, int y);
303 AssetListPaste *paste;
304 AssetPasteWindow *paste_window;
308 class AssetPasteWindow : public BC_Window
311 AssetPasteWindow(AssetPasteDialog *paste_dialog);
314 void create_objects();
315 int resize_event(int w, int h);
317 AssetPasteDialog *paste_dialog;
318 BC_ScrollTextBox *file_list;
321 class AssetSnapshot : public BC_MenuItem
324 AssetSnapshot(MWindow *mwindow, AssetListMenu *asset_list_menu);
328 AssetListMenu *asset_list_menu;
331 class SnapshotSubMenu : public BC_SubMenu
334 SnapshotSubMenu(AssetSnapshot *asset_snapshot);
337 AssetSnapshot *asset_snapshot;
340 class SnapshotMenuItem : public BC_MenuItem
343 SnapshotMenuItem(SnapshotSubMenu *submenu, const char *text, int mode);
347 SnapshotSubMenu *submenu;
352 class AssetGrabshot : public BC_MenuItem
355 AssetGrabshot(MWindow *mwindow, AssetListMenu *asset_list_menu);
359 AssetListMenu *asset_list_menu;
362 class GrabshotSubMenu : public BC_SubMenu
365 GrabshotSubMenu(AssetGrabshot *asset_grabshot);
368 AssetGrabshot *asset_grabshot;
371 class GrabshotMenuItem : public BC_MenuItem
374 GrabshotMenuItem(GrabshotSubMenu *submenu, const char *text, int mode);
378 GrabshotSubMenu *submenu;
380 GrabshotThread *grab_thread;
383 class GrabshotThread : public Thread
386 GrabshotThread(MWindow* mwindow);
390 GrabshotPopup *popup;
394 void start(GrabshotMenuItem *menu_item);
398 class GrabshotPopup : public BC_Popup
401 GrabshotPopup(GrabshotThread *grab_thread, int mode);
403 int grab_event(XEvent *event);
404 void draw_selection(int invert);
407 GrabshotThread *grab_thread;
412 int lx0, ly0, lx1, ly1;