3 # Name of plugin followed by: and then description.
4 # Additional lines start with 2 tabs.
5 # Lines should be less than 70 characters long.
6 #1234567890123456789012345678901234567890123456789012345678901234567
7 # For usage/readability, a period (.) creates space.
8 1080 to 480: Extracts 2 1920x540 fields from 1920x1080
9 image, resizes them separately, and
10 combines them to 1920x480 interlaced image.
11 1080 to 540: Extracts 2 1920x540 fields from 1920x1080,
12 image, resizes them separately, and
13 combines them to 1920x540 interlaced image.
14 AgingTV: Use to achieve an "old" movie or TV show
15 effect by adding moving lines and snow.
16 Alpha: Vary the alpha value from 0-completely transparent
17 to 1-no transparency at all.
18 Auto Scale: Automatically scale to a specified size.
19 Blue Banana: Used for color transformation or remapping as
20 well as chroma-key filtering. See Manual for usage:
21 . Select a specifc target color.
22 . Create a selection region by expanding color.
23 . Optionally reduce or expand the alpha plane.
24 . Optionally apply a color remapping to selection.
25 . Optionally reset the output alpha to opaque.
26 1) choose your color/click Pick/ check Mark Selected
27 2) modify selection in the Color Selection area
28 3) uncheck Mark Selected, and check Filter Active
29 4) adjust your color choice as desired
30 Blur: Blurs a video track in horizontal and/or
31 vertical in chosen color channels.
32 BoxBlur: Blurs the input video. This fairly fast blur is
33 based on ffmpeg's, and blurs in horizontal and/or
35 Brightness/Contrast: Use to change the brightness or
36 contrast, but could reduce quality.
37 BurningTV: Makes your video "burn" where there are
38 small light colored patches of video.
39 C41: Converts C-41 negative film to the positive image.
40 Chroma key: Erases pixels which match chosen color;
41 they are replaced to black if there is no alpha
42 channel and transparency if there is alpha.
43 Chroma key (HSV): Replaces a color with another color or
44 transparency using HSV variables.
45 Chroma key (Avid): ChromkayHSV version based on the Avid
46 SpectraMatte algorithm. First attach the Color
47 Swatch plugin to help visualize the effect.
48 Color 3 Way: Modify color of Shadows, Midtones, and Highlights
50 Color Balance: Modify RGB colors or white balance to compensate
51 for errors in video such as low lighting.
52 ColorSpace: Tweak colors from one color space/range to another
53 space=BT601/BT709/BT2020 range=MPEG/JPEG.
54 Color Swatch: Draws the color space for saturation or brightness.
55 Provides an input to assist in ChromaKey adjustments.
56 CriKey: Regionally based chroma key with interpolation;
57 useful when you only want a specific zone defined.
59 Color button is used to specify the key by color.
60 Threshold slider is used to set tolerance (0-1).
61 Key mode choices let you pick the method by which
62 the chroma key will be defined.
63 . Search - point at a zone or spot to define
64 area then uses the specified tolerance to pick an
65 edge. A fill will be performed in that area.
66 . Point - the point is the Mask, not the color.
67 . (This method has drag capabilities).
68 . Search all - works same as standard Chroma key.
69 Draw mode options let you use
70 . Alpha - matching pixels replaced with see-thru.
71 . Edge to just outline the edges of the region.
72 . Mask - matching color pixels replaced by black.
73 Crop & Position: Allows for cropping and positioning the input video.
74 DeScratch: Use to remove vertical scratches from film. It can
75 also be used, after image rotation, to remove
76 horizontal noise lines on analog VHS captures.
77 Decimate: Drop frames from a track which are most similar
78 in order to reduce frame rate.
79 Deinterlace: Several selections of line replication to eliminate
80 comb artifacts in interlaced video.
81 Deinterlace-CV: Selection of deinterlacing mode for your video to
82 eliminate comb artifacts.
83 Delay Video: Delay the video by some number of seconds.
84 Denoise video: Clear the video of noise; specify R,G,B, or Alpha.
85 Difference key: Creates transparency in areas which are similar
86 between 2 frames; must be applied to 2 tracks.
87 DotTV: Puts various size dots over the picture to simulate
89 Downsample: Reduce the size of an image by throwing out data,
90 reducing sampling rate.
91 Edge: Display only the edges of the video throughout the
93 Fields to frames: Reads frames at 2x the framerate, combining 2
94 input frames into 1 interlaced output frame.
95 FindObj: Locate a specific object in a scene and replace with
96 another object. This uses OpenCV thirdparty package.
97 Flip: Flip a portion of a video track from left to right,
98 up to down or vice versa.
99 FlowObj: Retards image motion as shown with optical flow. Uses
100 the OpenCV thirdparty package.
101 Foreground: Provide a colored foreground of your choice.
102 Frames to fields: Extracts 2 interlaced fields stored in alternating
103 lines & outputs them as full frames.
104 Freeze Frame: Lowest numbered frame in highlighted area will play
105 in the entire region.
106 GaborObj: Creates an interesting fractalius-like image effect.
107 Uses the OpenCV thirdparty package.
108 Gamma: Converts the logarithmic colors to linear colors
109 using gamma and maximum value.
110 Gradient: Overlays a smooth color gradient on top of every
112 HistEq: Remap colors using blended histogram weights.
113 Histogram: Shows the number of occurrences of each color on a
115 Histogram Bezier: Uses a Bezier parametric curve on histogram plot.
116 HolographicTV: Holographic TV effect.
117 Hue saturation: Use to change hue, saturation & value parameters.
118 Interpolate Bayer: Uses Bayer filter algorithm to interpolate (estimate)
119 missing color information.
120 Interpolate Video: Create illusion of higher frame rate video of low
121 framesrates by averaging over time.
122 Inverse Telecine: Effective deinterlacing tool for use on a video
124 Invert Video: Method of reversing the colors of a video track.
125 Lens: Create the effect of looking through a lens.
126 Linear Blur: Blur with parameters of length, angle, # of steps,
127 and which channels. Does Linear, Radial, or Zoom.
128 Live Video: Reads video directly from the capture card input and
129 replaces any video on the track.
130 Loop video: Loop video by specifying the length of the region to
132 Mirror: Mirror horizontal or vertical with the ability to
133 swap left to right or top to bottom. And if enable
134 reflection center checked, can vary X/Y centering.
135 Mandelbrot: Render a Mandelbrot fractal using Cuda.
136 Motion: Tracks translation and rotation motion to stabilize
138 Motion 2 Point: Motion stabilization using 2 pass tracking.
139 Motion Blur: Uses X/Y camera automation vectors to apply a
140 linear blur trailing camera direction.
141 Motion51: Compensates for unwanted motion and stabilizes
142 the image using a unique curve/spline algorithm.
143 A reset option for defaults helps as does OpenGL.
145 Samples - number of pixels which software uses
146 Draw vectors - demonstrates the search operation
147 Sample Radius - radius of circle of the sample area
148 Center X/Y - center position of the sample circle
149 Search W/H - determines width/height used in search
150 Horiz/Vert shake limit - translation constraints
151 Shake fade - how fast translation cancellation fades
152 Twist limit - determines rotation constraints
153 Twist fade - how fast rotation cancellation fades
154 Enable Tracking - caches search results for later
155 Tracking file - name of file with calculate results
156 MotionCV: Motion tracking/stabilization from the community
157 version of cinelerra.
158 MotionHV: Motion tracking/stabilization from the original
160 MoveObj: Move and stabilize object using OpenCV 3rd party pkg.
161 N_Body: Simulation that numerically approximates the
162 evolution of a system of bodies in which each body
163 continuously interacts with every other body (Cuda).
164 Oil painting: Makes video tracks appear as a painting.
165 Overlay: Combine tracks via an overlayer that puts images
166 on top of a bottom layer.
167 Perspective: Allows you to change the viewpoint of an object.
168 With left mouse button, you can drag the corner or:
170 Alt/Shift + Button1 Action:
171 . 0/0 Translate endpoint
173 . 1/0 Translate image
174 . 1/1 Translate view; no change to output
176 The red colored lines in the box show the composer
177 boundary. Use the zoom slider which changes only
178 the zoom view to see if it goes off the screen.
179 The slider goes from 1/100 to 100.
180 Polar: Bends and warps your video in weird ways based on
181 conversion from either polar coordinates to
182 rectangular or vice-versa.
183 Posterize: Reduces the color depth so as to decrease the displayed
185 RGB - 601: Used to reduce/increase contrast in your video via
186 601 compression or RGB expansion.
187 RGBShift: Align 3 separate planes of R, G, B if misaligned in
188 the video or just shift for interest. Adjust via sliders.
189 Radial Blur: Creates a whirlpool based on settings that simulates
191 ReframeRT: Changes number of frames in a sequence of video
192 directly from timeline; has Stretch and Downsample
194 Reroute: Selectively transfer the alpha channel or the
195 RGB/YUV components from source to target track.
196 Reverse video: Reverse media on the timeline in realtime.
197 Rotate: Rotate the video in degree increments around a
198 pivot point or reverse and flip the video.
199 Rumbler: Jiggle space and time at a given rate for dream-like
201 SVG via Inkscape: Allow the manipulation of an SVG image with
202 Inkscape without having to exit the program.
203 Scale: Reduce or expand the image size depending on
205 Scale Ratio: Manipulate your video to maintain the pixel aspect
206 ratio (proportional geometry). Change values on the
207 left and see the results in the compositor window.
208 . In R,Out R - current input & output aspect ratios
209 . In W/H,Out W/H - current width and height
210 . Scale type of None, Scaled, Cropped, Filled,
211 or Horizontal/Vertical
212 Top aspect ratio data is used to compute the
213 bottom part. The bottom part is for repositioning
215 Selective Temporal Averaging: Smooths out non-moving areas of a video
216 clip by averaging the color across frames.
217 Sharpen: Sharpen the video, either the luminance, horizontal,
219 ShiftInterlace: Shift the interlace lines using odd or even.
220 Sketcher: Sketch lines, curves, or points in different colors/
221 alpha and with fill using various pen widths/types.
222 Speed PerCent: Change speed by a percentage value from 1 to 1000
223 with or without interpolation. A value of 100% means
224 normal speed; a value < 100% means slow motion
225 with duplication of missing frames without OpticFlow;
226 a value > 100% means fast with dropped frames.
227 Sphere Cam: Converts a fisheye image into panoramic projection.
228 Swap Frames: Swap frames with 0-1, 2-3, 4-5... or 1-2, 3-4, 5-6...
229 Swap channels: Swap R,G,B,Alpha with another color channel.
230 Threshold: Converts the image to pure luminance and replaces
231 pixels with 1 of 3 colors.
232 Time Average: Use to create trail patterns, or reduce noise in
233 still images. A number of frames is accumulated
234 and then divided by a divisor to the the average.
235 TimeBlur: Use to blur a number of frames.
236 TimeFront: Performs spatio-temporal video warping.
237 Timelapse Helper: Sets the number of frames to skip during playback.
238 Title: Add text/timestamp/background pngs to video along
239 with the ability to drag to a location if Drag on.
240 Flexible attributes in textbox (mouse right click):
241 . color, font, alpha, size, png, bold, italic,
242 . blink, ul, caps, sup(super/sub), fixed, nudge.
243 Special characters are <, >, \, /, # (see manual).
244 Tracer: Trace an outline of an object for a mask like
246 Translate: Allows displacing, cropping and/or scaling video
247 horizontally/vertically.
248 Unsharp: Applies a traditional darkroom technique, unsharp
249 mask, to every video frame.
250 VideoScope: Summarizes intensity and color on a calibrated
252 Wave: Generates waves in video using Amplitude, Phase,
254 Whirl: Creates a whirl/spiral of the video around the center.
255 YUV: Modify the Y, U, V settings.
256 YUV411: Modify the 411 yuv to look like 420 color space.
257 YUVShift: Realign the 3 sets of YUV input video numbers when
258 they are misaligned. Use slider bars to modify.
259 Zoom Blur: Blur the video and use a zoom effect.
261 # Description of FFmpeg Video Plugins
263 F_allrgb: Generate all rgb colors.
264 F_allyuv: Generate all yuv colors.
265 F_addroi: Mark a region of interest in a video frame.
266 F_amplify: Amplify changes between successive video frames.
267 F_atadenoise: Apply an Adaptive Temporal Averaging Denoiser.
268 F_avgblur: Apply average blur filter.
269 F_backgroundkey: Turns a static background into transparency.
270 F_bbox: Compute bounding box for each frame.
271 F_bench: Benchmarks part of a filtergraph.
272 F_bilateral: Apply bilateral filter, spatial smoothing while
274 F_bitplanenoise: Measure bit plane noise.
275 F_blackdetect: Detect video intervals that are (almost) black.
276 F_blackframe: Detect frames that are (almost) black.
277 F_blockdetect: Determines blockiness of frames without altering the
279 F_blurdetect: Determines blurriness of frames without altering the
281 F_boxblur: Blurs the input video. Through the settings you are
282 able to change the power and the radius of the
283 boxblur applied to luma, chroma and alpha.
284 F_bwdif: Deinterlaces the input image.
285 F_cas: Apply Contrast Adaptive Sharpen filter to video.
286 F_ccrepack: Repack CEA-708 closed caption metadata.
287 F_cellauto: Create pattern generated by an elementart cellular
289 F_chromahold: Turns a certain color range into gray.
290 F_chromakey: Turns a certain color into transparency. Operates on
292 F_chromakey_cuda: CUDA accelerated YUV colorspace color/chroma keying.
293 F_chromanr: Reduce chrominance noise.
294 F_chromashift: Shift chroma.
295 F_ciescope: Video CIE scope.
296 F_color: Provide a uniformly colored input.
297 F_colorbalance: Adjusts the color balance.
298 F_colorchannelmixer: Adjusts colors by mixing color channels.
299 F_colorchart: The colorchart source provides a colors checker chart.
300 F_colorcontrast: Adjust color contrast between RGB components.
301 F_colorcorrect: Adjust color white balance selectivity for blacks
303 F_colorhold: Turns a certain color range into gray when RGB.
304 F_colorkey: Turns a certain color into transparency when RGB.
305 F_colorlevels: Adjusts the color levels.
306 F_colormatrix: Converts color matrix.
307 F_colorize: Overlay a solid color on the video stream.
308 F_colorspace: Converts color space/range.
309 F_colorspectrum: Provides a color spectrum input.
310 F_colortemperature: Adjust color temperature of video.
311 F_cover_rect: Find and cover a user specified object.
312 F_crop: Crops the input video.
313 F_cropdetect: Auto-detect crop size.
314 F_curves: Adjust components curves.
315 F_datascope: Video data analysis.
316 F_dblur: Apply Directional blur filter.
317 F_dctdnoiz: Denoise frames using 2D DCT.
318 F_deband: Debands video.
319 F_deblock: Deblock video.
320 F_dedot: Reduce cross-luminance and cross-color.
321 F_deflate: Applies deflate effect.
322 F_deflicker: Remove temporal frame luminance variations.
323 F_dejudder: Removes judder produced by pullup.
324 F_delogo: Removes logo from input video. When using this
325 plugin a green box will appear on the screen, once
326 the logo is inside the box the plugin will hide it.
327 Through the settings you can specify the position
328 of the logo to hide (on a X-Y axis) and the size of
329 the box (you can adjust it to the size of the logo).
330 F_deshake: Stabilizes shaky video.
331 F_despill: Remove unwanted foreground colors, caused by
332 reflected color of green or blue screen.
333 F_dilation: Applies dilation effect.
334 F_doubleweave: Weave input video fields into double number of
336 F_drawbox: Draws a colored box on the input video.
337 Through the settings you are able to choose the
338 position of the box on X and Y coordinates, the size
339 of the box, the color and the thickness of the lines.
340 F_drawgraph: Draw a graph using input video metadata.
341 F_drawgrid: Draws a colored grid on the input video.
342 Through the settings you can select the horizontal
343 and the vertical offset, set the width and height
344 of the grid cell, and the color and thickness of
346 F_edgedetect: Detects and draws edge.
347 F_elbg: Apply posterize effect, using the ELBG algorithm.
348 F_entropy: Measure video frames entropy.
349 F_epx: Scale the input using EPX algorithm.
350 F_eq: Adjusts brightness, contrast, gamma and saturation.
351 F_erosion: Applies erosion effect.
352 F_estdif: Apply Edge Slope Tracing deinterlace.
353 F_exposure: Adjust exposure of the video stream.
354 F_fade: Fade in/out input video.
355 F_fftdnoiz: Denoise frames using 3D FFT.
356 F_fftfilt: Apply arbitrary expressions to pixels in frequency
358 F_field: Extract a field from the input video.
359 F_fieldorder: Set the field order.
360 F_fillborders: Fill borders of the input video.
361 F_floodfill: Fill area of the same color with another color.
362 F_format: Convert the input video to one of the specified pixel
364 F_framerate: Upsamples or downsamples progressive
365 source between specified frame rates.
366 F_framestep: Select one frame every N frames.
367 F_fspp: Applies Fast Simple Post-processing filter.
368 F_gblur: Apply Gaussian Blur filter.
369 F_gradfun: Debands video quickly using gradients.
370 F_gradients: Draws a transparent gradient.
371 F_graphmonitor: Show various filtergraph stats.
372 F_grayworld: A color constancy filter that applies color
373 correction based on the grayworld assumption.
374 F_greyedge: Estimates scene illumination by grey edge
376 F_haldclutsrc: Provide an identity Hald CLUT.
377 F_hflip: Horizontally flips the input video.
378 F_histeq: Applies global color histogram equalization.
379 F_histogram: Computes and draws a histogram.
380 F_hqdn3d: Applies a High Quality 3D Denoiser.
381 F_hqx: Scales the input by 2, 3 or 4 using the hq*x
382 magnification algorithm.
383 F_hsvhold: Turns a certain HSV range into gray values.
384 F_hsvkey: Turns a certain HSV range into transparency.
385 F_hue: Adjust the hue and saturation of the input video.
386 F_huesaturation: Apply hue-saturation-intensity adjustments
387 to input video stream.
388 F_idet: Interlace detect Filter.
389 F_il: Deinterleaves or interleaves fields.
390 F_inflate: Applies inflate effect.
391 F_interlace: Convert progressive video into interlaced.
392 F_kerndeint: Applies kernel deinterlacing to the input.
393 F_kirsch: Apply kirsch operator.
394 F_lagfun: Slowly update darker pixels.
395 F_latency: Measure filtering latency.
396 F_lenscorrection: Rectifies the image by correcting for lens distortion.
397 F_life: Generate a life pattern.
398 F_limiter: Limit pixels components to the specified range.
399 F_loop: Loops video frames.
400 F_lumakey: Turns a certain luma into transparency.
401 F_lut: Compute and apply a lookup
402 table to the RGB/YUV input video.
403 F_lut1d: Adjust colors using a 1D LUT.
404 F_lut3d: Apply a 3D LUT (look up table) to an input video.
405 F_lutrgb: Compute and apply a lookup table to RGB input.
406 F_lutyuv: Compute and apply a lookup table to YUV input.
407 F_mandelbrot: Render a Mandelbrot fractal.
408 F_maskfun: Create Mask.
409 F_mcdeint: Applies motion compensating deinterlacing.
410 F_median: Pick median pixel from rectangle defined by radius.
411 F_mestimate: Generate motion vectors.
412 F_metadata: Manipulate video frame metadata.
413 F_minterpolate: Frame rate conversion using Motion Interpolation.
414 F_monochrome: Convert video to gray using custom color filter.
415 F_mpdecimate: Remove near-duplicate frames.
416 F_mptestsrc: Generate various test pattern.
417 F_negate: Negates input video.
418 F_nlmeans: Non-local means denoiser. An example usage is
419 for the recovery of VHS tapes which look bad.
420 F_noise: Adds noise to the video. Through the settings you
421 can select the variables of the noise; for example,
422 strength, flag, or seed.
423 F_normalize: Normalize RGB video.
424 F_oscilloscope: 2D video oscilloscope. Useful to measure spatial
425 impulse, step responses, and chroma delays.
426 F_owdenoise: Denoises using wavelets.
427 F_pad: Add paddings to the input image, and place the
428 original input at the provided x, y coordinates.
429 F_pal100bars: Generate PAL 100% color bars. This only works with
431 F_pal75bars: Generate PAL 75% color bars. This only works with
433 F_perms: Set permissions for the output video frame.
434 F_perspective: Corrects the perspective of video.
435 F_phase: Phase shift fields.
436 F_photosensitivity: Filter out photosensitive epilepsy seizure-inducing
438 F_pixelize: Apply pixelization to video stream.
439 F_pixscope: Pixel data analysis for checking color and levels.
440 It will display sample values of color channels.
441 F_pp: Filters video using libpostproc.
442 F_pp7: Applies Postprocessing 7 filter.
443 F_prewitt: Apply prewitt operator.
444 F_pseudocolor: Make pseudocolored video frames.
445 F_pullup: Pullup from field sequence to frames.
446 F_readeia608: Read EIA-608 Closed Caption codes from
447 input video and write them to frame metadata.
448 F_readvitc: Reads vertical interval timecode and writes it to
450 F_realtime: Slows down filtering to match realtime.
451 F_removegrain: Removes grain.
452 F_repeatfields: Hard repeat fields based on MPEG repeat field flag.
453 F_rgbashift: Shift RGBA.
454 F_rgbtestsrc: Generate RGB test pattern.
455 F_roberts: Apply roberts cross operator which performs a
456 simple, quick 2-D spatial gradient measurement
457 on the video (usually a grayscale image). It
458 highlights regions of high spatial frequency
459 which most likely correspond to edges.
460 F_rotate: Rotates the input image.
461 F_sab: Applies shape adaptive blur.
462 F_scale: Scale the input video size and/or convert the image
464 F_scale_cuda: GPU accelerated video resizer.
465 F_scdet: Detect video scene change.
466 F_scharr: Apply scharr operator to input video stream.
467 F_scroll: Scroll input video horizontally and/or vertically
469 F_selectivecolor: Apply cmyk adjustments to specific color ranges.
470 F_separatefields: Split input video frames into fields.
471 F_setparams: Force field, or color property for the output video
473 F_setrange: Force color range for the output video frame.
474 F_shear: Shear transform the input image.
475 F_showinfo: Show textual information for each video frame.
476 F_showpalette: Display frame palette.
477 F_shuffleframes: Shuffles video frames.
478 F_shufflepixels: Shuffle video pixels.
479 F_shuffleplanes: Shuffles video planes.
480 F_sierpinski: Generate a Sierpinski carpet/triangle fractal, and
482 F_signalstats: Separates statistics from video analysis.
483 F_siti: Calculate Spatial Info (SI) and Temporal Info (TI) scores
484 for a video, as defined in ITU-T P.910:
485 Subjective video quality assessment methods for
486 multimedia applications.
487 F_smartblur: Blurs the input video without impacting the outlines.
488 Through the settings you can select the radius, the
489 strength and the threshold of luma and chroma.
490 F_smptebars: Generate SMPTE color bars.
491 F_smptehdbars: Generate SMPTE HD color bars.
492 F_sobel: Applies sobel operator.
493 F_spp: Applies a simple post processing filter.
494 F_stereo3d: Converts video stereoscopic 3D view.
495 F_super2xsai: Scales the input by 2x using the Super2xSal pixel art
497 F_swaprect: Swaps 2 rectangular objects in video.
498 F_swapuv: Swaps U and V components.
499 F_tpad: Temporarily pad video frames.
500 F_tblend: Blend successive frames.
501 F_testsrc: Generate test pattern.
502 F_testsrc2: Generate another test pattern.
503 F_thistogram: Compute and draw a color distribution histogram for
504 the input video across time.
505 F_tile: Tile several successive frames together.
506 F_tinterlace: Performs temporal field interlacing.
507 F_tlut2: Compute and apply a lookup table from two
509 F_tmedian: Pick median pixels from successive frames.
510 F_tmidequalizer: Apply Temporal Midway Equalization.
511 F_tmix: Mix successive video frames.
512 F_tonemap: Conversion to/from different dynamic ranges.
513 F_transpose: Transposes input video.
514 F_transpose_vaapi: VAAPI VPP for transpose.
515 F_unsharp: Sharpen or blur the input video.
516 F_untile: Untile a frame into a sequence of frames.
517 F_uspp: Applies Ultra Simple/Slow Post-processing filter.
518 F_v360: Convert 360 videos between various formats.
519 F_vaguedenoiser: Applies a Wavelet based Denoiser.
520 F_vectorscope: Video vectorscope.
521 F_vflip: Flips the input video vertically.
522 F_vfrdet: Variable frame rate detect filter.
523 F_vibrance: Boost or alter saturation.
524 F_vignette: Makes or reverses a vignette effect.
525 Through the settings you can set the circle center
526 position on a X-Y axis,choose the angle, the aspect
527 and set the dithering of the vignette.
528 F_w3fdif: Applies Martin Weston three field deinterlace.
529 F_waveform: Video waveform monitor.
530 F_weave: Weaves input video fields into frames.
531 F_xbr: Scales the input using xBR algorithm.
532 F_yadif: Deinterlaces the input image.
533 F_yadif_cuda: Deinterlace CUDA frames.
534 F_yaepblur: Yet another edge preserving blur filter.
535 F_yuvtestsrc: Generate YUV test pattern.
536 F_zoompan: Applies Zoom & Pan effect.
537 F_zoneplate: Generate zone-plate.
539 # Description of FFmpeg Audio Plugins
541 F_abench: Benchmark part of a filtergraph.
542 F_acompressor: Audio compressor.
543 F_acontrast: Simple audio dynamic range compression/expansion
545 F_acrusher: Reduces audio bit resolution.
546 F_acue: Delay filtering to match a cue.
547 F_adecorrelate: Apply decorrelation to input audio stream.
548 F_adelay: Delays one or more audio channels.
549 F_adenorm: Remedy denormals by adding extremely low-level
551 F_aderivative: Compute derivative of input audio.
552 F_adynamicequalizer: Apply dynamic equalization to input
554 F_adrc: Audio spectral dynamic range controller.
555 F_adynamicsmooth: Apply dynamic smoothing to input audio stream.
556 F_aecho: Adds echoing to the audio.
557 F_aemphasis: Audio emphasis.
558 F_aeval: Filters audio signal according to specific expression.
559 F_aexciter: Enhance high frequency part of audio.
560 F_afade: Fades in/out input audio.
561 F_afdelaysrc: Generate a fractional delay FIR coefficients.
562 F_aformat: Convert the input audio to the specified format.
563 F_afreqshift: Apply frequency shifting to input audio.
564 F_afwtdn: Reduce broadband noise from input samples using
567 F_aiir: Apply infinite Impulse Response filter with supplied
569 F_aintegral: Compute integral of input audio.
570 F_alatency: Measure filtering latency.
571 F_allpass: Applies a two-pole all-pass filter.
572 F_aloop: Loops audio samples.
573 F_ametadata: Manipulate audio frame metadata.
574 F_anlmdn: Reduce broadband noise from stream using
576 F_anoisesrc: Generates a noise audio signal.
577 F_aperms: Set permissions for the output audio frame.
578 F_aphaser: Adds a phasing effect to the audio.
579 F_aphaseshift: Apply phase shifting to input audio.
580 F_apsyclip: Apply Psychoacoustic clipper to input audio
582 F_arealtime: Slows down filtering to match realtime.
583 F_aresample: Resamples audio data.
584 F_asetrate: Change the sample rate without altering the data.
585 F_asoftclip: Apply audio soft clipping - a type of distortion effect
586 where signal amplitude is saturated along a smooth
588 F_aspectralstats:Display frequency domain statistical
589 information about the audio channels.
590 Statistics are calculated and stored as metadata
591 for each audio channel and for each audio frame.
592 F_astats: Shows time domain statistics about audio frames.
593 F_asubboost: Boost subwoofer frequencies.
594 F_asubcut: Cut subwoofer frequencies.
595 F_asupercut: Cut super frequencies.
596 F_asuperpass: Apply high order Butterworth band-pass filter.
597 F_asuperstop: Apply high order Butterworth band-stop filter.
598 F_atempo: Adjusts audio tempo.
599 F_atilt: Apply spectral tilt filter to audio stream.
600 F_atrim: Pick one continuous section from the input and drop
602 F_bandpass: Applies a two-pole Butterworth band-pass filter.
603 F_bandreject: Applies a two-pole Butterworth band-reject filter.
604 F_bass: Boosts or cuts lower frequencies.
605 F_biquad: Applies a biquad IIR filter with the given coefficents.
606 F_chorus: Adds a chorus effect to the audio.
607 F_compand: Compresses or expands audio dynamic range.
608 F_compensationdelay: Audio compensation delay line.
609 F_crossfeed: Apply headphone crossfeed which blends the left &
610 right channels of a stereo audio recording. It is
611 mainly used to reduce extreme stereo separation of
612 low frequencies to produce speaker like sound.
613 F_crystalizer: Simple Expand Audio Dynamic Range filter.
614 F_dcshift: Applies a DC shift to the audio.
615 F_deesser: Apply de-essing to the audio.
616 F_drmeter: Measure audio dynamic range where setting window
617 length in seconds is used to split audio into
618 segments of equal length.
619 F_dyaudnorm: Dynamic Audio Normalizer. When using this plugin,
620 be sure to “attach effect” to all audio tracks by dragging
621 the plugin to the 1st audio track and then right mouse
622 clicking all subsequent audio tracks which brings up a menu.
623 Highlight the effect shown in the middle section and click OK.
624 F_earwax: Widens the stereo image. When using this plugin,
625 be sure to “attach effect” to all audio tracks by
626 dragging the plugin to the 1st audio track and then
627 right mouse clicking all subsequent audio tracks
628 which brings up a menu. Then highlight the effect
629 shown in the middle section and click OK.
630 F_equalizer: Applies two-pole peaking equalization (EQ) filter.
631 F_extrastereo: Increases difference between stereo audio channels.
632 When using this plugin, be sure to “attach effect” to
633 all audio tracks by dragging the plugin to the 1st
634 audio track and then right mouse clicking all of the
635 next audio tracks which brings up a menu. Highlight
636 the effect shown in the middle section and click OK.
637 F_flanger: Applies a flanging effect to the audio.
638 F_haas: Apply Haas Stereo Enhancer for a more natural
639 sounding pan effect or more clarity in the center of
640 the mix. With this filter applied to mono signals it
641 gives some directionality and stretches its stereo
643 F_highpass: Applies a high-pass filter with 3dB point frequency.
644 F_hilbert: Generate Hilbert transform FIR coefficients.
645 F_loudnorm: EBU R128 loudness normalization.
646 F_lowpass: Applies a low-pass filter with 3dB point frequency.
647 F_mcompand: Multiband compress or expand audiodynamic range.
648 The input audio is divided into bands which is like
649 the crossover of a loudspeaker, resulting in flat
650 frequency response when absent compander action.
651 F_pan: Remix channels with coefficients (panning).
652 F_silenceremove: Removes silence.
653 F_sine: Generate sine wave audio signal.
654 F_stereotools: Applies various stereo tools. When using this plugin,
655 be sure to “attach effect” to all audio tracks by
656 dragging the plugin to the 1st audio track and then
657 right mouse clicking all subsequent audio tracks
658 bringing up a menu. Highlight the effect shown
659 in the middle section and click OK.
660 F_stereowiden: Applies stereo widening effect. When using this
661 plugin, be sure to “attach effect” to all audio
662 tracks by dragging the plugin to the 1st audio track
663 and then right mouse clicking all subsequent audio
664 tracks bringing up a menu. Highlight the effect
665 shown in the middle section and click OK.
666 F_tiltshelf: Boost or cut the lower frequencies and cut or boost
667 higher frequencies of the audio using a two-pole
668 shelving filter with a response similar to that of
669 a standard hi-fi’s tone-controls.
670 This is also known as shelving equalisation (EQ).
671 F_treble: Boosts or cuts upper frequencies.
672 F_tremolo: Applies tremolo effect.
673 F_vibrato: Applies vibrato effect.
674 F_virtualbass: Apply audio Virtual Bass filter.
675 F_volume: Change input volume.
676 F_volumedetect: Detect audio volume.
680 L_AM pitchshifter: Runs a single write pointer and two read pointers
681 over a ringbuffer. The output is faded between the
682 two readpointers according to the sine of the
683 distance from the write pointer. The design is based
684 on the mechanism of a mechanical pitchshifter.
685 L_Aliasing: Effect that causes different signals to become
686 aliases of one another when sampled.
687 #Allpass delay line, cubic spline interpolation:
688 #Allpass delay line, linear interpolation:
689 #Allpass delay line, noninterpolating:
690 L_Analogue Oscillator: Simulates the output you get from an analogue
691 synth's oscillators. You can get a reasonable
692 emulation of a 303's square.
694 L_Artificial latency: Used to correct for latency between channels.
695 L_Audio Divider (Suboctave Generator): Reduces the period of the signal by the factor
696 given, and makes it a square wave in the process.
697 Has some amplitude tracking capability.
698 AudioScope: Convert input audio to video output representing the
699 audio power spectrum. Shows you the sound wave.
701 L_Barry's Satan Maximiser: Compresses signals with a very short attack and
702 decay, infinite ratio and hard knee. Gives good
703 harsh (non-musical) distortion.
704 L_Bode frequency shifter: A popular analogue synth module, it works by
705 shifting all the frequencies of an input signal up or
706 down by a specified frequency
707 L_Bode frequency shifter (CV): Controls the frequency shift applied to
708 the input signal, in KHz.
709 L_Chebyshev distortion: Interesting distortion effect that is seeded
710 from incoming signal envelope.
711 Chorus: Adds a chorus effect to the audio.
712 L_Comb Filter: Controls the distance between the filters peaks.
713 L_Comb Splitter: Divides the input up into two parts with frequency
714 peaks at f Hz intervals, skewed by f/2 Hz between
716 #Comb delay line, cubic spline interpolation:
717 #Comb delay line, linear interpolation:
718 #Comb delay line, noninterpolating:
719 L_Constant Signal Generator: Add an output DC offset at the given amplitude
720 to the input signal. It has no real use other than for
721 debugging and in modular synths.
722 L_Crossfade: Controls the degree to which the inputs are mixed
723 into the output. Value of -1 means that the output is
724 just the A input, and a value of 1.0 means it is just
726 L_Crossfade (4 outs): Controls the degree to which the inputs are mixed
727 into the output. Value of -1 means the output is just
728 the A input, and a value of 1.0 means it is just the B.
729 L_Crossover distortion: Simulation of the distortion that happens in class
730 B and AB power amps when the signal crosses 0.
731 Compressor: Lessen the dynamic range between the loudest and
732 quietest parts of an audio signal by boosting the
733 quieter signals and attenuating the louder signals.
734 Compressor Multi: Compressor that acts on 3 distinct frequency bands
735 instead of the entire singe sprectrum.
736 DC Offset: Remove DC Offset, which is usually an undesirable
737 characteristic of a recording normally caused by
738 defective equipment. (Has no controls)
739 L_DC Offset Remover: Remove DC Offset, which is usually an undesirable
740 characteristic of a recording normally caused by
742 L_DJ EQ: 3-band Equalization - Hi-Mid-Lo.
745 L_Decimator: Reduces the effective sample rate, and reduces the
746 bit depth of the input signal.
747 L_Declipper: Removes clicks from input signals.
748 Delay audio: Delay the audio by a specified time offset.
750 Denoise: Reduce audio background noise.
751 DenoiseFFT: Noise removal from audio using FFT editing.
752 Despike: Detect and eliminate out of range impulse values.
753 L_Diode Processor: Mangles the signal as if it had been passed through
754 a diode rectifier network.
755 L_Dyson compressor: Compress peaks to reduce dynamic range and
756 create room to increase audio levels
757 EQ Graphic: Graphic equalizer which sets the output levels for
758 specified frequency bands.
759 EQ Parametric: Parametric equalizer to show and output levels for
760 frequency, quality, level, mode, and wetness.
761 Echo: Add echo - reflection of sound - for effect.
762 . Level represents the volume adjustment
763 . Atten is the reflected output level
764 . Offset is the lag in the attenuated echo signal
765 EchoCancel: Removes echoes from audio to improve the quality.
766 Detects and removes time delayed reflections.
767 L_Exponential signal decay: Time for the echoes to decay by 60 DCBs.
769 L_Fast Lookahead limiter: A limiter with an attack time of 5ms. It adds
770 just over 5ms of lantecy to the input signal, but
771 guarantees no signals over the limit, and tries to
772 get the minimum amount of distortion.
773 L_Fast overdrive: Compresses the extreme peaks to make a sound
774 similar to an overdriven amplifier.
775 Flanger: Adds a flanger effect to the audio.
776 L_Flanger: Digital flanger implementation. Uses excursion,
777 controlled bandwidth modulation function, which
778 makes the modulation less repetitive and noticable.
779 L_Foldover distortion: Uses a sine wave approximation to simulate
780 valve style foldover distortion.
781 L_Fractionally Addressed Delay Line: Fixed ring buffer delay implementation.
782 Has different dynamics than a normal delay
783 Freeverb: Adds effect of multiple decaying echoes to audio
784 signals based on a specific algorithm. Common use
785 of reverb is simulate music played in a closed room.
786 L_Frequency tracker: Controls the level of damping applied to the output.
787 High values make the frequency output jump
788 around, low values make it a bit slow to respond.
789 L_GLAME Butterworth Highpass: Cuts off frequencies below a certain point.
790 L_GLAME Butterworth Lowpass: Cuts off frequencies above a certain point.
791 L_GSM simulator: Encodes and decodes signal using the GSM voice
792 compression system. Has the effect of making it
793 sound like being sent over a European mobile phone
795 L_GVerb: A mono In, stereo Out reverb implementation.
796 Gain: Add gain, input level, to increase/decrease loudness.
798 L_Giant flange: A normal flanger with excessively long delay times.
799 L_Glame Bandpass Analog Filter: IIR bandpass filter modeled after an
801 L_Glame Bandpass Filter: Allows you to tweak the number of stages used
802 for filtering. Every stage adds two more poles,
803 which leads to a steeper dropoff.
804 #L_Glame Butterworth X-over Filter:
805 L_Glame Highpass Filter: IIR highpass filter allows you to tweak the number
806 of stages used for filtering. Every stage adds 2
807 more poles, which leads to steeper dropoff.
808 #L_Glame Lowpass Filter:
809 L_Gong beater: Simulates the action of a beator on a gong surface,
810 used to trigger the gong physical model.
811 L_Gong model: Physical model of a metal gong.
812 L_Hard Limiter: Brick hard limiter with residue mixer.
813 L_Harmonic generator: Allows you to add harmonics and remove the
814 fundamental from any audio signal.
815 L_Hermes Filter: Simulation of a modern analogue synth - a Pro Tone,
816 L_Higher Quality Pitch Scaler: Pitch shifter implementation that scales the
817 harmonics appropriately with the base frequencies.
818 L_Hilbert transformer: Phase shifts the input signal by 90 degrees. It
819 outputs the 90 degree phase shifted signal and the
820 unshifted signal, both delayed by an equal amount.
821 L_Impulse convolver: Convolver for a set of short impulses which have to
823 Interpolate: Generate a smooth curve based on sound (currently,
824 does not appear to work). Has no controls.
825 Invert Audio: Reverses the numerical sign of the digital audio.
827 L_Inverter: Utility plugin that inverts the signal.
828 L_Karaoke: Attempts to strip the vocals from a stereo signal.
829 L_L/C/R Delay: A left/center/right delay with feedback
831 L_LS Filter: Filter similiar to the filter used in giga sampler.
832 Live Audio: Reads audio directly from the soundcard input,
833 replacing any audio on track.
834 Loop audio: Loop some number of samples of audio over & over.
835 #Overlay: Overlay Top or Bottom track in Add/Multiply mode.
836 L_Mag's Notch Filter: Allows you to tweak the number of stages used for
837 filtering. Every stage adds two more poles, which
838 leads to a steeper dropoff.
839 L_Matrix Spatialiser: Simple spatializer to control the width of a
841 #L_Matrix; MS to Stereo:
842 #L_Matrix; Stereo to MS:
843 L_Modulatable delay: A delay whose tape is modulated at audio rate.
844 L_Mono to Stereo splitter: Takes mono input signal, and outputs it to
845 both left and right channel.
846 L_Multiband EQ: Multiband graphical equalizer implemented using
848 L_Multivoice Chorus: Implementation of a Multivoice chorus algorithm,
849 using a sync based noise interpolation method to
850 produce a modulation law making it possible to
851 have many voices without the metallic, artificial
853 #L_Nonbandlimited single-sample impulses (Frequency; Control):
854 L_Pitch Scaler: Pitch shifter implementation that scales the
855 harmonics appropriately with the base frequencies.
856 Pitch shift: Uses FFT to try to change the pitch without
857 changing the duration.
858 L_Plate reverb: Physical model of a steel plate reverb. It uses 8
859 linear waveguides to model the plate.
860 L_Pointer cast distortion: Distortion is created by treating the floating
861 point repesentation of the input signal as a 0.32 1's
862 complement fixed point integer. Not musical but still
863 recognizable. Makes interesting noises.
864 L_Rate shifter: Stretches or compresses the input with a ringbuffer.
865 Remove Gaps: Remove silent gap (below DB threshold) which
866 persist for more than the time limit.
867 ResampleRT: Allows you to convert an audio file from one
868 sample rate to another.
869 L_Retro Flanger: Model of someone flanging the input. Models the
870 tape saturation effects and frequency smear of a
871 manual flanger. Results are distorted, but more
872 subtle flanger sound than from a digital flanger.
873 Reverb: Reflections of sound to add depth and fullness.
874 Simulates creation of a large number of reflections
875 (lots of walls) which build up and then decay.
876 L_Reverse Delay (5s max): A reverse delay.
877 Reverse audio: Play the audio backwards.
878 L_Ringmod with LFO: Simple ring modulator and LFO.
879 L_Ringmod with two inputs: Simple 2 input ring modulator.
880 L_SC1: High quality RMS compressor for musical work.
881 L_SC2: Compressor with sidechain.
882 L_SC3: Stereo compressor with sidechain input.
883 L_SC4: Stereo compressor with variable envelope follower
884 for RMS / peak behavior.
885 L_SC4 mono: Mono compressor with variable envelope follower
886 for RMS / peak behavior.
887 L_SE4: Stereo expander with variable envelope follower for
889 L_Signal sifter: Sorts and mixes blocks of the input signal to give a
890 bumpy ramp effect. Can produce interesting noises.
891 L_Simple amplifier: Controls the gain of the input signal in dB's.
892 #L_Simple delay line, cubic spline interpolation:
893 #L_Simple delay line, linear interpolation:
894 #L_Simple delay line, noninterpolating:
895 L_Sine + cosine oscillator: Simple oscillator that outputs sinewaves
896 with a 90 degree phase shift between them.
897 L_Single band parametric: A single band of a parametric filter.
898 L_Sinus wavewrapper: Produces unusual distortion, for amp like tone.
900 SoundLevel: Displays the Max/RMS sound level in decibels.
901 Spectrogram: Visual representation of the sound levels at
902 specified frequencies as they vary with time.
903 L_State Variable Filter: Oversampled state variable filter with tweaks.
904 L_Step Demuxer: Inputs up to 8 signals & switches between them on
905 output when the signal on the clock input goes high.
906 L_Surround matrix encoder: Allows you to encode 4 channels of sound into
907 a stereo compatible stream that will be decoded by
908 a Dolby1 Surround/Pro-Logic decoder into Left, Right,
909 Center and Surround signals.
910 Synthesizer: Generate synthesizer sounds; to set key data, turn
911 on Generate keyframes while tweeking.
912 L_Tape Delay Simulation: Models the tape motion and some smear effect.
913 Time Stretch RT: Change the speed of an audio signal without
915 Tremolo: Applies a tremolo effect to the audio.
916 #L_Transient mangler:
917 #L_Triple band parametric with shelves:
919 L_Valve saturation: Model of valve (tube) distortion, lacking some of
920 the harmonics you would get in a real tube amp.
921 L_Vocoder: A category of voice codec that analyzes and
922 synthesizes the human voice signal for audio data
923 compression, multiplexing, voice encryption, voice
925 L_VyNil (Vinyl Effect): Sounds like it is being played from a record.
926 L_Wave Terrain Oscillator: x and y move the cursor around on a 2D
927 landscape wavetable used to generate the output.
928 L_Wave shaper: Reshapes the wave by an exponential function,
929 L_z-1: Implements the z-1 function - a single sample delay.
931 # LV2 Calf Audio Plugins
933 L2_Calf Analyzer: Has a frequency domain display and a goniometer.
934 L2_Calf Bass Enhancer: Harmonics for fattening the lower end.
935 L2_Calf Compensation Delay Line: A metric based delay to compensate for
936 differing positions of microphones or speakers.
937 L2_Calf Compressor: Smooth sounding dynamic compressor with varied
939 L2_Calf Crusher: Lets you crush the signal by reducing bit resolution.
940 L2_Calf Deesser: An optimized filter stage in the sidechain gives you
941 good control over dynamic highs.
942 L2_Calf Emphasis: Adds/subtracts different frequency response curves
943 to create standard compliant material for different media.
944 L2_Calf Envelope Filter: A filter following the envelope of a signal.
945 L2_Calf Equalizer 12 Band: Filter Equalizer providing specialized
946 tools for everyday signal processing.
947 L2_Calf Equalizer 30 Band: Uses different filters for manipulations
949 L2_Calf Equalizer 5 Band: Filter Equalizer providing specialized
950 tools for everyday signal processing.
951 L2_Calf Equalizer 8 Band: Filter Equalizer providing specialized
952 tools for everyday signal processing.
953 L2_Calf Exciter: Filtered distortion to add brilliance to your tracks.
954 L2_Calf Filter: Selectable 12dB/24dB/36dB rolloff, lowpass or highpass
955 with inertia/smoothing for cutoff for more analog sound.
956 L2_Calf Filterclavier: Controllable via MIDI and follows Note-On
957 signals with its frequency settings.
958 L2_Calf Flanger: Simple stereo flanger with linear interpolation.
959 L2_Calf Fluidsynth: Implementation of a Fluidsynth SF2 sample player.
960 L2_Calf Gate: Solid based noise gate.
961 L2_Calf Haas Stereo Enhancer: Widens your stereo material via a simple
963 L2_Calf Limiter: Uses lookahead technology to smooth the gain reduction
964 process while preventing signals from rising above a threshold.
965 L2_Calf Mono Compressor: Single banded compressor.
966 L2_Calf Mono Input: Useful functions to deal with split processes like
967 phase inversion and balance.
968 L2_Calf Monosynth: Simple monophonic synthesizer useful for synth
970 L2_Calf Multi Chorus: Multi-tape stereo chorus with adjustable number
972 L2_Calf Multiband Compressor: Based on Thor's compressions routine; 4
973 channels with separate compression stages increases loudness.
974 L2_Calf Multiband Gate: Flexible 4 channels with separate gate stages.
975 L2_Calf Multiband Limiter: Brings presence, punch, and loudness to
977 L2_Calf Organ: An organ synthesizer which produces different sounds.
978 L2_Calf Phaser: Basic stereo phaser with all typical settings.
979 L2_Calf Pulsator: In between an autopanner and a tremolo; also produces
980 funny stereo effects.
981 L2_Calf Reverb: Simple reverb with basic controls and neutral sound.
982 L2_Calf Reverse Delay: Reverses the input signal while feeding the
983 delay buffer resulting in a reversed sound effect.
984 L2_Calf Ring Modulator: Extends the typical ring modulation by 2 LFO.
985 L2_Calf Rotary Speaker: Morphs between slow/fast mode when switched
986 using MIDI, control ports, or automation.
987 L2_Calf Saturator: Universal distortion tool; can act as guitar
988 distortion or harmonics generator.
989 L2_Calf Sidechain Compressor: Based on Thor's compression routine; a
990 universal tool for any problem concerning sound dynamics.
991 L2_Calf Sidechain Gate: Precise gating, especially in drum recordings.
992 L2_Calf Sidechain Limiter: Acts like the multiband limiter but provides
993 an additional stereo channel to feed material.
994 L2_Calf Stereo Tools: Toolbox for handling stereo signals; can change
995 M/S microphone signals to L/R and vice versa.
996 L2_Calf Tape Simulator: Modifies signals as if they were recorded on
997 a tape machine. Simulates aspects of magnetical recordings.
998 L2_Calf Transient Designer: Used to modify the envelope of percussive
999 signals like drum sounds or percussion instruments.
1000 L2_Calf Vintage Delay: Simple simulation of tape echo with a filter
1001 in a feedback loop and BPM-based time setting.
1002 L2_Calf Vocoder: Modulates the frequency response of a carrier signal
1003 by measuring response of a modulator signal in realtime.
1004 L2_Calf Wavetable: Synthesizer based on predefined wavetables with ADSR
1006 L2_Calf X-Over 2 Band: Flexible way to split a signal in different
1007 frequency bands for feeding dedicated speaker setups.
1008 L2_Calf X-Over 3 Band: Flexible way to split a signal in different
1009 frequency bands for feeding dedicated speaker setups.
1010 L2_Calf X-Over 4 Band: Flexible way to split a signal in different
1011 frequency bands for feeding dedicated speaker setups.
1013 #L2_Example MIDI Gate
1014 #L2_Example Metrobome
1017 # Transitions - Audio and Video
1019 Crossfade: Creates a smooth transition from one audio source
1020 edit to another. The crossfade has the first
1021 source fade out while the second fades in.
1022 BandSlide: Bands slide across video to see the image slide.
1023 BandWipe: Bands wipe across the video to see the mask slides.
1024 Dissolve: A soft dissolve transition between two video
1025 segments. The left segment turns more transparent
1026 while at the same time the right segment
1027 materializes into place.
1028 Flash: Video flashes when transitioning between segments.
1029 IrisSquare: Video switches segments via a small rectangular
1030 view that gradually grows to full size.
1031 Shape Wipe: Wipe a specific shape across the video. Available
1032 shapes are: Butterfly, burst, circle-s, clock, cloud-s,
1033 cross-s, diagonal-s, diamond-s, door-s, gravity,
1034 heart, linear-s, Plasma, specks, spiral, tile-s, and
1036 Slide: Image slides into view - can set: Left/Right/In/Out.
1037 Wipe: Wipe the image across screen starting left or right.
1038 Zoom: Zoom out video at X/Y magnification for X seconds.