ArrayList<Indexable*> new_assets;
new_assets.append(indexable);
Track *track = edl->tracks->last;
- load_assets(&new_assets, position, LOADMODE_NEW_TRACKS, 0, 0, 0, 0, 0, 0);
+ load_assets(&new_assets, position, LOADMODE_NEW_TRACKS, 0, 0, 0, 0, 0, 1);
track = !track ? edl->tracks->first : track->next;
Mixer *mixer = 0;
ZWindow *zwindow = get_mixer(mixer);
gui->unlock_window();
init_brender();
- cwindow->gui->lock_window("MWindow::update_project 1");
cwindow->update(0, 0, 1, 1, 1);
- cwindow->gui->unlock_window();
if(debug) PRINT_TRACE