// Copy of main preferences
Preferences *preferences;
- int transport_stop();
+ int put_command(TransportCommand *command, int reset);
+ int transport_stop(int wait_tracking);
int transport_command(int command, int change_type=CHANGE_NONE,
EDL *new_edl=0, int use_inout=0);
Condition *input_lock, *output_lock;
-// active command
+// active command, stop command
TransportCommand *command, *stop_command;
- TransportCommand *curr_command, *next_command;
+// next command under construction, last sent command
+ TransportCommand *next_command, *sent_command;
// Render engine
RenderEngine *render_engine;
int done;
int is_playing_back;
+ int send_active;
// General purpose debugging register
int debug;