4 * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
26 #include "audioconfig.inc"
29 #include "maxchannels.h"
31 #include "preferences.inc"
32 #include "probeprefs.inc"
33 #include "shbtnprefs.inc"
34 #include "videoconfig.inc"
43 Preferences& operator=(Preferences &that);
44 void copy_from(Preferences *that);
45 int load_defaults(BC_Hash *defaults);
46 int save_defaults(BC_Hash *defaults);
49 static void print_channels(char *string,
50 int *channel_positions,
52 static void scan_channels(char *string,
53 int *channel_positions,
56 void add_node(const char *text, int port, int enabled, float rate);
57 void delete_node(int number);
60 // Get average frame rate or 1.0
61 float get_avg_rate(int use_master_node);
63 void edit_node(int number, const char *new_text, int port, int enabled);
64 int get_enabled_nodes();
65 const char* get_node_hostname(int number);
66 int get_node_port(int number);
67 int get_asset_file_path(Asset *asset, char *path);
68 // Copy frame rates. Always used where the argument is the renderfarm and this is
69 // the master preferences. This way, the value for master node is properly
70 // translated from a unix socket to the local_rate.
71 void copy_rates_from(Preferences *preferences);
72 // Set frame rate for a node. Node -1 is the master node.
73 // The node number is relative to the enabled nodes.
74 void set_rate(float rate, int node);
75 float get_rate(int node);
76 // Calculate the number of cpus to use.
77 // Determined by /proc/cpuinfo and force_uniprocessor.
78 // interactive forces it to ignore force_uniprocessor
79 int calculate_processors(int interactive = 0);
81 int get_file_probe_armed(const char *nm);
82 void set_file_probe_armed(const char *nm, int v);
83 // ================================= Performance ================================
84 // directory to look in for indexes
85 char index_directory[BCTEXTLEN];
86 // size of index file in bytes
89 // Use thumbnails in AWindow assets.
92 int perpetual_session;
95 // media thumbnail size
97 int vicon_size, vicon_color_mode;
100 char theme[BCSTRLEN];
101 char locale[BCSTRLEN];
103 char plugin_icons[BCSTRLEN];
104 // snapshot directory path
105 char snapshot_path[BCTEXTLEN];
106 double render_preroll;
108 int force_uniprocessor;
110 // The number of cpus to use when rendering.
111 // Determined by /proc/cpuinfo and force_uniprocessor
113 // Number of processors for interactive operations.
115 // ffmpeg builds marker indexes as it builds idx files
116 int ffmpeg_marker_indexes;
117 // ffmpeg hw_dev driver probe name
118 char use_hw_dev[BCSTRLEN];
125 // grab input focus on enter notify
126 int grab_input_focus;
127 // popup menus activate on button release
129 // textbox focus policy: click, leave
130 int textbox_focus_policy;
131 // apply display_matrix rotation, ffmpeg only
133 // forward playback starts next frame, not this frame
134 int forward_render_displacement;
135 // use dvd yuv420p interlace format
136 int dvd_yuv420p_interlace;
137 // highlight inversion color
138 int highlight_inverse;
139 // yuv color space/range
142 // autocolor asset edit title
143 int autocolor_assets;
144 // ctrl_toggle && !ctrl_down() clears selection before toggle
146 // rectify timeline audio waveform
148 // Default positions for channels
149 int channel_positions[MAXCHANNELS][MAXCHANNELS];
151 Asset *brender_asset;
153 // Number of frames in a brender job.
154 int brender_fragment;
155 // Size of cache in bytes.
156 // Several caches of cache_size exist so multiply by 4.
157 // rendering, playback, timeline, preview
159 int cache_transitions;
163 // If the node starts with a / it's on the localhost using a path as the socket.
164 ArrayList<char*> renderfarm_nodes;
165 ArrayList<int> renderfarm_ports;
166 ArrayList<int> renderfarm_enabled;
167 ArrayList<float> renderfarm_rate;
168 // Rate of master node
170 char renderfarm_mountpoint[BCTEXTLEN];
171 // Use virtual filesystem
174 int renderfarm_job_count;
175 // Consolidate output files
176 int renderfarm_consolidate;
177 // watchdog timeout, zero disabled
178 int renderfarm_watchdog_timeout;
182 // Scan for commercials
183 int scan_commercials;
184 // Android remote control
187 char android_pin[BCSTRLEN];
188 // shell cmd line menu ops
189 ArrayList<ShBtnPref *> shbtn_prefs;
190 // file open probe order
191 ArrayList<ProbePref *> file_probes;
193 // ====================================== Plugin Set ==============================
194 char plugin_dir[BCTEXTLEN];
195 char lv2_path[BCTEXTLEN];
197 char nested_proxy_path[BCTEXTLEN];
199 // Required when updating renderfarm rates
200 Mutex *preferences_lock;