3 # Name of plugin followed by: and then description.
4 # Additional lines start with 2 tabs.
5 # Lines should be less than 70 characters long.
6 #1234567890123456789012345678901234567890123456789012345678901234567
7 # For usage/readability, a period (.) creates space.
8 1080 to 480: Extracts 2 1920x540 fields from 1920x1080
9 image, resizes them separately, and
10 combines them to 1920x480 interlaced image.
11 1080 to 540: Extracts 2 1920x540 fields from 1920x1080,
12 image, resizes them separately, and
13 combines them to 1920x540 interlaced image.
14 AgingTV: Use to achieve an "old" movie or TV show
15 effect by adding moving lines and snow.
16 Alpha: Vary the alpha value from 0-completely transparent
17 to 1-no transparency at all.
18 Auto Scale: Automatically scale to a specified size.
19 Blue Banana: Used for color transformation or remapping as
20 well as chroma-key filtering. See Manual for usage:
21 . Select a specifc target color.
22 . Create a selection region by expanding color.
23 . Optionally reduce or expand the alpha plane.
24 . Optionally apply a color remapping to selection.
25 . Optionally reset the output alpha to opaque.
26 1) choose your color/click Pick/ check Mark Selected
27 2) modify selection in the Color Selection area
28 3) uncheck Mark Selected, and check Filter Active
29 4) adjust your color choice as desired
30 Blur: Blurs a video track in horizontal and/or
31 vertical in chosen color channels.
32 BoxBlur: Blurs the input video. This fairly fast blur is
33 based on ffmpeg's, and blurs in horizontal and/or
35 Brightness/Contrast: Use to change the brightness or
36 contrast, but could reduce quality.
37 BurningTV: Makes your video "burn" where there are
38 small light colored patches of video.
39 C41: Converts C-41 negative film to the positive image.
40 Chroma key: Erases pixels which match chosen color;
41 they are replaced to black if there is no alpha
42 channel and transparency if there is alpha.
43 Chroma key (HSV): Replaces a color with another color or
44 transparency using HSV variables.
45 Color 3 Way: Modify color of Shadows, Midtones, and Highlights
47 Color Balance: Modify RGB colors or white balance to compensate
48 for errors in video such as low lighting.
49 ColorSpace: Tweak colors from one color space/range to another
50 space=BT601/BT709/BT2020 range=MPEG/JPEG
51 CriKey: Regionally based chroma key with interpolation;
52 useful when you only want a specific zone defined.
54 Color button is used to specify the key by color.
55 Threshold slider is used to set tolerance (0-1).
56 Key mode choices let you pick the method by which
57 the chroma key will be defined.
58 . Search - point at a zone or spot to define
59 area then uses the specified tolerance to pick an
60 edge. A fill will be performed in that area.
61 . Point - the point is the Mask, not the color.
62 . (This method has drag capabilities).
63 . Search all - works same as standard Chroma key.
64 Draw mode options let you use
65 . Alpha - matching pixels replaced with see-thru.
66 . Edge to just outline the edges of the region.
67 . Mask - matching color pixels replaced by black.
68 Crop & Position: Allows for cropping and positioning the input video.
69 DeScratch: Use to remove vertical scratches from film. It can
70 also be used, after image rotation, to remove
71 horizontal noise lines on analog VHS captures.
72 Decimate: Drop frames from a track which are most similar
73 in order to reduce frame rate.
74 Deinterlace: Several selections of line replication to eliminate
75 comb artifacts in interlaced video.
76 Deinterlace-CV: Selection of deinterlacing mode for your video to
77 eliminate comb artifacts.
78 Delay Video: Delay the video by some number of seconds.
79 Denoise video: Clear the video of noise; specify R,G,B, or Alpha.
80 Difference key: Creates transparency in areas which are similar
81 between 2 frames; must be applied to 2 tracks.
82 DotTV: Puts various size dots over the picture to simulate
84 Downsample: Reduce the size of an image by throwing out data,
85 reducing sampling rate.
86 Edge: Display only the edges of the video throughout the
88 Fields to frames: Reads frames at 2x the framerate, combining 2
89 input frames into 1 interlaced output frame.
90 FindObj: Locate a specific object in a scene and replace with
91 another object. This uses OpenCV thirdparty package.
92 Flip: Flip a portion of a video track from left to right,
93 up to down or vice versa.
94 FlowObj: Retards image motion as shown with optical flow. Uses
95 the OpenCV thirdparty package.
96 Foreground: Provide a colored foreground of your choice.
97 Frames to fields: Extracts 2 interlaced fields stored in alternating
98 lines & outputs them as full frames.
99 Freeze Frame: Lowest numbered frame in highlighted area will play
100 in the entire region.
101 GaborObj: Creates an interesting fractalius-like image effect.
102 Uses the OpenCV thirdparty package.
103 Gamma: Converts the logarithmic colors to linear colors
104 using gamma and maximum value.
105 Gradient: Overlays a smooth color gradient on top of every
107 HistEq: Remap colors using blended histogram weights.
108 Histogram: Shows the number of occurrences of each color on a
110 Histogram Bezier: Uses a Bezier parametric curve on histogram plot.
111 HolographicTV: Holographic TV effect.
112 Hue saturation: Use to change hue, saturation & value parameters.
113 Interpolate Bayer: Uses Bayer filter algorithm to interpolate (estimate)
114 missing color information.
115 Interpolate Video: Create illusion of higher frame rate video of low
116 framesrates by averaging over time.
117 Inverse Telecine: Effective deinterlacing tool for use on a video
119 Invert Video: Method of reversing the colors of a video track.
120 Lens: Create the effect of looking through a lens.
121 Linear Blur: Blur with parameters of length, angle, # of steps,
122 and which channels. Does Linear, Radial, or Zoom.
123 Live Video: Reads video directly from the capture card input and
124 replaces any video on the track.
125 Loop video: Loop video by specifying the length of the region to
127 Mandelbrot: Render a Mandelbrot fractal using Cuda.
128 Motion: Tracks translation and rotation motion to stabilize
130 Motion 2 Point: Motion stabilization using 2 pass tracking.
131 Motion Blur: Uses X/Y camera automation vectors to apply a
132 linear blur trailing camera direction.
133 Motion51: Compensates for unwanted motion and stabilizes
134 the image using a unique curve/spline algorithm.
135 A reset option for defaults helps as does OpenGL.
137 Samples - number of pixels which software uses
138 Draw vectors - demonstrates the search operation
139 Sample Radius - radius of circle of the sample area
140 Center X/Y - center position of the sample circle
141 Search W/H - determines width/height used in search
142 Horiz/Vert shake limit - translation constraints
143 Shake fade - how fast translation cancellation fades
144 Twist limit - determines rotation constraints
145 Twist fade - how fast rotation cancellation fades
146 Enable Tracking - caches search results for later
147 Tracking file - name of file with calculate results
148 MotionCV: Motion tracking/stabilization from the community
149 version of cinelerra.
150 MotionHV: Motion tracking/stabilization from the original
152 MoveObj: Move and stabilize object using OpenCV 3rd party pkg.
153 N_Body: Simulation that numerically approximates the
154 evolution of a system of bodies in which each body
155 continuously interacts with every other body (Cuda).
156 Oil painting: Makes video tracks appear as a painting.
157 Overlay: Combine tracks via an overlayer that puts images
158 on top of a bottom layer.
159 Perspective: Allows you to change the viewpoint of an object.
160 With left mouse button, you can drag the corner or:
162 Alt/Shift + Button1 Action:
163 . 0/0 Translate endpoint
165 . 1/0 Translate image
166 . 1/1 Translate view; no change to output
168 The red colored lines in the box show the composer
169 boundary. Use the zoom slider which changes only
170 the zoom view to see if it goes off the screen.
171 The slider goes from 1/100 to 100.
172 Polar: Bends and warps your video in weird ways based on
173 conversion from either polar coordinates to
174 rectangular or vice-versa.
175 RGB - 601: Used to reduce/increase contrast in your video via
176 601 compression or RGB expansion.
177 RGBShift: Align 3 separate planes of R, G, B if misaligned in
178 the video or just shift for interest. Adjust via sliders.
179 Radial Blur: Creates a whirlpool based on settings that simulates
181 ReframeRT: Changes number of frames in a sequence of video
182 directly from timeline; has Stretch and Downsample
184 Reroute: Selectively transfer the alpha channel or the
185 RGB/YUV components from source to target track.
186 Reverse video: Reverse media on the timeline in realtime.
187 Rotate: Rotate the video in degree increments around a
188 pivot point or reverse and flip the video.
189 Rumbler: Jiggle space and time at a given rate for dream-like
191 SVG via Inkscape: Allow the manipulation of an SVG image with
192 Inkscape without having to exit the program.
193 Scale: Reduce or expand the image size depending on
195 Scale Ratio: Manipulate your video to maintain the pixel aspect
196 ratio (proportional geometry). Change values on the
197 left and see the results in the compositor window.
198 . In R,Out R - current input & output aspect ratios
199 . In W/H,Out W/H - current width and height
200 . Scale type of None, Scaled, Cropped, Filled,
201 or Horizontal/Vertical
202 Top aspect ratio data is used to compute the
203 bottom part. The bottom part is for repositioning
205 Selective Temporal Averaging: Smooths out non-moving areas of a video
206 clip by averaging the color across frames.
207 Sharpen: Sharpen the video, either the luminance, horizontal,
209 ShiftInterlace: Shift the interlace lines using odd or even.
210 Sketcher: Sketch lines, curves, or points in different colors/
211 alpha and with fill using various pen widths/types.
212 Speed PerCent: Increase speed by a percentage value from 1 to 1000
213 with or without interpolation.
214 Sphere Cam: Converts a fisheye image into panoramic projection.
215 Swap Frames: Swap frames with 0-1, 2-3, 4-5... or 1-2, 3-4, 5-6...
216 Swap channels: Swap R,G,B,Alpha with another color channel.
217 Threshold: Converts the image to pure luminance and replaces
218 pixels with 1 of 3 colors.
219 Time Average: Use to create trail patterns, or reduce noise in
220 still images. A number of frames is accumulated
221 and then divided by a divisor to the the average.
222 TimeFront: Performs spatio-temporal video warping.
223 Title: Add text/timestamp/background pngs to video along
224 with the ability to drag to a location if Drag on.
225 Flexible attributes in textbox (mouse right click):
226 . color, font, alpha, size, png, bold, italic,
227 . blink, ul, caps, sup(super/sub), fixed, nudge.
228 Special characters are <, >, \, /, # (see manual).
229 Tracer: Trace an outline of an object for a mask like
231 Translate: Allows displacing, cropping and/or scaling video
232 horizontally/vertically.
233 Unsharp: Applies a traditional darkroom technique, unsharp
234 mask, to every video frame.
235 VideoScope: Summarizes intensity and color on a calibrated
237 Wave: Generates waves in video using Amplitude, Phase,
239 Whirl: Creates a whirl/spiral of the video around the center.
240 YUV: Modify the Y, U, V settings.
241 YUV411: Modify the 411 yuv to look like 420 color space.
242 YUVShift: Realign the 3 sets of YUV input video numbers when
243 they are misaligned. Use slider bars to modify.
244 Zoom Blur: Blur the video and use a zoom effect.
246 # Description of FFmpeg Video Plugins
248 F_allrgb: Generate all rgb colors.
249 F_allyuv: Generate all yuv colors.
250 F_addroi: Mark a region of interest in a video frame.
251 F_amplify: Amplify changes between successive video frames.
252 F_atadenoise: Apply an Adaptive Temporal Averaging Denoiser.
253 F_avgblur: Apply average blur filter.
254 F_bbox: Compute bounding box for each frame.
255 F_bench: Benchmarks part of a filtergraph.
256 F_bilateral: Apply bilateral filter, spatial smoothing while
258 F_bitplanenoise: Measure bit plane noise.
259 F_blackdetect: Detect video intervals that are (almost) black.
260 F_blackframe: Detect frames that are (almost) black.
261 F_boxblur: Blurs the input video. Through the settings you are
262 able to change the power and the radius of the
263 boxblur applied to luma, chroma and alpha.
264 F_bwdif: Deinterlaces the input image.
265 F_cas: Apply Contrast Adaptive Sharpen filter to video.
266 F_cellauto: Create pattern generated by an elementart cellular
268 F_chromahold: Turns a certain color range into gray.
269 F_chromakey: Turns a certain color into transparency. Operates on
271 F_chromanr: Reduce chrominance noise.
272 F_chromashift: Shift chroma.
273 F_ciescope: Video CIE scope.
274 F_color: Provide a uniformly colored input.
275 F_colorbalance: Adjusts the color balance.
276 F_colorchannelmixer: Adjusts colors by mixing color channels.
277 F_colorcontrast: Adjust color contrast between RGB components.
278 F_colorcorrect: Adjust color white balance selectivity for blacks
280 F_colorhold: Turns a certain color range into gray when RGB.
281 F_colorkey: Turns a certain color into transparency when RGB.
282 F_colorlevels: Adjusts the color levels.
283 F_colormatrix: Converts color matrix.
284 F_colorize: Overlay a solid color on the video stream.
285 F_colorspace: Converts color space/range.
286 F_colortemperature: Adjust color temperature of video.
287 F_cover_rect: Find and cover a user specified object.
288 F_crop: Crops the input video.
289 F_cropdetect: Auto-detect crop size.
290 F_curves: Adjust components curves.
291 F_datascope: Video data analysis.
292 F_dblur: Apply Directional blur filter.
293 F_dctdnoiz: Denoise frames using 2D DCT.
294 F_deband: Debands video.
295 F_deblock: Deblock video.
296 F_dedot: Reduce cross-luminance and cross-color.
297 F_deflate: Applies deflate effect.
298 F_deflicker: Remove temporal frame luminance variations.
299 F_dejudder: Removes judder produced by pullup.
300 F_delogo: Removes logo from input video. When using this
301 plugin a green box will appear on the screen, once
302 the logo is inside the box the plugin will hide it.
303 Through the settings you can specify the position
304 of the logo to hide (on a X-Y axis) and the size of
305 the box (you can adjust it to the size of the logo).
306 F_deshake: Stabilizes shaky video.
307 F_despill: Remove unwanted foreground colors, caused by
308 reflected color of green or blue screen.
309 F_dilation: Applies dilation effect.
310 F_doubleweave: Weave input video fields into double number of
312 F_drawbox: Draws a colored box on the input video.
313 Through the settings you are able to choose the
314 position of the box on X and Y coordinates, the size
315 of the box, the color and the thickness of the lines.
316 F_drawgraph: Draw a graph using input video metadata.
317 F_drawgrid: Draws a colored grid on the input video.
318 Through the settings you can select the horizontal
319 and the vertical offset, set the width and height
320 of the grid cell, and the color and thickness of
322 F_edgedetect: Detects and draws edge.
323 F_elbg: Apply posterize effect, using the ELBG algorithm.
324 F_entropy: Measure video frames entropy.
325 F_epx: Scale the input using EPX algorithm.
326 F_eq: Adjusts brightness, contrast, gamma and saturation.
327 F_erosion: Applies erosion effect.
328 F_estdif: Apply Edge Slope Tracing deinterlace.
329 F_exposure: Adjust exposure of the video stream.
330 F_fade: Fade in/out input video.
331 F_fftdnoiz: Denoise frames using 3D FFT.
332 F_fftfilt: Apply arbitrary expressions to pixels in frequency
334 F_field: Extract a field from the input video.
335 F_fieldorder: Set the field order.
336 F_fillborders: Fill borders of the input video.
337 F_floodfill: Fill area of the same color with another color.
338 F_format: Convert the input video to one of the specified pixel
340 F_framerate: Upsamples or downsamples progressive
341 source between specified frame rates.
342 F_framestep: Select one frame every N frames.
343 F_fspp: Applies Fast Simple Post-processing filter.
344 F_gblur: Apply Gaussian Blur filter.
345 F_gradfun: Debands video quickly using gradients.
346 F_gradients: Draws a transparent gradient.
347 F_graphmonitor: Show various filtergraph stats.
348 F_greyedge: Estimates scene illumination by grey edge
350 F_haldclutsrc: Provide an identity Hald CLUT.
351 F_hflip: Horizontally flips the input video.
352 F_histeq: Applies global color histogram equalization.
353 F_histogram: Computes and draws a histogram.
354 F_hqdn3d: Applies a High Quality 3D Denoiser.
355 F_hqx: Scales the input by 2, 3 or 4 using the hq*x
356 magnification algorithm.
357 F_hue: Adjust the hue and saturation of the input video.
358 F_idet: Interlace detect Filter.
359 F_il: Deinterleaves or interleaves fields.
360 F_inflate: Applies inflate effect.
361 F_interlace: Convert progressive video into interlaced.
362 F_kerndeint: Applies kernel deinterlacing to the input.
363 F_kirsch: Apply kirsch operator.
364 F_lagfun: Slowly update darker pixels.
365 F_lenscorrection: Rectifies the image by correcting for lens distortion.
366 F_life: Generate a life pattern.
367 F_limiter: Limit pixels components to the specified range.
368 F_loop: Loops video frames.
369 F_lumakey: Turns a certain luma into transparency.
370 F_lut: Compute and apply a lookup
371 table to the RGB/YUV input video.
372 F_lut1d: Adjust colors using a 1D LUT.
373 F_lut3d: Apply a 3D LUT (look up table) to an input video.
374 F_lutrgb: Compute and apply a lookup table to RGB input.
375 F_lutyuv: Compute and apply a lookup table to YUV input.
376 F_mandelbrot: Render a Mandelbrot fractal.
377 F_maskfun: Create Mask.
378 F_mcdeint: Applies motion compensating deinterlacing.
379 F_median: Pick median pixel from rectangle defined by radius.
380 F_mestimate: Generate motion vectors.
381 F_metadata: Manipulate video frame metadata.
382 F_minterpolate: Frame rate conversion using Motion Interpolation.
383 F_monochrome: Convert video to gray using custom color filter.
384 F_mpdecimate: Remove near-duplicate frames.
385 F_mptestsrc: Generate various test pattern.
386 F_negate: Negates input video.
387 F_nlmeans: Non-local means denoiser. An example usage is
388 for the recovery of VHS tapes which look bad.
389 F_noise: Adds noise to the video. Through the settings you
390 can select the variables of the noise; for example,
391 strength, flag, or seed.
392 F_normalize: Normalize RGB video.
393 F_oscilloscope: 2D video oscilloscope. Useful to measure spatial
394 impulse, step responses, and chroma delays.
395 F_owdenoise: Denoises using wavelets.
396 F_pad: Add paddings to the input image, and place the
397 original input at the provided x, y coordinates.
398 F_pal100bars: Generate PAL 100% color bars. This only works with
400 F_pal75bars: Generate PAL 75% color bars. This only works with
402 F_perms: Set permissions for the output video frame.
403 F_perspective: Corrects the perspective of video.
404 F_phase: Phase shift fields.
405 F_photosensitivity: Filter out photosensitive epilepsy seizure-inducing
407 F_pixscope: Pixel data analysis for checking color and levels.
408 It will display sample values of color channels.
409 F_pp: Filters video using libpostproc.
410 F_pp7: Applies Postprocessing 7 filter.
411 F_prewitt: Apply prewitt operator.
412 F_pseudocolor: Make pseudocolored video frames.
413 F_pullup: Pullup from field sequence to frames.
414 F_readeia608: Read EIA-608 Closed Caption codes from
415 input video and write them to frame metadata.
416 F_readvitc: Reads vertical interval timecode and writes it to
418 F_realtime: Slows down filtering to match realtime.
419 F_removegrain: Removes grain.
420 F_repeatfields: Hard repeat fields based on MPEG repeat field flag.
421 F_rgbashift: Shift RGBA.
422 F_rgbtestsrc: Generate RGB test pattern.
423 F_roberts: Apply roberts cross operator which performs a
424 simple, quick 2-D spatial gradient measurement
425 on the video (usually a grayscale image). It
426 highlights regions of high spatial frequency
427 which most likely correspond to edges.
428 F_rotate: Rotates the input image.
429 F_sab: Applies shape adaptive blur.
430 F_scale: Scale the input video size and/or convert the image
432 F_scale_cuda: GPU accelerated video resizer.
433 F_scdet: Detect video scene change.
434 F_scroll: Scroll input video horizontally and/or vertically
436 F_selectivecolor: Apply cmyk adjustments to specific color ranges.
437 F_separatefields: Split input video frames into fields.
438 F_setparams: Force field, or color property for the output video
440 F_setrange: Force color range for the output video frame.
441 F_shear: Shear transform the input image.
442 F_showinfo: Show textual information for each video frame.
443 F_showpalette: Display frame palette.
444 F_shuffleframes: Shuffles video frames.
445 F_shufflepixels: Shuffle video pixels.
446 F_shuffleplanes: Shuffles video planes.
447 F_sierpinski: Generate a Sierpinski carpet/triangle fractal, and
449 F_signalstats: Separates statistics from video analysis.
450 F_smartblur: Blurs the input video without impacting the outlines.
451 Through the settings you can select the radius, the
452 strength and the threshold of luma and chroma.
453 F_smptebars: Generate SMPTE color bars.
454 F_smptehdbars: Generate SMPTE HD color bars.
455 F_sobel: Applies sobel operator.
456 F_spp: Applies a simple post processing filter.
457 F_stereo3d: Converts video stereoscopic 3D view.
458 F_super2xsai: Scales the input by 2x using the Super2xSal pixel art
460 F_swaprect: Swaps 2 rectangular objects in video.
461 F_swapuv: Swaps U and V components.
462 F_tpad: Temporarily pad video frames.
463 F_tblend: Blend successive frames.
464 F_testsrc: Generate test pattern.
465 F_testsrc2: Generate another test pattern.
466 F_thistogram: Compute and draw a color distribution histogram for
467 the input video across time.
468 F_tile: Tile several successive frames together.
469 F_tinterlace: Performs temporal field interlacing.
470 F_tlut2: Compute and apply a lookup table from two
472 F_tmedian: Pick median pixels from successive frames.
473 F_tmidequalizer: Apply Temporal Midway Equalization.
474 F_tmix: Mix successive video frames.
475 F_tonemap: Conversion to/from different dynamic ranges.
476 F_transpose: Transposes input video.
477 F_transpose_vaapi: VAAPI VPP for transpose.
478 F_unsharp: Sharpen or blur the input video.
479 F_untile: Untile a frame into a sequence of frames.
480 F_uspp: Applies Ultra Simple/Slow Post-processing filter.
481 F_v360: Convert 360 videos between various formats.
482 F_vaguedenoiser: Applies a Wavelet based Denoiser.
483 F_vectorscope: Video vectorscope.
484 F_vflip: Flips the input video vertically.
485 F_vfrdet: Variable frame rate detect filter.
486 F_vibrance: Boost or alter saturation.
487 F_vignette: Makes or reverses a vignette effect.
488 Through the settings you can set the circle center
489 position on a X-Y axis,choose the angle, the aspect
490 and set the dithering of the vignette.
491 F_w3fdif: Applies Martin Weston three field deinterlace.
492 F_waveform: Video waveform monitor.
493 F_weave: Weaves input video fields into frames.
494 F_xbr: Scales the input using xBR algorithm.
495 F_yadif: Deinterlaces the input image.
496 F_yadif_cuda: Deinterlace CUDA frames.
497 F_yaepblur: Yet another edge preserving blur filter.
498 F_yuvtestsrc: Generate YUV test pattern.
499 F_zoompan: Applies Zoom & Pan effect.
501 # Description of FFmpeg Audio Plugins
503 F_abench: Benchmark part of a filtergraph.
504 F_acompressor: Audio compressor.
505 F_acontrast: Simple audio dynamic range compression/expansion
507 F_acrusher: Reduces audio bit resolution.
508 F_acue: Delay filtering to match a cue.
509 F_adelay: Delays one or more audio channels.
510 F_adenorm: Remedy denormals by adding extremely low-level
512 F_aderivative: Compute derivative of input audio.
513 F_aecho: Adds echoing to the audio.
514 F_aemphasis: Audio emphasis.
515 F_aeval: Filters audio signal according to specific expression.
516 F_aexciter: Enhance high frequency part of audio.
517 F_afade: Fades in/out input audio.
518 F_aformat: Convert the input audio to the specified format.
519 F_afreqshift: Apply frequency shifting to input audio.
521 F_aiir: Apply infinite Impulse Response filter with supplied
523 F_aintegral: Compute integral of input audio.
524 F_allpass: Applies a two-pole all-pass filter.
525 F_aloop: Loops audio samples.
526 F_ametadata: Manipulate audio frame metadata.
527 F_anlmdn: Reduce broadband noise from stream using
529 F_anoisesrc: Generates a noise audio signal.
530 F_aperms: Set permissions for the output audio frame.
531 F_aphaser: Adds a phasing effect to the audio.
532 F_aphaseshift: Apply phase shifting to input audio.
533 F_arealtime: Slows down filtering to match realtime.
534 F_aresample: Resamples audio data.
535 F_asetrate: Change the sample rate without altering the data.
536 F_asoftclip: Apply audio soft clipping - a type of distortion effect
537 where signal amplitude is saturated along a smooth
539 F_astats: Shows time domain statistics about audio frames.
540 F_asubboost: Boost subwoofer frequencies.
541 F_asubcut: Cut subwoofer frequencies.
542 F_asupercut: Cut super frequencies.
543 F_asuperpass: Apply high order Butterworth band-pass filter.
544 F_asuperstop: Apply high order Butterworth band-stop filter.
545 F_atempo: Adjusts audio tempo.
546 F_atrim: Pick one continuous section from the input and drop
548 F_bandpass: Applies a two-pole Butterworth band-pass filter.
549 F_bandreject: Applies a two-pole Butterworth band-reject filter.
550 F_bass: Boosts or cuts lower frequencies.
551 F_biquad: Applies a biquad IIR filter with the given coefficents.
552 F_chorus: Adds a chorus effect to the audio.
553 F_compand: Compresses or expands audio dynamic range.
554 F_compensationdelay: Audio compensation delay line.
555 F_crossfeed: Apply headphone crossfeed which blends the left &
556 right channels of a stereo audio recording. It is
557 mainly used to reduce extreme stereo separation of
558 low frequencies to produce speaker like sound.
559 F_crystalizer: Simple Expand Audio Dynamic Range filter.
560 F_dcshift: Applies a DC shift to the audio.
561 F_deesser: Apply de-essing to the audio.
562 F_drmeter: Measure audio dynamic range where setting window
563 length in seconds is used to split audio into
564 segments of equal length.
565 F_dyaudnorm: Dynamic Audio Normalizer. When using this plugin,
566 be sure to “attach effect” to all audio tracks by dragging
567 the plugin to the 1st audio track and then right mouse
568 clicking all subsequent audio tracks which brings up a menu.
569 Highlight the effect shown in the middle section and click OK.
570 F_earwax: Widens the stereo image. When using this plugin,
571 be sure to “attach effect” to all audio tracks by
572 dragging the plugin to the 1st audio track and then
573 right mouse clicking all subsequent audio tracks
574 which brings up a menu. Then highlight the effect
575 shown in the middle section and click OK.
576 F_equalizer: Applies two-pole peaking equalization (EQ) filter.
577 F_extrastereo: Increases difference between stereo audio channels.
578 When using this plugin, be sure to “attach effect” to
579 all audio tracks by dragging the plugin to the 1st
580 audio track and then right mouse clicking all of the
581 next audio tracks which brings up a menu. Highlight
582 the effect shown in the middle section and click OK.
583 F_flanger: Applies a flanging effect to the audio.
584 F_haas: Apply Haas Stereo Enhancer for a more natural
585 sounding pan effect or more clarity in the center of
586 the mix. With this filter applied to mono signals it
587 gives some directionality and stretches its stereo
589 F_highpass: Applies a high-pass filter with 3dB point frequency.
590 F_hilbert: Generate Hilbert transform FIR coefficients.
591 F_loudnorm: EBU R128 loudness normalization.
592 F_lowpass: Applies a low-pass filter with 3dB point frequency.
593 F_mcompand: Multiband compress or expand audiodynamic range.
594 The input audio is divided into bands which is like
595 the crossover of a loudspeaker, resulting in flat
596 frequency response when absent compander action.
597 F_pan: Remix channels with coefficients (panning).
598 F_silenceremove: Removes silence.
599 F_sine: Generate sine wave audio signal.
600 F_stereotools: Applies various stereo tools. When using this plugin,
601 be sure to “attach effect” to all audio tracks by
602 dragging the plugin to the 1st audio track and then
603 right mouse clicking all subsequent audio tracks
604 bringing up a menu. Highlight the effect shown
605 in the middle section and click OK.
606 F_stereowiden: Applies stereo widening effect. When using this
607 plugin, be sure to “attach effect” to all audio
608 tracks by dragging the plugin to the 1st audio track
609 and then right mouse clicking all subsequent audio
610 tracks bringing up a menu. Highlight the effect
611 shown in the middle section and click OK.
612 F_treble: Boosts or cuts upper frequencies.
613 F_tremolo: Applies tremolo effect.
614 F_vibrato: Applies vibrato effect.
615 F_volume: Change input volume.
616 F_volumedetect: Detect audio volume.
620 L_AM pitchshifter: Runs a single write pointer and two read pointers
621 over a ringbuffer. The output is faded between the
622 two readpointers according to the sine of the
623 distance from the write pointer. The design is based
624 on the mechanism of a mechanical pitchshifter.
625 L_Aliasing: Effect that causes different signals to become
626 aliases of one another when sampled.
627 #Allpass delay line, cubic spline interpolation:
628 #Allpass delay line, linear interpolation:
629 #Allpass delay line, noninterpolating:
630 L_Analogue Oscillator: Simulates the output you get from an analogue
631 synth's oscillators. You can get a reasonable
632 emulation of a 303's square.
634 L_Artificial latency: Used to correct for latency between channels.
635 L_Audio Divider (Suboctave Generator): Reduces the period of the signal by the factor
636 given, and makes it a square wave in the process.
637 Has some amplitude tracking capability.
638 AudioScope: Convert input audio to video output representing the
639 audio power spectrum. Shows you the sound wave.
641 L_Barry's Satan Maximiser: Compresses signals with a very short attack and
642 decay, infinite ratio and hard knee. Gives good
643 harsh (non-musical) distortion.
644 L_Bode frequency shifter: A popular analogue synth module, it works by
645 shifting all the frequencies of an input signal up or
646 down by a specified frequency
647 L_Bode frequency shifter (CV): Controls the frequency shift applied to
648 the input signal, in KHz.
649 L_Chebyshev distortion: Interesting distortion effect that is seeded
650 from incoming signal envelope.
651 Chorus: Adds a chorus effect to the audio.
652 L_Comb Filter: Controls the distance between the filters peaks.
653 L_Comb Splitter: Divides the input up into two parts with frequency
654 peaks at f Hz intervals, skewed by f/2 Hz between
656 #Comb delay line, cubic spline interpolation:
657 #Comb delay line, linear interpolation:
658 #Comb delay line, noninterpolating:
659 L_Constant Signal Generator: Add an output DC offset at the given amplitude
660 to the input signal. It has no real use other than for
661 debugging and in modular synths.
662 L_Crossfade: Controls the degree to which the inputs are mixed
663 into the output. Value of -1 means that the output is
664 just the A input, and a value of 1.0 means it is just
666 L_Crossfade (4 outs): Controls the degree to which the inputs are mixed
667 into the output. Value of -1 means the output is just
668 the A input, and a value of 1.0 means it is just the B.
669 L_Crossover distortion: Simulation of the distortion that happens in class
670 B and AB power amps when the signal crosses 0.
671 Compressor: Lessen the dynamic range between the loudest and
672 quietest parts of an audio signal by boosting the
673 quieter signals and attenuating the louder signals.
674 DC Offset: Remove DC Offset, which is usually an undesirable
675 characteristic of a recording normally caused by
676 defective equipment. (Has no controls)
677 L_DC Offset Remover: Remove DC Offset, which is usually an undesirable
678 characteristic of a recording normally caused by
680 L_DJ EQ: 3-band Equalization - Hi-Mid-Lo.
683 L_Decimator: Reduces the effective sample rate, and reduces the
684 bit depth of the input signal.
685 L_Declipper: Removes clicks from input signals.
686 Delay audio: Delay the audio by a specified time offset.
688 Denoise: Reduce audio background noise.
689 DenoiseFFT: Noise removal from audio using FFT editing.
690 Despike: Detect and eliminate out of range impulse values.
691 L_Diode Processor: Mangles the signal as if it had been passed through
692 a diode rectifier network.
693 L_Dyson compressor: Compress peaks to reduce dynamic range and
694 create room to increase audio levels
695 EQ Graphic: Graphic equalizer which sets the output levels for
696 specified frequency bands.
697 EQ Parametric: Parametric equalizer to show and output levels for
698 frequency, quality, level, mode, and wetness.
699 Echo: Add echo - reflection of sound - for effect.
700 . Level represents the volume adjustment
701 . Atten is the reflected output level
702 . Offset is the lag in the attenuated echo signal
703 EchoCancel: Removes echoes from audio to improve the quality.
704 Detects and removes time delayed reflections.
705 L_Exponential signal decay: Time for the echoes to decay by 60 DCBs.
707 L_Fast Lookahead limiter: A limiter with an attack time of 5ms. It adds
708 just over 5ms of lantecy to the input signal, but
709 guarantees no signals over the limit, and tries to
710 get the minimum amount of distortion.
711 L_Fast overdrive: Compresses the extreme peaks to make a sound
712 similar to an overdriven amplifier.
713 Flanger: Adds a flanger effect to the audio.
714 L_Flanger: Digital flanger implementation. Uses excursion,
715 controlled bandwidth modulation function, which
716 makes the modulation less repetitive and noticable.
717 L_Foldover distortion: Uses a sine wave approximation to simulate
718 valve style foldover distortion.
719 L_Fractionally Addressed Delay Line: Fixed ring buffer delay implementation.
720 Has different dynamics than a normal delay
721 Freeverb: Adds effect of multiple decaying echoes to audio
722 signals based on a specific algorithm. Common use
723 of reverb is simulate music played in a closed room.
724 L_Frequency tracker: Controls the level of damping applied to the output.
725 High values make the frequency output jump
726 around, low values make it a bit slow to respond.
727 L_GLAME Butterworth Highpass: Cuts off frequencies below a certain point.
728 L_GLAME Butterworth Lowpass: Cuts off frequencies above a certain point.
729 L_GSM simulator: Encodes and decodes signal using the GSM voice
730 compression system. Has the effect of making it
731 sound like being sent over a European mobile phone
733 L_GVerb: A mono In, stereo Out reverb implementation.
734 Gain: Add gain, input level, to increase/decrease loudness.
736 L_Giant flange: A normal flanger with excessively long delay times.
737 L_Glame Bandpass Analog Filter: IIR bandpass filter modeled after an
739 L_Glame Bandpass Filter: Allows you to tweak the number of stages used
740 for filtering. Every stage adds two more poles,
741 which leads to a steeper dropoff.
742 #L_Glame Butterworth X-over Filter:
743 L_Glame Highpass Filter: IIR highpass filter allows you to tweak the number
744 of stages used for filtering. Every stage adds 2
745 more poles, which leads to steeper dropoff.
746 #L_Glame Lowpass Filter:
747 L_Gong beater: Simulates the action of a beator on a gong surface,
748 used to trigger the gong physical model.
749 L_Gong model: Physical model of a metal gong.
750 L_Hard Limiter: Brick hard limiter with residue mixer.
751 L_Harmonic generator: Allows you to add harmonics and remove the
752 fundamental from any audio signal.
753 L_Hermes Filter: Simulation of a modern analogue synth - a Pro Tone,
754 L_Higher Quality Pitch Scaler: Pitch shifter implementation that scales the
755 harmonics appropriately with the base frequencies.
756 L_Hilbert transformer: Phase shifts the input signal by 90 degrees. It
757 outputs the 90 degree phase shifted signal and the
758 unshifted signal, both delayed by an equal amount.
759 L_Impulse convolver: Convolver for a set of short impulses which have to
761 Interpolate: Generate a smooth curve based on sound (currently,
762 does not appear to work). Has no controls.
763 Invert Audio: Reverses the numerical sign of the digital audio.
765 L_Inverter: Utility plugin that inverts the signal.
766 L_Karaoke: Attempts to strip the vocals from a stereo signal.
767 L_L/C/R Delay: A left/center/right delay with feedback
769 L_LS Filter: Filter similiar to the filter used in giga sampler.
770 Live Audio: Reads audio directly from the soundcard input,
771 replacing any audio on track.
772 Loop audio: Loop some number of samples of audio over & over.
773 #Overlay: Overlay Top or Bottom track in Add/Multiply mode.
774 L_Mag's Notch Filter: Allows you to tweak the number of stages used for
775 filtering. Every stage adds two more poles, which
776 leads to a steeper dropoff.
777 L_Matrix Spatialiser: Simple spatializer to control the width of a
779 #L_Matrix; MS to Stereo:
780 #L_Matrix; Stereo to MS:
781 L_Modulatable delay: A delay whose tape is modulated at audio rate.
782 L_Mono to Stereo splitter: Takes mono input signal, and outputs it to
783 both left and right channel.
784 L_Multiband EQ: Multiband graphical equalizer implemented using
786 L_Multivoice Chorus: Implementation of a Multivoice chorus algorithm,
787 using a sync based noise interpolation method to
788 produce a modulation law making it possible to
789 have many voices without the metallic, artificial
791 #L_Nonbandlimited single-sample impulses (Frequency; Control):
792 L_Pitch Scaler: Pitch shifter implementation that scales the
793 harmonics appropriately with the base frequencies.
794 Pitch shift: Uses FFT to try to change the pitch without
795 changing the duration.
796 L_Plate reverb: Physical model of a steel plate reverb. It uses 8
797 linear waveguides to model the plate.
798 L_Pointer cast distortion: Distortion is created by treating the floating
799 point repesentation of the input signal as a 0.32 1's
800 complement fixed point integer. Not musical but still
801 recognizable. Makes interesting noises.
802 L_Rate shifter: Stretches or compresses the input with a ringbuffer.
803 Remove Gaps: Remove silent gap (below DB threshold) which
804 persist for more than the time limit.
805 ResampleRT: Allows you to convert an audio file from one
806 sample rate to another.
807 L_Retro Flanger: Model of someone flanging the input. Models the
808 tape saturation effects and frequency smear of a
809 manual flanger. Results are distorted, but more
810 subtle flanger sound than from a digital flanger.
811 Reverb: Reflections of sound to add depth and fullness.
812 Simulates creation of a large number of reflections
813 (lots of walls) which build up and then decay.
814 L_Reverse Delay (5s max): A reverse delay.
815 Reverse audio: Play the audio backwards.
816 L_Ringmod with LFO: Simple ring modulator and LFO.
817 L_Ringmod with two inputs: Simple 2 input ring modulator.
818 L_SC1: High quality RMS compressor for musical work.
819 L_SC2: Compressor with sidechain.
820 L_SC3: Stereo compressor with sidechain input.
821 L_SC4: Stereo compressor with variable envelope follower
822 for RMS / peak behavior.
823 L_SC4 mono: Mono compressor with variable envelope follower
824 for RMS / peak behavior.
825 L_SE4: Stereo expander with variable envelope follower for
827 L_Signal sifter: Sorts and mixes blocks of the input signal to give a
828 bumpy ramp effect. Can produce interesting noises.
829 L_Simple amplifier: Controls the gain of the input signal in dB's.
830 #L_Simple delay line, cubic spline interpolation:
831 #L_Simple delay line, linear interpolation:
832 #L_Simple delay line, noninterpolating:
833 L_Sine + cosine oscillator: Simple oscillator that outputs sinewaves
834 with a 90 degree phase shift between them.
835 L_Single band parametric: A single band of a parametric filter.
836 L_Sinus wavewrapper: Produces unusual distortion, for amp like tone.
838 SoundLevel: Displays the Max/RMS sound level in decibels.
839 Spectrogram: Visual representation of the sound levels at
840 specified frequencies as they vary with time.
841 L_State Variable Filter: Oversampled state variable filter with tweaks.
842 L_Step Demuxer: Inputs up to 8 signals & switches between them on
843 output when the signal on the clock input goes high.
844 L_Surround matrix encoder: Allows you to encode 4 channels of sound into
845 a stereo compatible stream that will be decoded by
846 a Dolby1 Surround/Pro-Logic decoder into Left, Right,
847 Center and Surround signals.
848 Synthesizer: Generate synthesizer sounds; to set key data, turn
849 on Generate keyframes while tweeking.
850 L_Tape Delay Simulation: Models the tape motion and some smear effect.
851 Time Stretch RT: Change the speed of an audio signal without
853 Tremolo: Applies a tremolo effect to the audio.
854 #L_Transient mangler:
855 #L_Triple band parametric with shelves:
857 L_Valve saturation: Model of valve (tube) distortion, lacking some of
858 the harmonics you would get in a real tube amp.
859 L_Vocoder: A category of voice codec that analyzes and
860 synthesizes the human voice signal for audio data
861 compression, multiplexing, voice encryption, voice
863 L_VyNil (Vinyl Effect): Sounds like it is being played from a record.
864 L_Wave Terrain Oscillator: x and y move the cursor around on a 2D
865 landscape wavetable used to generate the output.
866 L_Wave shaper: Reshapes the wave by an exponential function,
867 L_z-1: Implements the z-1 function - a single sample delay.
869 # LV2 Calf Audio Plugins
871 L2_Calf Analyzer: Has a frequency domain display and a goniometer.
872 L2_Calf Bass Enhancer: Harmonics for fattening the lower end.
873 L2_Calf Compensation Delay Line: A metric based delay to compensate for
874 differing positions of microphones or speakers.
875 L2_Calf Compressor: Smooth sounding dynamic compressor with varied
877 L2_Calf Crusher: Lets you crush the signal by reducing bit resolution.
878 L2_Calf Deesser: An optimized filter stage in the sidechain gives you
879 good control over dynamic highs.
880 L2_Calf Emphasis: Adds/subtracts different frequency response curves
881 to create standard compliant material for different media.
882 L2_Calf Envelope Filter: A filter following the envelope of a signal.
883 L2_Calf Equalizer 12 Band: Filter Equalizer providing specialized
884 tools for everyday signal processing.
885 L2_Calf Equalizer 30 Band: Uses different filters for manipulations
887 L2_Calf Equalizer 5 Band: Filter Equalizer providing specialized
888 tools for everyday signal processing.
889 L2_Calf Equalizer 8 Band: Filter Equalizer providing specialized
890 tools for everyday signal processing.
891 L2_Calf Exciter: Filtered distortion to add brilliance to your tracks.
892 L2_Calf Filter: Selectable 12dB/24dB/36dB rolloff, lowpass or highpass
893 with inertia/smoothing for cutoff for more analog sound.
894 L2_Calf Filterclavier: Controllable via MIDI and follows Note-On
895 signals with its frequency settings.
896 L2_Calf Flanger: Simple stereo flanger with linear interpolation.
897 L2_Calf Fluidsynth: Implementation of a Fluidsynth SF2 sample player.
898 L2_Calf Gate: Solid based noise gate.
899 L2_Calf Haas Stereo Enhancer: Widens your stereo material via a simple
901 L2_Calf Limiter: Uses lookahead technology to smooth the gain reduction
902 process while preventing signals from rising above a threshold.
903 L2_Calf Mono Compressor: Single banded compressor.
904 L2_Calf Mono Input: Useful functions to deal with split processes like
905 phase inversion and balance.
906 L2_Calf Monosynth: Simple monophonic synthesizer useful for synth
908 L2_Calf Multi Chorus: Multi-tape stereo chorus with adjustable number
910 L2_Calf Multiband Compressor: Based on Thor's compressions routine; 4
911 channels with separate compression stages increases loudness.
912 L2_Calf Multiband Gate: Flexible 4 channels with separate gate stages.
913 L2_Calf Multiband Limiter: Brings presence, punch, and loudness to
915 L2_Calf Organ: An organ synthesizer which produces different sounds.
916 L2_Calf Phaser: Basic stereo phaser with all typical settings.
917 L2_Calf Pulsator: In between an autopanner and a tremolo; also produces
918 funny stereo effects.
919 L2_Calf Reverb: Simple reverb with basic controls and neutral sound.
920 L2_Calf Reverse Delay: Reverses the input signal while feeding the
921 delay buffer resulting in a reversed sound effect.
922 L2_Calf Ring Modulator: Extends the typical ring modulation by 2 LFO.
923 L2_Calf Rotary Speaker: Morphs between slow/fast mode when switched
924 using MIDI, control ports, or automation.
925 L2_Calf Saturator: Universal distortion tool; can act as guitar
926 distortion or harmonics generator.
927 L2_Calf Sidechain Compressor: Based on Thor's compression routine; a
928 universal tool for any problem concerning sound dynamics.
929 L2_Calf Sidechain Gate: Precise gating, especially in drum recordings.
930 L2_Calf Sidechain Limiter: Acts like the multiband limiter but provides
931 an additional stereo channel to feed material.
932 L2_Calf Stereo Tools: Toolbox for handling stereo signals; can change
933 M/S microphone signals to L/R and vice versa.
934 L2_Calf Tape Simulator: Modifies signals as if they were recorded on
935 a tape machine. Simulates aspects of magnetical recordings.
936 L2_Calf Transient Designer: Used to modify the envelope of percussive
937 signals like drum sounds or percussion instruments.
938 L2_Calf Vintage Delay: Simple simulation of tape echo with a filter
939 in a feedback loop and BPM-based time setting.
940 L2_Calf Vocoder: Modulates the frequency response of a carrier signal
941 by measuring response of a modulator signal in realtime.
942 L2_Calf Wavetable: Synthesizer based on predefined wavetables with ADSR
944 L2_Calf X-Over 2 Band: Flexible way to split a signal in different
945 frequency bands for feeding dedicated speaker setups.
946 L2_Calf X-Over 3 Band: Flexible way to split a signal in different
947 frequency bands for feeding dedicated speaker setups.
948 L2_Calf X-Over 4 Band: Flexible way to split a signal in different
949 frequency bands for feeding dedicated speaker setups.
951 #L2_Example MIDI Gate
952 #L2_Example Metrobome
955 # Transitions - Audio and Video
957 Crossfade: Creates a smooth transition from one audio source
958 edit to another. The crossfade has the first
959 source fade out while the second fades in.
960 BandSlide: Bands slide across video to see the image slide.
961 BandWipe: Bands wipe across the video to see the mask slides.
962 Dissolve: A soft dissolve transition between two video
963 segments. The left segment turns more transparent
964 while at the same time the right segment
965 materializes into place.
966 Flash: Video flashes when transitioning between segments.
967 IrisSquare: Video switches segments via a small rectangular
968 view that gradually grows to full size.
969 Shape Wipe: Wipe a specific shape across the video. Available
970 shapes are: Butterfly, burst, circle-s, clock, cloud-s,
971 cross-s, diagonal-s, diamond-s, door-s, gravity,
972 heart, linear-s, Plasma, specks, spiral, tile-s, and
974 Slide: Image slides into view - can set: Left/Right/In/Out.
975 Wipe: Wipe the image across screen starting left or right.
976 Zoom: Zoom out video at X/Y magnification for X seconds.