3 # Name of plugin followed by: and then description.
4 # Additional lines start with 2 tabs.
5 # Lines should be less than 70 characters long.
6 #1234567890123456789012345678901234567890123456789012345678901234567
7 # For usage/readability, a period (.) creates space.
8 1080 to 480: Extracts 2 1920x540 fields from 1920x1080
9 image, resizes them separately, and
10 combines them to 1920x480 interlaced image.
11 1080 to 540: Extracts 2 1920x540 fields from 1920x1080,
12 image, resizes them separately, and
13 combines them to 1920x540 interlaced image.
14 AgingTV: Use to achieve an "old" movie or TV show
15 effect by adding moving lines and snow.
16 Alpha: Vary the alpha value from 0-completely transparent
17 to 1-no transparency at all.
18 Auto Scale: Automatically scale to a specified size.
19 Blue Banana: Used for color transformation or remapping as
20 well as chroma-key filtering. See Manual for usage:
21 . Select a specifc target color.
22 . Create a selection region by expanding color.
23 . Optionally reduce or expand the alpha plane.
24 . Optionally apply a color remapping to selection.
25 . Optionally reset the output alpha to opaque.
26 1) choose your color/click Pick/ check Mark Selected
27 2) modify selection in the Color Selection area
28 3) uncheck Mark Selected, and check Filter Active
29 4) adjust your color choice as desired
30 Blur: Blurs a video track in horizontal and/or
31 vertical in chosen color channels.
32 BoxBlur: Blurs the input video. This fairly fast blur is
33 based on ffmpeg's, and blurs in horizontal and/or
35 Brightness/Contrast: Use to change the brightness or
36 contrast, but could reduce quality.
37 BurningTV: Makes your video "burn" where there are
38 small light colored patches of video.
39 C41: Converts C-41 negative film to the positive image.
40 Chroma key: Erases pixels which match chosen color;
41 they are replaced to black if there is no alpha
42 channel and transparency if there is alpha.
43 Chroma key (HSV): Replaces a color with another color or
44 transparency using HSV variables.
45 Color 3 Way: Modify color of Shadows, Midtones, and Highlights
47 Color Balance: Modify RGB colors or white balance to compensate
48 for errors in video such as low lighting.
49 ColorSpace: Tweak colors from one color space/range to another
50 space=BT601/BT709/BT2020 range=MPEG/JPEG
51 CriKey: Regionally based chroma key with interpolation;
52 useful when you only want a specific zone defined.
54 Color button is used to specify the key by color.
55 Threshold slider is used to set tolerance (0-1).
56 Key mode choices let you pick the method by which
57 the chroma key will be defined.
58 . Search - point at a zone or spot to define
59 area then uses the specified tolerance to pick an
60 edge. A fill will be performed in that area.
61 . Point - the point is the Mask, not the color.
62 . (This method has drag capabilities).
63 . Search all - works same as standard Chroma key.
64 Draw mode options let you use
65 . Alpha - matching pixels replaced with see-thru.
66 . Edge to just outline the edges of the region.
67 . Mask - matching color pixels replaced by black.
68 Crop & Position: Allows for cropping and positioning the input video.
69 DeScratch: Use to remove vertical scratches from film. It can
70 also be used, after image rotation, to remove
71 horizontal noise lines on analog VHS captures.
72 Decimate: Drop frames from a track which are most similar
73 in order to reduce frame rate.
74 Deinterlace: Several selections of line replication to eliminate
75 comb artifacts in interlaced video.
76 Deinterlace-CV: Selection of deinterlacing mode for your video to
77 eliminate comb artifacts.
78 Delay Video: Delay the video by some number of seconds.
79 Denoise video: Clear the video of noise; specify R,G,B, or Alpha.
80 Difference key: Creates transparency in areas which are similar
81 between 2 frames; must be applied to 2 tracks.
82 DotTV: Puts various size dots over the picture to simulate
84 Downsample: Reduce the size of an image by throwing out data,
85 reducing sampling rate.
86 Edge: Display only the edges of the video throughout the
88 Fields to frames: Reads frames at 2x the framerate, combining 2
89 input frames into 1 interlaced output frame.
90 FindObj: Locate a specific object in a scene and replace with
91 another object. This uses OpenCV thirdparty package.
92 Flip: Flip a portion of a video track from left to right,
93 up to down or vice versa.
94 FlowObj: Retards image motion as shown with optical flow. Uses
95 the OpenCV thirdparty package.
96 Foreground: Provide a colored foreground of your choice.
97 Frames to fields: Extracts 2 interlaced fields stored in alternating
98 lines & outputs them as full frames.
99 Freeze Frame: Lowest numbered frame in highlighted area will play
100 in the entire region.
101 GaborObj: Creates an interesting fractalius-like image effect.
102 Uses the OpenCV thirdparty package.
103 Gamma: Converts the logarithmic colors to linear colors
104 using gamma and maximum value.
105 Gradient: Overlays a smooth color gradient on top of every
107 HistEq: Remap colors using blended histogram weights.
108 Histogram: Shows the number of occurrences of each color on a
110 Histogram Bezier: Uses a Bezier parametric curve on histogram plot.
111 HolographicTV: Holographic TV effect.
112 Hue saturation: Use to change hue, saturation & value parameters.
113 Interpolate Bayer: Uses Bayer filter algorithm to interpolate (estimate)
114 missing color information.
115 Interpolate Video: Create illusion of higher frame rate video of low
116 framesrates by averaging over time.
117 Inverse Telecine: Effective deinterlacing tool for use on a video
119 Invert Video: Method of reversing the colors of a video track.
120 Lens: Create the effect of looking through a lens.
121 Linear Blur: Blur with parameters of length, angle, # of steps,
122 and which channels. Does Linear, Radial, or Zoom.
123 Live Video: Reads video directly from the capture card input and
124 replaces any video on the track.
125 Loop video: Loop video by specifying the length of the region to
127 Mandelbrot: Render a Mandelbrot fractal using Cuda.
128 Motion: Tracks translation and rotation motion to stabilize
130 Motion 2 Point: Motion stabilization using 2 pass tracking.
131 Motion Blur: Uses X/Y camera automation vectors to apply a
132 linear blur trailing camera direction.
133 Motion51: Compensates for unwanted motion and stabilizes
134 the image using a unique curve/spline algorithm.
135 A reset option for defaults helps as does OpenGL.
137 Samples - number of pixels which software uses
138 Draw vectors - demonstrates the search operation
139 Sample Radius - radius of circle of the sample area
140 Center X/Y - center position of the sample circle
141 Search W/H - determines width/height used in search
142 Horiz/Vert shake limit - translation constraints
143 Shake fade - how fast translation cancellation fades
144 Twist limit - determines rotation constraints
145 Twist fade - how fast rotation cancellation fades
146 Enable Tracking - caches search results for later
147 Tracking file - name of file with calculate results
148 MotionCV: Motion tracking/stabilization from the community
149 version of cinelerra.
150 MotionHV: Motion tracking/stabilization from the original
152 MoveObj: Move and stabilize object using OpenCV 3rd party pkg.
153 N_Body: Simulation that numerically approximates the
154 evolution of a system of bodies in which each body
155 continuously interacts with every other body (Cuda).
156 Oil painting: Makes video tracks appear as a painting.
157 Overlay: Combine tracks via an overlayer that puts images
158 on top of a bottom layer.
159 Perspective: Allows you to change the viewpoint of an object.
160 With left mouse button, you can drag the corner or:
162 Alt/Shift + Button1 Action:
163 . 0/0 Translate endpoint
165 . 1/0 Translate image
166 . 1/1 Translate view; no change to output
168 The red colored lines in the box show the composer
169 boundary. Use the zoom slider which changes only
170 the zoom view to see if it goes off the screen.
171 The slider goes from 1/100 to 100.
172 Polar: Bends and warps your video in weird ways based on
173 conversion from either polar coordinates to
174 rectangular or vice-versa.
175 Posterize: Reduces the color depth so as to decrease the displayed
177 RGB - 601: Used to reduce/increase contrast in your video via
178 601 compression or RGB expansion.
179 RGBShift: Align 3 separate planes of R, G, B if misaligned in
180 the video or just shift for interest. Adjust via sliders.
181 Radial Blur: Creates a whirlpool based on settings that simulates
183 ReframeRT: Changes number of frames in a sequence of video
184 directly from timeline; has Stretch and Downsample
186 Reroute: Selectively transfer the alpha channel or the
187 RGB/YUV components from source to target track.
188 Reverse video: Reverse media on the timeline in realtime.
189 Rotate: Rotate the video in degree increments around a
190 pivot point or reverse and flip the video.
191 Rumbler: Jiggle space and time at a given rate for dream-like
193 SVG via Inkscape: Allow the manipulation of an SVG image with
194 Inkscape without having to exit the program.
195 Scale: Reduce or expand the image size depending on
197 Scale Ratio: Manipulate your video to maintain the pixel aspect
198 ratio (proportional geometry). Change values on the
199 left and see the results in the compositor window.
200 . In R,Out R - current input & output aspect ratios
201 . In W/H,Out W/H - current width and height
202 . Scale type of None, Scaled, Cropped, Filled,
203 or Horizontal/Vertical
204 Top aspect ratio data is used to compute the
205 bottom part. The bottom part is for repositioning
207 Selective Temporal Averaging: Smooths out non-moving areas of a video
208 clip by averaging the color across frames.
209 Sharpen: Sharpen the video, either the luminance, horizontal,
211 ShiftInterlace: Shift the interlace lines using odd or even.
212 Sketcher: Sketch lines, curves, or points in different colors/
213 alpha and with fill using various pen widths/types.
214 Speed PerCent: Increase speed by a percentage value from 1 to 1000
215 with or without interpolation.
216 Sphere Cam: Converts a fisheye image into panoramic projection.
217 Swap Frames: Swap frames with 0-1, 2-3, 4-5... or 1-2, 3-4, 5-6...
218 Swap channels: Swap R,G,B,Alpha with another color channel.
219 Threshold: Converts the image to pure luminance and replaces
220 pixels with 1 of 3 colors.
221 Time Average: Use to create trail patterns, or reduce noise in
222 still images. A number of frames is accumulated
223 and then divided by a divisor to the the average.
224 TimeBlur: Use to blur a number of frames.
225 TimeFront: Performs spatio-temporal video warping.
226 Timelapse Helper: Sets the number of frames to skip during playback.
227 Title: Add text/timestamp/background pngs to video along
228 with the ability to drag to a location if Drag on.
229 Flexible attributes in textbox (mouse right click):
230 . color, font, alpha, size, png, bold, italic,
231 . blink, ul, caps, sup(super/sub), fixed, nudge.
232 Special characters are <, >, \, /, # (see manual).
233 Tracer: Trace an outline of an object for a mask like
235 Translate: Allows displacing, cropping and/or scaling video
236 horizontally/vertically.
237 Unsharp: Applies a traditional darkroom technique, unsharp
238 mask, to every video frame.
239 VideoScope: Summarizes intensity and color on a calibrated
241 Wave: Generates waves in video using Amplitude, Phase,
243 Whirl: Creates a whirl/spiral of the video around the center.
244 YUV: Modify the Y, U, V settings.
245 YUV411: Modify the 411 yuv to look like 420 color space.
246 YUVShift: Realign the 3 sets of YUV input video numbers when
247 they are misaligned. Use slider bars to modify.
248 Zoom Blur: Blur the video and use a zoom effect.
250 # Description of FFmpeg Video Plugins
252 F_allrgb: Generate all rgb colors.
253 F_allyuv: Generate all yuv colors.
254 F_addroi: Mark a region of interest in a video frame.
255 F_amplify: Amplify changes between successive video frames.
256 F_atadenoise: Apply an Adaptive Temporal Averaging Denoiser.
257 F_avgblur: Apply average blur filter.
258 F_bbox: Compute bounding box for each frame.
259 F_bench: Benchmarks part of a filtergraph.
260 F_bilateral: Apply bilateral filter, spatial smoothing while
262 F_bitplanenoise: Measure bit plane noise.
263 F_blackdetect: Detect video intervals that are (almost) black.
264 F_blackframe: Detect frames that are (almost) black.
265 F_boxblur: Blurs the input video. Through the settings you are
266 able to change the power and the radius of the
267 boxblur applied to luma, chroma and alpha.
268 F_bwdif: Deinterlaces the input image.
269 F_cas: Apply Contrast Adaptive Sharpen filter to video.
270 F_cellauto: Create pattern generated by an elementart cellular
272 F_chromahold: Turns a certain color range into gray.
273 F_chromakey: Turns a certain color into transparency. Operates on
275 F_chromanr: Reduce chrominance noise.
276 F_chromashift: Shift chroma.
277 F_ciescope: Video CIE scope.
278 F_color: Provide a uniformly colored input.
279 F_colorbalance: Adjusts the color balance.
280 F_colorchannelmixer: Adjusts colors by mixing color channels.
281 F_colorcontrast: Adjust color contrast between RGB components.
282 F_colorcorrect: Adjust color white balance selectivity for blacks
284 F_colorhold: Turns a certain color range into gray when RGB.
285 F_colorkey: Turns a certain color into transparency when RGB.
286 F_colorlevels: Adjusts the color levels.
287 F_colormatrix: Converts color matrix.
288 F_colorize: Overlay a solid color on the video stream.
289 F_colorspace: Converts color space/range.
290 F_colortemperature: Adjust color temperature of video.
291 F_cover_rect: Find and cover a user specified object.
292 F_crop: Crops the input video.
293 F_cropdetect: Auto-detect crop size.
294 F_curves: Adjust components curves.
295 F_datascope: Video data analysis.
296 F_dblur: Apply Directional blur filter.
297 F_dctdnoiz: Denoise frames using 2D DCT.
298 F_deband: Debands video.
299 F_deblock: Deblock video.
300 F_dedot: Reduce cross-luminance and cross-color.
301 F_deflate: Applies deflate effect.
302 F_deflicker: Remove temporal frame luminance variations.
303 F_dejudder: Removes judder produced by pullup.
304 F_delogo: Removes logo from input video. When using this
305 plugin a green box will appear on the screen, once
306 the logo is inside the box the plugin will hide it.
307 Through the settings you can specify the position
308 of the logo to hide (on a X-Y axis) and the size of
309 the box (you can adjust it to the size of the logo).
310 F_deshake: Stabilizes shaky video.
311 F_despill: Remove unwanted foreground colors, caused by
312 reflected color of green or blue screen.
313 F_dilation: Applies dilation effect.
314 F_doubleweave: Weave input video fields into double number of
316 F_drawbox: Draws a colored box on the input video.
317 Through the settings you are able to choose the
318 position of the box on X and Y coordinates, the size
319 of the box, the color and the thickness of the lines.
320 F_drawgraph: Draw a graph using input video metadata.
321 F_drawgrid: Draws a colored grid on the input video.
322 Through the settings you can select the horizontal
323 and the vertical offset, set the width and height
324 of the grid cell, and the color and thickness of
326 F_edgedetect: Detects and draws edge.
327 F_elbg: Apply posterize effect, using the ELBG algorithm.
328 F_entropy: Measure video frames entropy.
329 F_epx: Scale the input using EPX algorithm.
330 F_eq: Adjusts brightness, contrast, gamma and saturation.
331 F_erosion: Applies erosion effect.
332 F_estdif: Apply Edge Slope Tracing deinterlace.
333 F_exposure: Adjust exposure of the video stream.
334 F_fade: Fade in/out input video.
335 F_fftdnoiz: Denoise frames using 3D FFT.
336 F_fftfilt: Apply arbitrary expressions to pixels in frequency
338 F_field: Extract a field from the input video.
339 F_fieldorder: Set the field order.
340 F_fillborders: Fill borders of the input video.
341 F_floodfill: Fill area of the same color with another color.
342 F_format: Convert the input video to one of the specified pixel
344 F_framerate: Upsamples or downsamples progressive
345 source between specified frame rates.
346 F_framestep: Select one frame every N frames.
347 F_fspp: Applies Fast Simple Post-processing filter.
348 F_gblur: Apply Gaussian Blur filter.
349 F_gradfun: Debands video quickly using gradients.
350 F_gradients: Draws a transparent gradient.
351 F_graphmonitor: Show various filtergraph stats.
352 F_greyedge: Estimates scene illumination by grey edge
354 F_haldclutsrc: Provide an identity Hald CLUT.
355 F_hflip: Horizontally flips the input video.
356 F_histeq: Applies global color histogram equalization.
357 F_histogram: Computes and draws a histogram.
358 F_hqdn3d: Applies a High Quality 3D Denoiser.
359 F_hqx: Scales the input by 2, 3 or 4 using the hq*x
360 magnification algorithm.
361 F_hue: Adjust the hue and saturation of the input video.
362 F_idet: Interlace detect Filter.
363 F_il: Deinterleaves or interleaves fields.
364 F_inflate: Applies inflate effect.
365 F_interlace: Convert progressive video into interlaced.
366 F_kerndeint: Applies kernel deinterlacing to the input.
367 F_kirsch: Apply kirsch operator.
368 F_lagfun: Slowly update darker pixels.
369 F_lenscorrection: Rectifies the image by correcting for lens distortion.
370 F_life: Generate a life pattern.
371 F_limiter: Limit pixels components to the specified range.
372 F_loop: Loops video frames.
373 F_lumakey: Turns a certain luma into transparency.
374 F_lut: Compute and apply a lookup
375 table to the RGB/YUV input video.
376 F_lut1d: Adjust colors using a 1D LUT.
377 F_lut3d: Apply a 3D LUT (look up table) to an input video.
378 F_lutrgb: Compute and apply a lookup table to RGB input.
379 F_lutyuv: Compute and apply a lookup table to YUV input.
380 F_mandelbrot: Render a Mandelbrot fractal.
381 F_maskfun: Create Mask.
382 F_mcdeint: Applies motion compensating deinterlacing.
383 F_median: Pick median pixel from rectangle defined by radius.
384 F_mestimate: Generate motion vectors.
385 F_metadata: Manipulate video frame metadata.
386 F_minterpolate: Frame rate conversion using Motion Interpolation.
387 F_monochrome: Convert video to gray using custom color filter.
388 F_mpdecimate: Remove near-duplicate frames.
389 F_mptestsrc: Generate various test pattern.
390 F_negate: Negates input video.
391 F_nlmeans: Non-local means denoiser. An example usage is
392 for the recovery of VHS tapes which look bad.
393 F_noise: Adds noise to the video. Through the settings you
394 can select the variables of the noise; for example,
395 strength, flag, or seed.
396 F_normalize: Normalize RGB video.
397 F_oscilloscope: 2D video oscilloscope. Useful to measure spatial
398 impulse, step responses, and chroma delays.
399 F_owdenoise: Denoises using wavelets.
400 F_pad: Add paddings to the input image, and place the
401 original input at the provided x, y coordinates.
402 F_pal100bars: Generate PAL 100% color bars. This only works with
404 F_pal75bars: Generate PAL 75% color bars. This only works with
406 F_perms: Set permissions for the output video frame.
407 F_perspective: Corrects the perspective of video.
408 F_phase: Phase shift fields.
409 F_photosensitivity: Filter out photosensitive epilepsy seizure-inducing
411 F_pixscope: Pixel data analysis for checking color and levels.
412 It will display sample values of color channels.
413 F_pp: Filters video using libpostproc.
414 F_pp7: Applies Postprocessing 7 filter.
415 F_prewitt: Apply prewitt operator.
416 F_pseudocolor: Make pseudocolored video frames.
417 F_pullup: Pullup from field sequence to frames.
418 F_readeia608: Read EIA-608 Closed Caption codes from
419 input video and write them to frame metadata.
420 F_readvitc: Reads vertical interval timecode and writes it to
422 F_realtime: Slows down filtering to match realtime.
423 F_removegrain: Removes grain.
424 F_repeatfields: Hard repeat fields based on MPEG repeat field flag.
425 F_rgbashift: Shift RGBA.
426 F_rgbtestsrc: Generate RGB test pattern.
427 F_roberts: Apply roberts cross operator which performs a
428 simple, quick 2-D spatial gradient measurement
429 on the video (usually a grayscale image). It
430 highlights regions of high spatial frequency
431 which most likely correspond to edges.
432 F_rotate: Rotates the input image.
433 F_sab: Applies shape adaptive blur.
434 F_scale: Scale the input video size and/or convert the image
436 F_scale_cuda: GPU accelerated video resizer.
437 F_scdet: Detect video scene change.
438 F_scroll: Scroll input video horizontally and/or vertically
440 F_selectivecolor: Apply cmyk adjustments to specific color ranges.
441 F_separatefields: Split input video frames into fields.
442 F_setparams: Force field, or color property for the output video
444 F_setrange: Force color range for the output video frame.
445 F_shear: Shear transform the input image.
446 F_showinfo: Show textual information for each video frame.
447 F_showpalette: Display frame palette.
448 F_shuffleframes: Shuffles video frames.
449 F_shufflepixels: Shuffle video pixels.
450 F_shuffleplanes: Shuffles video planes.
451 F_sierpinski: Generate a Sierpinski carpet/triangle fractal, and
453 F_signalstats: Separates statistics from video analysis.
454 F_smartblur: Blurs the input video without impacting the outlines.
455 Through the settings you can select the radius, the
456 strength and the threshold of luma and chroma.
457 F_smptebars: Generate SMPTE color bars.
458 F_smptehdbars: Generate SMPTE HD color bars.
459 F_sobel: Applies sobel operator.
460 F_spp: Applies a simple post processing filter.
461 F_stereo3d: Converts video stereoscopic 3D view.
462 F_super2xsai: Scales the input by 2x using the Super2xSal pixel art
464 F_swaprect: Swaps 2 rectangular objects in video.
465 F_swapuv: Swaps U and V components.
466 F_tpad: Temporarily pad video frames.
467 F_tblend: Blend successive frames.
468 F_testsrc: Generate test pattern.
469 F_testsrc2: Generate another test pattern.
470 F_thistogram: Compute and draw a color distribution histogram for
471 the input video across time.
472 F_tile: Tile several successive frames together.
473 F_tinterlace: Performs temporal field interlacing.
474 F_tlut2: Compute and apply a lookup table from two
476 F_tmedian: Pick median pixels from successive frames.
477 F_tmidequalizer: Apply Temporal Midway Equalization.
478 F_tmix: Mix successive video frames.
479 F_tonemap: Conversion to/from different dynamic ranges.
480 F_transpose: Transposes input video.
481 F_transpose_vaapi: VAAPI VPP for transpose.
482 F_unsharp: Sharpen or blur the input video.
483 F_untile: Untile a frame into a sequence of frames.
484 F_uspp: Applies Ultra Simple/Slow Post-processing filter.
485 F_v360: Convert 360 videos between various formats.
486 F_vaguedenoiser: Applies a Wavelet based Denoiser.
487 F_vectorscope: Video vectorscope.
488 F_vflip: Flips the input video vertically.
489 F_vfrdet: Variable frame rate detect filter.
490 F_vibrance: Boost or alter saturation.
491 F_vignette: Makes or reverses a vignette effect.
492 Through the settings you can set the circle center
493 position on a X-Y axis,choose the angle, the aspect
494 and set the dithering of the vignette.
495 F_w3fdif: Applies Martin Weston three field deinterlace.
496 F_waveform: Video waveform monitor.
497 F_weave: Weaves input video fields into frames.
498 F_xbr: Scales the input using xBR algorithm.
499 F_yadif: Deinterlaces the input image.
500 F_yadif_cuda: Deinterlace CUDA frames.
501 F_yaepblur: Yet another edge preserving blur filter.
502 F_yuvtestsrc: Generate YUV test pattern.
503 F_zoompan: Applies Zoom & Pan effect.
505 # Description of FFmpeg Audio Plugins
507 F_abench: Benchmark part of a filtergraph.
508 F_acompressor: Audio compressor.
509 F_acontrast: Simple audio dynamic range compression/expansion
511 F_acrusher: Reduces audio bit resolution.
512 F_acue: Delay filtering to match a cue.
513 F_adelay: Delays one or more audio channels.
514 F_adenorm: Remedy denormals by adding extremely low-level
516 F_aderivative: Compute derivative of input audio.
517 F_aecho: Adds echoing to the audio.
518 F_aemphasis: Audio emphasis.
519 F_aeval: Filters audio signal according to specific expression.
520 F_aexciter: Enhance high frequency part of audio.
521 F_afade: Fades in/out input audio.
522 F_aformat: Convert the input audio to the specified format.
523 F_afreqshift: Apply frequency shifting to input audio.
525 F_aiir: Apply infinite Impulse Response filter with supplied
527 F_aintegral: Compute integral of input audio.
528 F_allpass: Applies a two-pole all-pass filter.
529 F_aloop: Loops audio samples.
530 F_ametadata: Manipulate audio frame metadata.
531 F_anlmdn: Reduce broadband noise from stream using
533 F_anoisesrc: Generates a noise audio signal.
534 F_aperms: Set permissions for the output audio frame.
535 F_aphaser: Adds a phasing effect to the audio.
536 F_aphaseshift: Apply phase shifting to input audio.
537 F_arealtime: Slows down filtering to match realtime.
538 F_aresample: Resamples audio data.
539 F_asetrate: Change the sample rate without altering the data.
540 F_asoftclip: Apply audio soft clipping - a type of distortion effect
541 where signal amplitude is saturated along a smooth
543 F_astats: Shows time domain statistics about audio frames.
544 F_asubboost: Boost subwoofer frequencies.
545 F_asubcut: Cut subwoofer frequencies.
546 F_asupercut: Cut super frequencies.
547 F_asuperpass: Apply high order Butterworth band-pass filter.
548 F_asuperstop: Apply high order Butterworth band-stop filter.
549 F_atempo: Adjusts audio tempo.
550 F_atrim: Pick one continuous section from the input and drop
552 F_bandpass: Applies a two-pole Butterworth band-pass filter.
553 F_bandreject: Applies a two-pole Butterworth band-reject filter.
554 F_bass: Boosts or cuts lower frequencies.
555 F_biquad: Applies a biquad IIR filter with the given coefficents.
556 F_chorus: Adds a chorus effect to the audio.
557 F_compand: Compresses or expands audio dynamic range.
558 F_compensationdelay: Audio compensation delay line.
559 F_crossfeed: Apply headphone crossfeed which blends the left &
560 right channels of a stereo audio recording. It is
561 mainly used to reduce extreme stereo separation of
562 low frequencies to produce speaker like sound.
563 F_crystalizer: Simple Expand Audio Dynamic Range filter.
564 F_dcshift: Applies a DC shift to the audio.
565 F_deesser: Apply de-essing to the audio.
566 F_drmeter: Measure audio dynamic range where setting window
567 length in seconds is used to split audio into
568 segments of equal length.
569 F_dyaudnorm: Dynamic Audio Normalizer. When using this plugin,
570 be sure to “attach effect” to all audio tracks by dragging
571 the plugin to the 1st audio track and then right mouse
572 clicking all subsequent audio tracks which brings up a menu.
573 Highlight the effect shown in the middle section and click OK.
574 F_earwax: Widens the stereo image. When using this plugin,
575 be sure to “attach effect” to all audio tracks by
576 dragging the plugin to the 1st audio track and then
577 right mouse clicking all subsequent audio tracks
578 which brings up a menu. Then highlight the effect
579 shown in the middle section and click OK.
580 F_equalizer: Applies two-pole peaking equalization (EQ) filter.
581 F_extrastereo: Increases difference between stereo audio channels.
582 When using this plugin, be sure to “attach effect” to
583 all audio tracks by dragging the plugin to the 1st
584 audio track and then right mouse clicking all of the
585 next audio tracks which brings up a menu. Highlight
586 the effect shown in the middle section and click OK.
587 F_flanger: Applies a flanging effect to the audio.
588 F_haas: Apply Haas Stereo Enhancer for a more natural
589 sounding pan effect or more clarity in the center of
590 the mix. With this filter applied to mono signals it
591 gives some directionality and stretches its stereo
593 F_highpass: Applies a high-pass filter with 3dB point frequency.
594 F_hilbert: Generate Hilbert transform FIR coefficients.
595 F_loudnorm: EBU R128 loudness normalization.
596 F_lowpass: Applies a low-pass filter with 3dB point frequency.
597 F_mcompand: Multiband compress or expand audiodynamic range.
598 The input audio is divided into bands which is like
599 the crossover of a loudspeaker, resulting in flat
600 frequency response when absent compander action.
601 F_pan: Remix channels with coefficients (panning).
602 F_silenceremove: Removes silence.
603 F_sine: Generate sine wave audio signal.
604 F_stereotools: Applies various stereo tools. When using this plugin,
605 be sure to “attach effect” to all audio tracks by
606 dragging the plugin to the 1st audio track and then
607 right mouse clicking all subsequent audio tracks
608 bringing up a menu. Highlight the effect shown
609 in the middle section and click OK.
610 F_stereowiden: Applies stereo widening effect. When using this
611 plugin, be sure to “attach effect” to all audio
612 tracks by dragging the plugin to the 1st audio track
613 and then right mouse clicking all subsequent audio
614 tracks bringing up a menu. Highlight the effect
615 shown in the middle section and click OK.
616 F_treble: Boosts or cuts upper frequencies.
617 F_tremolo: Applies tremolo effect.
618 F_vibrato: Applies vibrato effect.
619 F_volume: Change input volume.
620 F_volumedetect: Detect audio volume.
624 L_AM pitchshifter: Runs a single write pointer and two read pointers
625 over a ringbuffer. The output is faded between the
626 two readpointers according to the sine of the
627 distance from the write pointer. The design is based
628 on the mechanism of a mechanical pitchshifter.
629 L_Aliasing: Effect that causes different signals to become
630 aliases of one another when sampled.
631 #Allpass delay line, cubic spline interpolation:
632 #Allpass delay line, linear interpolation:
633 #Allpass delay line, noninterpolating:
634 L_Analogue Oscillator: Simulates the output you get from an analogue
635 synth's oscillators. You can get a reasonable
636 emulation of a 303's square.
638 L_Artificial latency: Used to correct for latency between channels.
639 L_Audio Divider (Suboctave Generator): Reduces the period of the signal by the factor
640 given, and makes it a square wave in the process.
641 Has some amplitude tracking capability.
642 AudioScope: Convert input audio to video output representing the
643 audio power spectrum. Shows you the sound wave.
645 L_Barry's Satan Maximiser: Compresses signals with a very short attack and
646 decay, infinite ratio and hard knee. Gives good
647 harsh (non-musical) distortion.
648 L_Bode frequency shifter: A popular analogue synth module, it works by
649 shifting all the frequencies of an input signal up or
650 down by a specified frequency
651 L_Bode frequency shifter (CV): Controls the frequency shift applied to
652 the input signal, in KHz.
653 L_Chebyshev distortion: Interesting distortion effect that is seeded
654 from incoming signal envelope.
655 Chorus: Adds a chorus effect to the audio.
656 L_Comb Filter: Controls the distance between the filters peaks.
657 L_Comb Splitter: Divides the input up into two parts with frequency
658 peaks at f Hz intervals, skewed by f/2 Hz between
660 #Comb delay line, cubic spline interpolation:
661 #Comb delay line, linear interpolation:
662 #Comb delay line, noninterpolating:
663 L_Constant Signal Generator: Add an output DC offset at the given amplitude
664 to the input signal. It has no real use other than for
665 debugging and in modular synths.
666 L_Crossfade: Controls the degree to which the inputs are mixed
667 into the output. Value of -1 means that the output is
668 just the A input, and a value of 1.0 means it is just
670 L_Crossfade (4 outs): Controls the degree to which the inputs are mixed
671 into the output. Value of -1 means the output is just
672 the A input, and a value of 1.0 means it is just the B.
673 L_Crossover distortion: Simulation of the distortion that happens in class
674 B and AB power amps when the signal crosses 0.
675 Compressor: Lessen the dynamic range between the loudest and
676 quietest parts of an audio signal by boosting the
677 quieter signals and attenuating the louder signals.
678 DC Offset: Remove DC Offset, which is usually an undesirable
679 characteristic of a recording normally caused by
680 defective equipment. (Has no controls)
681 L_DC Offset Remover: Remove DC Offset, which is usually an undesirable
682 characteristic of a recording normally caused by
684 L_DJ EQ: 3-band Equalization - Hi-Mid-Lo.
687 L_Decimator: Reduces the effective sample rate, and reduces the
688 bit depth of the input signal.
689 L_Declipper: Removes clicks from input signals.
690 Delay audio: Delay the audio by a specified time offset.
692 Denoise: Reduce audio background noise.
693 DenoiseFFT: Noise removal from audio using FFT editing.
694 Despike: Detect and eliminate out of range impulse values.
695 L_Diode Processor: Mangles the signal as if it had been passed through
696 a diode rectifier network.
697 L_Dyson compressor: Compress peaks to reduce dynamic range and
698 create room to increase audio levels
699 EQ Graphic: Graphic equalizer which sets the output levels for
700 specified frequency bands.
701 EQ Parametric: Parametric equalizer to show and output levels for
702 frequency, quality, level, mode, and wetness.
703 Echo: Add echo - reflection of sound - for effect.
704 . Level represents the volume adjustment
705 . Atten is the reflected output level
706 . Offset is the lag in the attenuated echo signal
707 EchoCancel: Removes echoes from audio to improve the quality.
708 Detects and removes time delayed reflections.
709 L_Exponential signal decay: Time for the echoes to decay by 60 DCBs.
711 L_Fast Lookahead limiter: A limiter with an attack time of 5ms. It adds
712 just over 5ms of lantecy to the input signal, but
713 guarantees no signals over the limit, and tries to
714 get the minimum amount of distortion.
715 L_Fast overdrive: Compresses the extreme peaks to make a sound
716 similar to an overdriven amplifier.
717 Flanger: Adds a flanger effect to the audio.
718 L_Flanger: Digital flanger implementation. Uses excursion,
719 controlled bandwidth modulation function, which
720 makes the modulation less repetitive and noticable.
721 L_Foldover distortion: Uses a sine wave approximation to simulate
722 valve style foldover distortion.
723 L_Fractionally Addressed Delay Line: Fixed ring buffer delay implementation.
724 Has different dynamics than a normal delay
725 Freeverb: Adds effect of multiple decaying echoes to audio
726 signals based on a specific algorithm. Common use
727 of reverb is simulate music played in a closed room.
728 L_Frequency tracker: Controls the level of damping applied to the output.
729 High values make the frequency output jump
730 around, low values make it a bit slow to respond.
731 L_GLAME Butterworth Highpass: Cuts off frequencies below a certain point.
732 L_GLAME Butterworth Lowpass: Cuts off frequencies above a certain point.
733 L_GSM simulator: Encodes and decodes signal using the GSM voice
734 compression system. Has the effect of making it
735 sound like being sent over a European mobile phone
737 L_GVerb: A mono In, stereo Out reverb implementation.
738 Gain: Add gain, input level, to increase/decrease loudness.
740 L_Giant flange: A normal flanger with excessively long delay times.
741 L_Glame Bandpass Analog Filter: IIR bandpass filter modeled after an
743 L_Glame Bandpass Filter: Allows you to tweak the number of stages used
744 for filtering. Every stage adds two more poles,
745 which leads to a steeper dropoff.
746 #L_Glame Butterworth X-over Filter:
747 L_Glame Highpass Filter: IIR highpass filter allows you to tweak the number
748 of stages used for filtering. Every stage adds 2
749 more poles, which leads to steeper dropoff.
750 #L_Glame Lowpass Filter:
751 L_Gong beater: Simulates the action of a beator on a gong surface,
752 used to trigger the gong physical model.
753 L_Gong model: Physical model of a metal gong.
754 L_Hard Limiter: Brick hard limiter with residue mixer.
755 L_Harmonic generator: Allows you to add harmonics and remove the
756 fundamental from any audio signal.
757 L_Hermes Filter: Simulation of a modern analogue synth - a Pro Tone,
758 L_Higher Quality Pitch Scaler: Pitch shifter implementation that scales the
759 harmonics appropriately with the base frequencies.
760 L_Hilbert transformer: Phase shifts the input signal by 90 degrees. It
761 outputs the 90 degree phase shifted signal and the
762 unshifted signal, both delayed by an equal amount.
763 L_Impulse convolver: Convolver for a set of short impulses which have to
765 Interpolate: Generate a smooth curve based on sound (currently,
766 does not appear to work). Has no controls.
767 Invert Audio: Reverses the numerical sign of the digital audio.
769 L_Inverter: Utility plugin that inverts the signal.
770 L_Karaoke: Attempts to strip the vocals from a stereo signal.
771 L_L/C/R Delay: A left/center/right delay with feedback
773 L_LS Filter: Filter similiar to the filter used in giga sampler.
774 Live Audio: Reads audio directly from the soundcard input,
775 replacing any audio on track.
776 Loop audio: Loop some number of samples of audio over & over.
777 #Overlay: Overlay Top or Bottom track in Add/Multiply mode.
778 L_Mag's Notch Filter: Allows you to tweak the number of stages used for
779 filtering. Every stage adds two more poles, which
780 leads to a steeper dropoff.
781 L_Matrix Spatialiser: Simple spatializer to control the width of a
783 #L_Matrix; MS to Stereo:
784 #L_Matrix; Stereo to MS:
785 L_Modulatable delay: A delay whose tape is modulated at audio rate.
786 L_Mono to Stereo splitter: Takes mono input signal, and outputs it to
787 both left and right channel.
788 L_Multiband EQ: Multiband graphical equalizer implemented using
790 L_Multivoice Chorus: Implementation of a Multivoice chorus algorithm,
791 using a sync based noise interpolation method to
792 produce a modulation law making it possible to
793 have many voices without the metallic, artificial
795 #L_Nonbandlimited single-sample impulses (Frequency; Control):
796 L_Pitch Scaler: Pitch shifter implementation that scales the
797 harmonics appropriately with the base frequencies.
798 Pitch shift: Uses FFT to try to change the pitch without
799 changing the duration.
800 L_Plate reverb: Physical model of a steel plate reverb. It uses 8
801 linear waveguides to model the plate.
802 L_Pointer cast distortion: Distortion is created by treating the floating
803 point repesentation of the input signal as a 0.32 1's
804 complement fixed point integer. Not musical but still
805 recognizable. Makes interesting noises.
806 L_Rate shifter: Stretches or compresses the input with a ringbuffer.
807 Remove Gaps: Remove silent gap (below DB threshold) which
808 persist for more than the time limit.
809 ResampleRT: Allows you to convert an audio file from one
810 sample rate to another.
811 L_Retro Flanger: Model of someone flanging the input. Models the
812 tape saturation effects and frequency smear of a
813 manual flanger. Results are distorted, but more
814 subtle flanger sound than from a digital flanger.
815 Reverb: Reflections of sound to add depth and fullness.
816 Simulates creation of a large number of reflections
817 (lots of walls) which build up and then decay.
818 L_Reverse Delay (5s max): A reverse delay.
819 Reverse audio: Play the audio backwards.
820 L_Ringmod with LFO: Simple ring modulator and LFO.
821 L_Ringmod with two inputs: Simple 2 input ring modulator.
822 L_SC1: High quality RMS compressor for musical work.
823 L_SC2: Compressor with sidechain.
824 L_SC3: Stereo compressor with sidechain input.
825 L_SC4: Stereo compressor with variable envelope follower
826 for RMS / peak behavior.
827 L_SC4 mono: Mono compressor with variable envelope follower
828 for RMS / peak behavior.
829 L_SE4: Stereo expander with variable envelope follower for
831 L_Signal sifter: Sorts and mixes blocks of the input signal to give a
832 bumpy ramp effect. Can produce interesting noises.
833 L_Simple amplifier: Controls the gain of the input signal in dB's.
834 #L_Simple delay line, cubic spline interpolation:
835 #L_Simple delay line, linear interpolation:
836 #L_Simple delay line, noninterpolating:
837 L_Sine + cosine oscillator: Simple oscillator that outputs sinewaves
838 with a 90 degree phase shift between them.
839 L_Single band parametric: A single band of a parametric filter.
840 L_Sinus wavewrapper: Produces unusual distortion, for amp like tone.
842 SoundLevel: Displays the Max/RMS sound level in decibels.
843 Spectrogram: Visual representation of the sound levels at
844 specified frequencies as they vary with time.
845 L_State Variable Filter: Oversampled state variable filter with tweaks.
846 L_Step Demuxer: Inputs up to 8 signals & switches between them on
847 output when the signal on the clock input goes high.
848 L_Surround matrix encoder: Allows you to encode 4 channels of sound into
849 a stereo compatible stream that will be decoded by
850 a Dolby1 Surround/Pro-Logic decoder into Left, Right,
851 Center and Surround signals.
852 Synthesizer: Generate synthesizer sounds; to set key data, turn
853 on Generate keyframes while tweeking.
854 L_Tape Delay Simulation: Models the tape motion and some smear effect.
855 Time Stretch RT: Change the speed of an audio signal without
857 Tremolo: Applies a tremolo effect to the audio.
858 #L_Transient mangler:
859 #L_Triple band parametric with shelves:
861 L_Valve saturation: Model of valve (tube) distortion, lacking some of
862 the harmonics you would get in a real tube amp.
863 L_Vocoder: A category of voice codec that analyzes and
864 synthesizes the human voice signal for audio data
865 compression, multiplexing, voice encryption, voice
867 L_VyNil (Vinyl Effect): Sounds like it is being played from a record.
868 L_Wave Terrain Oscillator: x and y move the cursor around on a 2D
869 landscape wavetable used to generate the output.
870 L_Wave shaper: Reshapes the wave by an exponential function,
871 L_z-1: Implements the z-1 function - a single sample delay.
873 # LV2 Calf Audio Plugins
875 L2_Calf Analyzer: Has a frequency domain display and a goniometer.
876 L2_Calf Bass Enhancer: Harmonics for fattening the lower end.
877 L2_Calf Compensation Delay Line: A metric based delay to compensate for
878 differing positions of microphones or speakers.
879 L2_Calf Compressor: Smooth sounding dynamic compressor with varied
881 L2_Calf Crusher: Lets you crush the signal by reducing bit resolution.
882 L2_Calf Deesser: An optimized filter stage in the sidechain gives you
883 good control over dynamic highs.
884 L2_Calf Emphasis: Adds/subtracts different frequency response curves
885 to create standard compliant material for different media.
886 L2_Calf Envelope Filter: A filter following the envelope of a signal.
887 L2_Calf Equalizer 12 Band: Filter Equalizer providing specialized
888 tools for everyday signal processing.
889 L2_Calf Equalizer 30 Band: Uses different filters for manipulations
891 L2_Calf Equalizer 5 Band: Filter Equalizer providing specialized
892 tools for everyday signal processing.
893 L2_Calf Equalizer 8 Band: Filter Equalizer providing specialized
894 tools for everyday signal processing.
895 L2_Calf Exciter: Filtered distortion to add brilliance to your tracks.
896 L2_Calf Filter: Selectable 12dB/24dB/36dB rolloff, lowpass or highpass
897 with inertia/smoothing for cutoff for more analog sound.
898 L2_Calf Filterclavier: Controllable via MIDI and follows Note-On
899 signals with its frequency settings.
900 L2_Calf Flanger: Simple stereo flanger with linear interpolation.
901 L2_Calf Fluidsynth: Implementation of a Fluidsynth SF2 sample player.
902 L2_Calf Gate: Solid based noise gate.
903 L2_Calf Haas Stereo Enhancer: Widens your stereo material via a simple
905 L2_Calf Limiter: Uses lookahead technology to smooth the gain reduction
906 process while preventing signals from rising above a threshold.
907 L2_Calf Mono Compressor: Single banded compressor.
908 L2_Calf Mono Input: Useful functions to deal with split processes like
909 phase inversion and balance.
910 L2_Calf Monosynth: Simple monophonic synthesizer useful for synth
912 L2_Calf Multi Chorus: Multi-tape stereo chorus with adjustable number
914 L2_Calf Multiband Compressor: Based on Thor's compressions routine; 4
915 channels with separate compression stages increases loudness.
916 L2_Calf Multiband Gate: Flexible 4 channels with separate gate stages.
917 L2_Calf Multiband Limiter: Brings presence, punch, and loudness to
919 L2_Calf Organ: An organ synthesizer which produces different sounds.
920 L2_Calf Phaser: Basic stereo phaser with all typical settings.
921 L2_Calf Pulsator: In between an autopanner and a tremolo; also produces
922 funny stereo effects.
923 L2_Calf Reverb: Simple reverb with basic controls and neutral sound.
924 L2_Calf Reverse Delay: Reverses the input signal while feeding the
925 delay buffer resulting in a reversed sound effect.
926 L2_Calf Ring Modulator: Extends the typical ring modulation by 2 LFO.
927 L2_Calf Rotary Speaker: Morphs between slow/fast mode when switched
928 using MIDI, control ports, or automation.
929 L2_Calf Saturator: Universal distortion tool; can act as guitar
930 distortion or harmonics generator.
931 L2_Calf Sidechain Compressor: Based on Thor's compression routine; a
932 universal tool for any problem concerning sound dynamics.
933 L2_Calf Sidechain Gate: Precise gating, especially in drum recordings.
934 L2_Calf Sidechain Limiter: Acts like the multiband limiter but provides
935 an additional stereo channel to feed material.
936 L2_Calf Stereo Tools: Toolbox for handling stereo signals; can change
937 M/S microphone signals to L/R and vice versa.
938 L2_Calf Tape Simulator: Modifies signals as if they were recorded on
939 a tape machine. Simulates aspects of magnetical recordings.
940 L2_Calf Transient Designer: Used to modify the envelope of percussive
941 signals like drum sounds or percussion instruments.
942 L2_Calf Vintage Delay: Simple simulation of tape echo with a filter
943 in a feedback loop and BPM-based time setting.
944 L2_Calf Vocoder: Modulates the frequency response of a carrier signal
945 by measuring response of a modulator signal in realtime.
946 L2_Calf Wavetable: Synthesizer based on predefined wavetables with ADSR
948 L2_Calf X-Over 2 Band: Flexible way to split a signal in different
949 frequency bands for feeding dedicated speaker setups.
950 L2_Calf X-Over 3 Band: Flexible way to split a signal in different
951 frequency bands for feeding dedicated speaker setups.
952 L2_Calf X-Over 4 Band: Flexible way to split a signal in different
953 frequency bands for feeding dedicated speaker setups.
955 #L2_Example MIDI Gate
956 #L2_Example Metrobome
959 # Transitions - Audio and Video
961 Crossfade: Creates a smooth transition from one audio source
962 edit to another. The crossfade has the first
963 source fade out while the second fades in.
964 BandSlide: Bands slide across video to see the image slide.
965 BandWipe: Bands wipe across the video to see the mask slides.
966 Dissolve: A soft dissolve transition between two video
967 segments. The left segment turns more transparent
968 while at the same time the right segment
969 materializes into place.
970 Flash: Video flashes when transitioning between segments.
971 IrisSquare: Video switches segments via a small rectangular
972 view that gradually grows to full size.
973 Shape Wipe: Wipe a specific shape across the video. Available
974 shapes are: Butterfly, burst, circle-s, clock, cloud-s,
975 cross-s, diagonal-s, diamond-s, door-s, gravity,
976 heart, linear-s, Plasma, specks, spiral, tile-s, and
978 Slide: Image slides into view - can set: Left/Right/In/Out.
979 Wipe: Wipe the image across screen starting left or right.
980 Zoom: Zoom out video at X/Y magnification for X seconds.