4 * Copyright (C) 2011 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #include "batchrender.h"
24 #include "bcdisplayinfo.h"
25 #include "bcsignals.h"
26 #include "confirmsave.h"
32 #include "edlsession.h"
35 #include "filesystem.h"
41 #include "mainerror.h"
43 #include "mainsession.h"
46 #include "mwindowgui.h"
47 #include "packagedispatcher.h"
48 #include "packagerenderer.h"
50 #include "pluginset.h"
51 #include "preferences.h"
55 #include "transportque.h"
58 // Farmed is not present if not preferences->use_renderfarm
59 int BatchRenderThread::column_widths[] = { 42, 42, 42, 222, 222, 150 };
60 const char *BatchRenderThread::column_titles[] = {
61 N_("Enabled"), N_("Labeled"), N_("Farmed"), N_("Output"), N_("EDL"), N_("Elapsed")
64 BatchRenderMenuItem::BatchRenderMenuItem(MWindow *mwindow)
65 : BC_MenuItem(_("Batch Render..."), _("Shift-B"), 'B')
68 this->mwindow = mwindow;
71 int BatchRenderMenuItem::handle_event()
73 mwindow->batch_render->start();
78 BatchRenderJob::BatchRenderJob(Preferences *preferences, int labeled, int farmed)
80 this->preferences = preferences;
81 this->labeled = labeled;
82 this->farmed = farmed >= 0 ? farmed : preferences->use_renderfarm;
89 BatchRenderJob::~BatchRenderJob()
91 asset->Garbage::remove_user();
94 void BatchRenderJob::copy_from(BatchRenderJob *src)
96 enabled = src->enabled;
98 labeled = src->labeled;
99 asset->copy_from(src->asset, 0);
100 strcpy(edl_path, src->edl_path);
104 void BatchRenderJob::load(FileXML *file)
108 enabled = file->tag.get_property("ENABLED", enabled);
109 farmed = file->tag.get_property("FARMED", farmed);
110 labeled = file->tag.get_property("STRATEGY", labeled);
112 file->tag.get_property("EDL_PATH", edl_path);
113 elapsed = file->tag.get_property("ELAPSED", elapsed);
115 result = file->read_tag();
117 if( file->tag.title_is("ASSET") ) {
118 file->tag.get_property("SRC", asset->path);
119 asset->read(file, 0);
120 // The compression parameters are stored in the defaults to reduce
121 // coding maintenance. The defaults must now be stuffed into the XML for
124 defaults.load_string(file->read_text());
125 asset->load_defaults(&defaults,
131 void BatchRenderJob::save(FileXML *file)
133 file->tag.set_property("ENABLED", enabled);
134 file->tag.set_property("FARMED", farmed);
135 file->tag.set_property("LABELED", labeled);
136 file->tag.set_property("EDL_PATH", edl_path);
137 file->tag.set_property("ELAPSED", elapsed);
139 file->append_newline();
140 asset->write(file, 0, "");
142 // The compression parameters are stored in the defaults to reduce
143 // coding maintenance. The defaults must now be stuffed into the XML for
146 asset->save_defaults(&defaults, "", 0, 1, 0, 0, 0);
148 defaults.save_string(string);
149 file->append_text(string);
151 file->tag.set_title("/JOB");
153 file->append_newline();
156 int BatchRenderJob::get_strategy()
158 // if set, overrides farmed, labeled
159 int use_renderfarm = farmed && preferences->use_renderfarm ? 1 : 0;
160 return Render::get_strategy(use_renderfarm, labeled);
164 BatchRenderThread::BatchRenderThread(MWindow *mwindow)
167 this->mwindow = mwindow;
179 BatchRenderThread::BatchRenderThread()
194 BatchRenderThread::~BatchRenderThread()
197 delete boot_defaults;
202 void BatchRenderThread::reset(const char *path)
205 strcpy(batch_path, path);
210 delete default_job; default_job = 0;
211 jobs.remove_all_objects();
214 void BatchRenderThread::handle_close_event(int result)
217 save_jobs(batch_path);
218 save_defaults(mwindow->defaults);
222 BC_Window* BatchRenderThread::new_gui()
226 default_job = new BatchRenderJob(mwindow->preferences);
227 load_jobs(batch_path, mwindow->preferences);
228 load_defaults(mwindow->defaults);
229 this->gui = new BatchRenderGUI(mwindow, this,
230 mwindow->session->batchrender_x, mwindow->session->batchrender_y,
231 mwindow->session->batchrender_w, mwindow->session->batchrender_h);
232 this->gui->create_objects();
237 void BatchRenderThread::load_jobs(char *path, Preferences *preferences)
242 jobs.remove_all_objects();
243 if( !path ) path = batch_path;
244 if( !path[0] ) create_path(path);
245 file.read_from_file(path);
248 if( !(result = file.read_tag()) ) {
249 if( file.tag.title_is("JOBS") ) {
250 warn = file.tag.get_property("WARN", 1);
252 else if( file.tag.title_is("JOB") ) {
253 BatchRenderJob *job = new BatchRenderJob(preferences);
261 void BatchRenderThread::save_jobs(char *path)
264 file.tag.set_title("JOBS");
265 file.tag.set_property("WARN", warn);
267 file.append_newline();
269 for( int i = 0; i < jobs.total; i++ ) {
270 file.tag.set_title("JOB");
271 jobs.values[i]->save(&file);
273 file.tag.set_title("/JOBS");
275 file.append_newline();
277 if( !path ) path = batch_path;
278 if( !path[0] ) create_path(path);
279 file.write_to_file(path);
282 void BatchRenderThread::load_defaults(BC_Hash *defaults)
285 default_job->asset->load_defaults(defaults,
286 "BATCHRENDER_", 1, 1, 1, 1, 1);
289 for( int i = 0; i < BATCHRENDER_COLUMNS; i++ ) {
290 char string[BCTEXTLEN];
291 sprintf(string, "BATCHRENDER_COLUMN%d", i);
292 list_width[i] = defaults->get(string, column_widths[i]);
296 void BatchRenderThread::save_defaults(BC_Hash *defaults)
299 default_job->asset->save_defaults(defaults,
300 "BATCHRENDER_", 1, 1, 1, 1, 1);
302 for( int i=0; i<BATCHRENDER_COLUMNS; ++i ) {
303 char string[BCTEXTLEN];
304 sprintf(string, "BATCHRENDER_COLUMN%d", i);
305 defaults->update(string, list_width[i]);
307 // defaults->update("BATCHRENDER_JOB", current_job);
309 mwindow->save_defaults();
314 char* BatchRenderThread::create_path(char *string)
317 sprintf(string, "%s/", File::get_config_path());
318 fs.complete_path(string);
319 strcat(string, BATCH_PATH);
323 void BatchRenderThread::new_job()
325 BatchRenderJob *result = new BatchRenderJob(mwindow->preferences);
326 result->copy_from(get_current_job());
328 current_job = jobs.total - 1;
333 void BatchRenderThread::delete_job()
335 if( current_job < jobs.total && current_job >= 0 ) {
336 jobs.remove_object_number(current_job);
337 if( current_job > 0 ) current_job--;
343 void BatchRenderThread::use_current_edl()
345 // printf("BatchRenderThread::use_current_edl %d %p %s\n",
347 // mwindow->edl->path,
348 // mwindow->edl->path);
350 strcpy(get_current_edl(), mwindow->edl->path);
352 gui->edl_path_text->update(get_current_edl());
355 void BatchRenderThread::update_selected_edl()
358 char *path = get_current_edl();
359 EDL *edl = mwindow->edl;
360 edl->save_xml(&xml_file, path);
361 xml_file.terminate_string();
362 if( xml_file.write_to_file(path) ) {
364 sprintf(msg, _("Unable to save: %s"), path);
365 MainError::show_error(msg);
369 BatchRenderJob* BatchRenderThread::get_current_job()
371 return current_job >= 0 && current_job < jobs.total ?
372 jobs.values[current_job] : default_job;
376 Asset* BatchRenderThread::get_current_asset()
378 return get_current_job()->asset;
381 char* BatchRenderThread::get_current_edl()
383 return get_current_job()->edl_path;
387 // Test EDL files for existence
388 int BatchRenderThread::test_edl_files()
390 int not_equiv = 0, ret = 0;
391 const char *path = 0;
393 for( int i=0; !ret && i<jobs.size(); ++i ) {
394 if( !jobs.values[i]->enabled ) continue;
395 path = jobs.values[i]->edl_path;
396 int is_script = *path == '@' ? 1 : 0;
397 if( is_script ) ++path;
398 FILE *fp = fopen(path, "r");
400 if( warn && mwindow && !is_script ) {
401 fseek(fp, 0, SEEK_END);
402 int64_t sz = ftell(fp);
403 fseek(fp, 0, SEEK_SET);
404 char *bfr = new char[sz+1];
405 int64_t len = fread(bfr, 1, sz+1, fp);
408 XMLBuffer data(bfr, len, 0);
409 file.set_shared_input(&data);
410 EDL *edl = new EDL; edl->create_objects();
411 edl->load_xml(&file, LOAD_ALL);
412 double pos = edl->equivalent_output(mwindow->edl);
413 if( pos >= 0 ) ++not_equiv;
427 char string[BCTEXTLEN];
428 sprintf(string, _("EDL %s not found.\n"), path);
430 ErrorBox error_box(_(PROGRAM_NAME ": Error"),
431 mwindow->gui->get_abs_cursor_x(1),
432 mwindow->gui->get_abs_cursor_y(1));
433 error_box.create_objects(string);
434 error_box.run_window();
435 gui->button_enable();
438 fprintf(stderr, "%s", string);
442 else if( warn && mwindow && not_equiv > 0 ) {
443 fprintf(stderr, _("%d job EDLs do not match session edl\n"), not_equiv);
444 char string[BCTEXTLEN], *sp = string;
445 sp += sprintf(sp, _("%d job EDLs do not match session edl\n"),not_equiv);
446 sp += sprintf(sp, _("press cancel to abandon batch render"));
447 mwindow->show_warning(&warn, string);
448 if( mwindow->wait_warning() ) {
449 gui->button_enable();
453 gui->warning->update(warn);
459 void BatchRenderThread::calculate_dest_paths(ArrayList<char*> *paths,
460 Preferences *preferences)
462 for( int i = 0; i < jobs.total; i++ ) {
463 BatchRenderJob *job = jobs.values[i];
464 if( job->enabled && *job->edl_path != '@' ) {
465 PackageDispatcher *packages = new PackageDispatcher;
468 TransportCommand *command = new TransportCommand;
469 FileXML *file = new FileXML;
470 file->read_from_file(job->edl_path);
472 // Use command to calculate range.
473 command->command = NORMAL_FWD;
474 command->get_edl()->load_xml(file,
476 command->change_type = CHANGE_ALL;
477 command->set_playback_range();
478 command->playback_range_adjust_inout();
480 // Create test packages
481 packages->create_packages(mwindow,
486 command->start_position,
487 command->end_position,
490 // Append output paths allocated to total
491 packages->get_package_paths(paths);
493 // Delete package harness
502 void BatchRenderThread::start_rendering(char *config_path,
505 BC_Hash *boot_defaults;
506 Preferences *preferences;
508 BC_Signals *signals = new BC_Signals;
509 // XXX the above stuff is leaked,
511 // Initialize stuff which MWindow does.
512 signals->initialize("/tmp/cinelerra_batch%d.dmp");
514 MWindow::init_defaults(boot_defaults, config_path);
515 load_defaults(boot_defaults);
516 preferences = new Preferences;
517 preferences->load_defaults(boot_defaults);
518 BC_Signals::set_trap_hook(trap_hook, this);
519 BC_Signals::set_catch_segv(preferences->trap_sigsegv);
520 BC_Signals::set_catch_intr(0);
521 if( preferences->trap_sigsegv ) {
522 BC_Trace::enable_locks();
525 BC_Trace::disable_locks();
528 MWindow::init_plugins(0, preferences);
529 char font_path[BCTEXTLEN];
530 strcpy(font_path, preferences->plugin_dir);
531 strcat(font_path, "/" FONT_SEARCHPATH);
532 BC_Resources::init_fontconfig(font_path);
533 BC_WindowBase::get_resources()->vframe_shm = 1;
536 strcpy(this->batch_path, batch_path);
537 load_jobs(batch_path, preferences);
538 save_jobs(batch_path);
539 save_defaults(boot_defaults);
542 // Test EDL files for existence
543 if( test_edl_files() ) return;
547 // Predict all destination paths
548 ArrayList<char*> paths;
549 paths.set_array_delete();
550 calculate_dest_paths(&paths, preferences);
553 int result = ConfirmSave::test_files(0, &paths);
554 paths.remove_all_objects();
555 // Abort on any existing file because it's so hard to set this up.
559 render = new Render(0);
561 render->start_batches(&jobs, boot_defaults, preferences);
565 void BatchRenderThread::start_rendering()
567 if( is_rendering ) return;
570 save_jobs(batch_path);
571 save_defaults(mwindow->defaults);
572 gui->button_disable();
574 // Test EDL files for existence
575 if( test_edl_files() ) return;
577 // Predict all destination paths
578 ArrayList<char*> paths;
579 calculate_dest_paths(&paths,
580 mwindow->preferences);
582 // Test destination files for overwrite
583 int result = ConfirmSave::test_files(mwindow, &paths);
584 paths.remove_all_objects();
589 gui->button_enable();
593 mwindow->render->start_batches(&jobs);
596 void BatchRenderThread::stop_rendering()
598 if( !is_rendering ) return;
599 mwindow->render->stop_operation();
603 void BatchRenderThread::update_active(int number)
605 gui->lock_window("BatchRenderThread::update_active");
607 current_job = number;
608 rendering_job = number;
615 gui->unlock_window();
618 void BatchRenderThread::update_done(int number,
622 gui->lock_window("BatchRenderThread::update_done");
624 gui->button_enable();
627 jobs.values[number]->enabled = 0;
628 jobs.values[number]->elapsed = elapsed_time;
629 if( create_list ) gui->create_list(1);
631 gui->unlock_window();
634 void BatchRenderThread::move_batch(int src, int dst)
636 BatchRenderJob *src_job = jobs.values[src];
637 if( dst < 0 ) dst = jobs.total - 1;
640 for( int i = src; i < jobs.total - 1; i++ )
641 jobs.values[i] = jobs.values[i + 1];
642 // if( dst > src ) dst--;
643 for( int i = jobs.total - 1; i > dst; i-- )
644 jobs.values[i] = jobs.values[i - 1];
645 jobs.values[dst] = src_job;
650 void BatchRenderThread::trap_hook(FILE *fp, void *vp)
652 MWindow *mwindow = ((BatchRenderThread *)vp)->mwindow;
653 fprintf(fp, "\nEDL:\n");
654 mwindow->dump_edl(fp);
655 fprintf(fp, "\nUNDO:\n");
656 mwindow->dump_undo(fp);
657 fprintf(fp, "\nEXE:\n");
658 mwindow->dump_exe(fp);
665 BatchRenderGUI::BatchRenderGUI(MWindow *mwindow,
666 BatchRenderThread *thread, int x, int y, int w, int h)
667 : BC_Window(_(PROGRAM_NAME ": Batch Render"),
668 x, y, w, h, 730, 400, 1, 0, 1)
670 this->mwindow = mwindow;
671 this->thread = thread;
675 BatchRenderGUI::~BatchRenderGUI()
677 lock_window("BatchRenderGUI::~BatchRenderGUI");
678 loadlist_batch->stop();
679 savelist_batch->stop();
685 void BatchRenderGUI::create_objects()
687 lock_window("BatchRenderGUI::create_objects");
688 mwindow->theme->get_batchrender_sizes(this, get_w(), get_h());
691 int x = mwindow->theme->batchrender_x1;
693 int x1 = x, x2 = get_w()/2 + 10; // mwindow->theme->batchrender_x2;
697 add_subwindow(output_path_title = new BC_Title(x1, y1, _("Output path:")));
698 y1 += output_path_title->get_h() + mwindow->theme->widget_border;
700 format_tools = new BatchFormat(mwindow, this, thread->get_current_asset());
701 format_tools->set_w(get_w() / 2);
702 BatchRenderJob *current_job = thread->get_current_job();
703 format_tools->create_objects(x1, y1, 1, 1, 1, 1, 0, 1, 0, 0,
704 ¤t_job->labeled, 0);
705 if( mwindow->preferences->use_renderfarm ) {
706 use_renderfarm = new BatchRenderUseFarm(thread, x1, y1,
707 ¤t_job->farmed);
708 add_subwindow(use_renderfarm);
709 y1 += use_renderfarm->get_h() + 10;
712 add_subwindow(edl_path_title = new BC_Title(x2, y2, _("EDL Path:")));
713 y2 += edl_path_title->get_h() + mwindow->theme->widget_border;
716 add_subwindow(edl_path_text = new BatchRenderEDLPath( thread,
717 x, y, get_w()-x - 40, thread->get_current_edl()));
718 x = x2 + edl_path_text->get_w();
719 add_subwindow(edl_path_browse = new BrowseButton(
720 mwindow->theme, this, edl_path_text, x, y, thread->get_current_edl(),
721 _("Input EDL"), _("Select an EDL to load:"), 0));
722 y2 = y + edl_path_browse->get_h() + mwindow->theme->widget_border;
725 add_subwindow(update_selected_edl = new BatchRenderUpdateEDL(thread, x, y));
726 y += update_selected_edl->get_h() + mwindow->theme->widget_border;
727 add_subwindow(use_current_edl = new BatchRenderCurrentEDL(thread, x, y));
728 y += use_current_edl->get_h() + mwindow->theme->widget_border;
729 if( !mwindow->edl || !mwindow->edl->path[0] ) use_current_edl->disable();
730 add_subwindow(new_batch = new BatchRenderNew(thread, x, y));
731 x += new_batch->get_w() + mwindow->theme->widget_border;
732 add_subwindow(delete_batch = new BatchRenderDelete(thread, x, y));
733 x = x2; y += delete_batch->get_h() + mwindow->theme->widget_border;
734 add_subwindow(savelist_batch = new BatchRenderSaveList(thread, x, y));
735 x += savelist_batch->get_w() + mwindow->theme->widget_border;
736 add_subwindow(loadlist_batch = new BatchRenderLoadList(thread, x, y));
737 y += loadlist_batch->get_h() + mwindow->theme->widget_border;
738 add_subwindow(warning = new BatchRenderWarning(thread, x2, y));
739 y2 = y + warning->get_h() + mwindow->theme->widget_border;
740 if( y2 > y1 ) y1 = y2;
741 x = mwindow->theme->batchrender_x1, y = y1;
743 add_subwindow(list_title = new BC_Title(x, y, _("Batches to render:")));
744 x1 = x + list_title->get_w() + mwindow->theme->widget_border;;
745 add_subwindow(batch_path = new BC_Title(x1, y, thread->batch_path, MEDIUMFONT));
746 y += list_title->get_h() + mwindow->theme->widget_border;
748 y1 -= 15 + BC_GenericButton::calculate_h() + mwindow->theme->widget_border;
749 add_subwindow(batch_list = new BatchRenderList(thread, x, y,
750 get_w() - x - 10, y1 - y));
751 y += batch_list->get_h() + mwindow->theme->widget_border;
753 add_subwindow(start_button = new BatchRenderStart(thread, x, y));
754 x = get_w() / 2 - BC_GenericButton::calculate_w(this, _("Stop")) / 2;
755 add_subwindow(stop_button = new BatchRenderStop(thread, x, y));
756 x = get_w() - BC_GenericButton::calculate_w(this, _("Close")) - 10;
757 add_subwindow(cancel_button = new BatchRenderCancel(thread, x, y));
763 void BatchRenderGUI::button_disable()
765 new_batch->disable();
766 delete_batch->disable();
767 use_current_edl->disable();
768 update_selected_edl->disable();
771 void BatchRenderGUI::button_enable()
774 delete_batch->enable();
775 if( mwindow->edl && mwindow->edl->path[0] )
776 use_current_edl->enable();
777 update_selected_edl->enable();
780 int BatchRenderGUI::resize_event(int w, int h)
782 mwindow->session->batchrender_w = w;
783 mwindow->session->batchrender_h = h;
784 mwindow->theme->get_batchrender_sizes(this, w, h);
786 int x = mwindow->theme->batchrender_x1;
788 int x1 = x, x2 = get_w()/2 + 10; // mwindow->theme->batchrender_x2;
792 output_path_title->reposition_window(x1, y1);
793 y1 += output_path_title->get_h() + mwindow->theme->widget_border;
794 format_tools->reposition_window(x1, y1);
796 use_renderfarm->reposition_window(x1, y1);
799 edl_path_title->reposition_window(x, y);
800 y += edl_path_title->get_h() + mwindow->theme->widget_border;
801 edl_path_text->reposition_window(x, y, w - x - 40);
802 x += edl_path_text->get_w();
803 edl_path_browse->reposition_window(x, y);
804 y2 = y + edl_path_browse->get_h() + mwindow->theme->widget_border;
807 update_selected_edl->reposition_window(x, y);
808 y += update_selected_edl->get_h() + mwindow->theme->widget_border;
809 use_current_edl->reposition_window(x, y);
810 y += use_current_edl->get_h() + mwindow->theme->widget_border;
811 new_batch->reposition_window(x, y);
812 x += new_batch->get_w() + mwindow->theme->widget_border;
813 delete_batch->reposition_window(x, y);
815 x = x2; y += delete_batch->get_h() + mwindow->theme->widget_border;
816 savelist_batch->reposition_window(x, y);
817 x += savelist_batch->get_w() + mwindow->theme->widget_border;
818 loadlist_batch->reposition_window(x, y);
819 y += loadlist_batch->get_h() + mwindow->theme->widget_border;
820 warning->reposition_window(x2, y);
822 y1 = 15 + BC_GenericButton::calculate_h() + mwindow->theme->widget_border;
823 y2 = get_h() - y1 - batch_list->get_h();
824 y2 -= list_title->get_h() + mwindow->theme->widget_border;
826 x = mwindow->theme->batchrender_x1; y = y2;
827 list_title->reposition_window(x, y);
828 y += list_title->get_h() + mwindow->theme->widget_border;
829 batch_list->reposition_window(x, y, w - x - 10, h - y - y1);
830 y += batch_list->get_h() + mwindow->theme->widget_border;
832 start_button->reposition_window(x, y);
833 x = w / 2 - stop_button->get_w() / 2;
834 stop_button->reposition_window(x, y);
835 x = w - cancel_button->get_w() - 10;
836 cancel_button->reposition_window(x, y);
840 int BatchRenderGUI::translation_event()
842 mwindow->session->batchrender_x = get_x();
843 mwindow->session->batchrender_y = get_y();
847 int BatchRenderGUI::close_event()
849 // Stop batch rendering
851 thread->stop_rendering();
852 lock_window("BatchRenderGUI::close_event");
857 void BatchRenderGUI::create_list(int update_widget)
859 for( int i = 0; i < BATCHRENDER_COLUMNS; i++ ) {
860 list_items[i].remove_all_objects();
863 const char **column_titles = BatchRenderThread::column_titles;
865 list_titles[list_columns] = _(column_titles[ENABLED_COL]);
866 list_width[list_columns++] = thread->list_width[ENABLED_COL];
867 list_titles[list_columns] = _(column_titles[LABELED_COL]);
868 list_width[list_columns++] = thread->list_width[LABELED_COL];
869 if( mwindow->preferences->use_renderfarm ) {
870 list_titles[list_columns] = _(column_titles[FARMED_COL]);
871 list_width[list_columns++] = thread->list_width[FARMED_COL];
873 list_titles[list_columns] = _(column_titles[OUTPUT_COL]);
874 list_width[list_columns++] = thread->list_width[OUTPUT_COL];
875 list_titles[list_columns] = _(column_titles[EDL_COL]);
876 list_width[list_columns++] = thread->list_width[EDL_COL];
877 list_titles[list_columns] = _(column_titles[ELAPSED_COL]);
878 list_width[list_columns++] = thread->list_width[ELAPSED_COL];
880 for( int i = 0; i < thread->jobs.total; i++ ) {
881 BatchRenderJob *job = thread->jobs.values[i];
882 char string[BCTEXTLEN];
883 BC_ListBoxItem *enabled = new BC_ListBoxItem(job->enabled ? "X" : " ");
884 BC_ListBoxItem *labeled = new BC_ListBoxItem(job->labeled ? "X" : " ");
885 BC_ListBoxItem *farmed = !mwindow->preferences->use_renderfarm ? 0 :
886 new BC_ListBoxItem(job->farmed ? "X" : " ");
887 BC_ListBoxItem *out_path = new BC_ListBoxItem(job->asset->path);
888 BC_ListBoxItem *edl_path = new BC_ListBoxItem(job->edl_path);
889 BC_ListBoxItem *elapsed = new BC_ListBoxItem(!job->elapsed ? _("Unknown") :
890 Units::totext(string, job->elapsed, TIME_HMS2));
892 list_items[col++].append(enabled);
893 list_items[col++].append(labeled);
894 if( farmed ) list_items[col++].append(farmed);
895 list_items[col++].append(out_path);
896 list_items[col++].append(edl_path);
897 list_items[col].append(elapsed);
898 if( i == thread->current_job ) {
899 enabled->set_selected(1);
900 labeled->set_selected(1);
901 if( farmed ) farmed->set_selected(1);
902 out_path->set_selected(1);
903 edl_path->set_selected(1);
904 elapsed->set_selected(1);
906 if( i == thread->rendering_job ) {
907 enabled->set_color(RED);
908 labeled->set_color(RED);
909 if( farmed ) farmed->set_color(RED);
910 out_path->set_color(RED);
911 edl_path->set_color(RED);
912 elapsed->set_color(RED);
916 if( update_widget ) {
917 batch_list->update(list_items, list_titles, list_width, list_columns,
918 batch_list->get_xposition(), batch_list->get_yposition(),
919 batch_list->get_highlighted_item(), 1, 1);
923 void BatchRenderGUI::change_job()
925 BatchRenderJob *job = thread->get_current_job();
926 format_tools->update(job->asset, &job->labeled);
927 if( use_renderfarm ) use_renderfarm->update(&job->farmed);
928 edl_path_text->update(job->edl_path);
932 BatchFormat::BatchFormat(MWindow *mwindow, BatchRenderGUI *gui, Asset *asset)
933 : FormatTools(mwindow, gui, asset)
936 this->mwindow = mwindow;
939 BatchFormat::~BatchFormat()
944 int BatchFormat::handle_event()
950 BatchRenderEDLPath::BatchRenderEDLPath(BatchRenderThread *thread,
951 int x, int y, int w, char *text)
952 : BC_TextBox(x, y, w, 1, text)
954 this->thread = thread;
958 int BatchRenderEDLPath::handle_event()
960 calculate_suggestions();
961 strcpy(thread->get_current_edl(), get_text());
962 thread->gui->create_list(1);
966 BatchRenderNew::BatchRenderNew(BatchRenderThread *thread,
969 : BC_GenericButton(x, y, _("New"))
971 this->thread = thread;
974 int BatchRenderNew::handle_event()
980 BatchRenderDelete::BatchRenderDelete(BatchRenderThread *thread, int x, int y)
981 : BC_GenericButton(x, y, _("Delete"))
983 this->thread = thread;
986 int BatchRenderDelete::handle_event()
988 thread->delete_job();
994 BatchRenderSaveList::BatchRenderSaveList(BatchRenderThread *thread, int x, int y)
995 : BC_GenericButton(x, y, _("Save Jobs"))
997 this->thread = thread;
998 set_tooltip(_("Save a Batch Render List"));
1000 startup_lock = new Mutex("BatchRenderSaveList::startup_lock");
1003 BatchRenderSaveList::~BatchRenderSaveList()
1006 delete startup_lock;
1009 void BatchRenderSaveList::stop()
1011 startup_lock->lock("BatchRenderSaveList::~BrowseButton");
1012 if( gui ) gui->set_done(1);
1013 startup_lock->unlock();
1017 int BatchRenderSaveList::handle_event()
1019 if( Thread::running() ) {
1022 gui->raise_window();
1023 gui->unlock_window();
1027 startup_lock->lock("BatchRenderSaveList::handle_event 1");
1029 startup_lock->lock("BatchRenderSaveList::handle_event 2");
1030 startup_lock->unlock();
1034 void BatchRenderSaveList::run()
1036 char default_path[BCTEXTLEN];
1037 sprintf(default_path, "~");
1038 thread->mwindow->defaults->get("DEFAULT_BATCHLOADPATH", default_path);
1039 BC_FileBox filewindow(100, 100, default_path, _("Save Batch Render List"),
1040 _("Enter a Batch Render filename to save as:"),
1044 startup_lock->unlock();
1045 filewindow.create_objects();
1047 int result2 = filewindow.run_window();
1049 strcpy(thread->batch_path, filewindow.get_submitted_path());
1050 thread->gui->batch_path->update(thread->batch_path);
1051 thread->mwindow->defaults->update("DEFAULT_BATCHLOADPATH", thread->batch_path);
1052 thread->save_jobs(thread->batch_path);
1055 startup_lock->lock("BatchRenderLoadList::run");
1057 startup_lock->unlock();
1060 int BatchRenderSaveList::keypress_event() {
1061 if( get_keypress() == 's' ||
1062 get_keypress() == 'S' ) return handle_event();
1067 BatchRenderLoadList::BatchRenderLoadList(BatchRenderThread *thread,
1070 : BC_GenericButton(x, y, _("Load Jobs")),
1073 this->thread = thread;
1074 set_tooltip(_("Load a previously saved Batch Render List"));
1076 startup_lock = new Mutex("BatchRenderLoadList::startup_lock");
1079 BatchRenderLoadList::~BatchRenderLoadList()
1082 delete startup_lock;
1085 void BatchRenderLoadList::stop()
1087 startup_lock->lock("BatchRenderLoadList::~BrowseButton");
1088 if( gui ) gui->set_done(1);
1089 startup_lock->unlock();
1093 int BatchRenderLoadList::handle_event()
1095 if( Thread::running() ) {
1098 gui->raise_window();
1099 gui->unlock_window();
1103 startup_lock->lock("BatchRenderLoadList::handle_event 1");
1105 startup_lock->lock("BatchRenderLoadList::handle_event 2");
1106 startup_lock->unlock();
1110 void BatchRenderLoadList::run()
1112 char default_path[BCTEXTLEN];
1113 sprintf(default_path, "~");
1114 thread->mwindow->defaults->get("DEFAULT_BATCHLOADPATH", default_path);
1115 BC_FileBox filewindow(100, 100, default_path, _("Load Batch Render List"),
1116 _("Enter a Batch Render filename to load from:"),
1120 startup_lock->unlock();
1121 filewindow.create_objects();
1123 int result2 = filewindow.run_window();
1125 strcpy(thread->batch_path, filewindow.get_submitted_path());
1126 thread->gui->batch_path->update(thread->batch_path);
1127 thread->mwindow->defaults->update("DEFAULT_BATCHLOADPATH", thread->batch_path);
1128 thread->load_jobs(thread->batch_path, thread->mwindow->preferences);
1129 thread->gui->create_list(1);
1130 thread->current_job = 0;
1131 thread->gui->change_job();
1134 startup_lock->lock("BatchRenderLoadList::run");
1136 startup_lock->unlock();
1139 int BatchRenderLoadList::keypress_event() {
1140 if( get_keypress() == 'o' ||
1141 get_keypress() == 'O' ) return handle_event();
1145 BatchRenderCurrentEDL::BatchRenderCurrentEDL(BatchRenderThread *thread,
1148 : BC_GenericButton(x, y, _("Use Current EDL"))
1150 this->thread = thread;
1153 int BatchRenderCurrentEDL::handle_event()
1155 thread->use_current_edl();
1159 BatchRenderUpdateEDL::BatchRenderUpdateEDL(BatchRenderThread *thread,
1162 : BC_GenericButton(x, y, _("Save to EDL Path"))
1164 this->thread = thread;
1167 int BatchRenderUpdateEDL::handle_event()
1169 thread->update_selected_edl();
1174 BatchRenderList::BatchRenderList(BatchRenderThread *thread,
1175 int x, int y, int w, int h)
1176 : BC_ListBox(x, y, w, h, LISTBOX_TEXT, thread->gui->list_items,
1177 thread->gui->list_titles, thread->gui->list_width, thread->gui->list_columns,
1178 0, 0, LISTBOX_SINGLE, ICON_LEFT, 1)
1180 this->thread = thread;
1182 set_process_drag(0);
1185 int BatchRenderList::handle_event()
1190 int BatchRenderList::selection_changed()
1192 thread->current_job = get_selection_number(0, 0);
1193 thread->gui->change_job();
1194 int cursor_x = get_cursor_x();
1195 BatchRenderJob *job = thread->get_current_job();
1196 int col_x = 0, changed = 1;
1197 if( cursor_x < (col_x += thread->list_width[ENABLED_COL]) )
1198 job->enabled = !job->enabled;
1199 else if( cursor_x < (col_x += thread->list_width[LABELED_COL]) )
1200 job->labeled = job->edl_path[0] != '@' ? !job->labeled : 0;
1201 else if( thread->gui->use_renderfarm &&
1202 cursor_x < (col_x += thread->list_width[FARMED_COL]) )
1203 job->farmed = job->edl_path[0] != '@' ? !job->farmed : 0;
1207 thread->gui->create_list(1);
1208 thread->gui->change_job();
1213 int BatchRenderList::column_resize_event()
1216 thread->list_width[ENABLED_COL] = get_column_width(col++);
1217 thread->list_width[LABELED_COL] = get_column_width(col++);
1218 if( thread->gui->use_renderfarm )
1219 thread->list_width[FARMED_COL] = get_column_width(col++);
1220 thread->list_width[OUTPUT_COL] = get_column_width(col++);
1221 thread->list_width[EDL_COL] = get_column_width(col++);
1222 thread->list_width[ELAPSED_COL] = get_column_width(col);
1226 int BatchRenderList::drag_start_event()
1228 if( BC_ListBox::drag_start_event() ) {
1236 int BatchRenderList::drag_motion_event()
1238 if( BC_ListBox::drag_motion_event() ) {
1244 int BatchRenderList::drag_stop_event()
1246 if( dragging_item ) {
1247 int src = get_selection_number(0, 0);
1248 int dst = get_highlighted_item();
1250 thread->move_batch(src, dst);
1252 BC_ListBox::drag_stop_event();
1260 BatchRenderStart::BatchRenderStart(BatchRenderThread *thread, int x, int y)
1261 : BC_GenericButton(x, y, _("Start"))
1263 this->thread = thread;
1266 int BatchRenderStart::handle_event()
1268 thread->start_rendering();
1272 BatchRenderStop::BatchRenderStop(BatchRenderThread *thread, int x, int y)
1273 : BC_GenericButton(x, y, _("Stop"))
1275 this->thread = thread;
1278 int BatchRenderStop::handle_event()
1281 thread->stop_rendering();
1282 lock_window("BatchRenderStop::handle_event");
1287 BatchRenderWarning::BatchRenderWarning(BatchRenderThread *thread, int x, int y)
1288 : BC_CheckBox(x, y, thread->warn, _("warn if jobs/session mismatched"))
1290 this->thread = thread;
1293 int BatchRenderWarning::handle_event()
1295 thread->warn = get_value();
1299 BatchRenderCancel::BatchRenderCancel(BatchRenderThread *thread, int x, int y)
1300 : BC_GenericButton(x, y, _("Close"))
1302 this->thread = thread;
1305 int BatchRenderCancel::handle_event()
1308 thread->stop_rendering();
1309 lock_window("BatchRenderCancel::handle_event");
1310 thread->gui->set_done(1);
1314 int BatchRenderCancel::keypress_event()
1316 if( get_keypress() == ESC ) {
1318 thread->stop_rendering();
1319 lock_window("BatchRenderCancel::keypress_event");
1320 thread->gui->set_done(1);
1326 BatchRenderUseFarm::BatchRenderUseFarm(BatchRenderThread *thread, int x, int y, int *output)
1327 : BC_CheckBox(x, y, *output, _("Use render farm"))
1329 this->thread = thread;
1330 this->output = output;
1333 int BatchRenderUseFarm::handle_event()
1335 *output = get_value();
1336 thread->gui->create_list(1);
1340 void BatchRenderUseFarm::update(int *output)
1342 this->output = output;
1343 BC_CheckBox::update(*output);