-
- if(point) {
- x->update(point->x);
- y->update(point->y);
- }
-
- if(mask) {
- int k = mwindow->edl->session->cwindow_mask;
- update_buttons(keyframe, k);
- feather->update(autos->get_feather(position_i, k, PLAY_FORWARD));
- fade->update(autos->get_fader(position_i, k, PLAY_FORWARD));
- apply_before_plugins->update(keyframe->apply_before_plugins);
- disable_opengl_masking->update(keyframe->disable_opengl_masking);
- }
+ feather->update(autos->get_feather(position_i, k, PLAY_FORWARD));
+ fade->update(autos->get_fader(position_i, k, PLAY_FORWARD));