MWindow *mwindow;
};
+class ConfirmRefWindow : public BC_Window
+{
+public:
+ ConfirmRefWindow(MWindow *mwindow, char *path,
+ int px, int py, int cw, int ch);
+ ~ConfirmRefWindow();
+ void create_objects();
+
+ MWindow *mwindow;
+ const char *path;
+};
+
class MWindow : public Thread
{
// Total horizontal pixels in timeline
int get_tracks_width();
// session stack
- void stack_push(EDL *edl, Indexable *idxbl, Edit *edit=0);
+ void stack_push(EDL *edl, Indexable *idxbl);
void stack_pop();
int save(EDL *edl, char *filename, int stat);
int save(int save_as);
void start_mixer();
int select_zwindow(ZWindow *zwindow);
void tile_mixers();
+ int masters_to_mixers();
+ void mix_masters();
void set_gang_tracks(int v);
int load_filenames(ArrayList<char*> *filenames,
int load_mode = LOADMODE_REPLACE,
void toggle_projector_xyz();
double get_position();
void set_position(double position);
+ double get_timecode_offset();
+ void set_timecode_offset(double offset);
+ void align_timecodes();
// seek to labels
// shift_down must be passed by the caller because different windows call
// in the clipboard.
int paste_default_keyframe();
int clear_default_keyframe();
+ void create_keyframes(int mask, int mode);
FloatAuto* get_float_auto(PatchGUI *patch,int idx);
IntAuto* get_int_auto(PatchGUI *patch,int idx);