#include "scopewindow.inc"
#include "theme.inc"
+enum {
+ SCOPE_HISTOGRAM, SCOPE_HISTOGRAM_RGB,
+ SCOPE_WAVEFORM, SCOPE_WAVEFORM_RGB, SCOPE_WAVEFORM_PLY,
+ SCOPE_VECTORSCOPE,
+};
// Number of divisions in histogram.
// 65536 + min and max range to speed up the tabulation
#define MIN_SCOPE_H yS(320)
-
#define WAVEFORM_DIVISIONS 12
#define VECTORSCOPE_DIVISIONS 11
{
public:
ScopeUnit(ScopeGUI *gui, ScopeEngine *server);
- void draw_point(unsigned char **rows,
- int x,
- int y,
- int r,
- int g,
- int b);
void process_package(LoadPackage *package);
int bins[HIST_SECTIONS][TOTAL_BINS];
ScopeGUI *gui;
class ScopePanel : public BC_SubWindow
{
public:
- ScopePanel(ScopeGUI *gui,
- int x,
- int y,
- int w,
- int h);
+ ScopePanel(ScopeGUI *gui, int x, int y, int w, int h);
void create_objects();
virtual void update_point(int x, int y);
virtual void draw_point();
class ScopeWaveform : public ScopePanel
{
public:
- ScopeWaveform(ScopeGUI *gui,
- int x,
- int y,
- int w,
- int h);
+ ScopeWaveform(ScopeGUI *gui, int x, int y, int w, int h);
virtual void update_point(int x, int y);
virtual void draw_point();
virtual void clear_point();
class ScopeVectorscope : public ScopePanel
{
public:
- ScopeVectorscope(ScopeGUI *gui,
- int x,
- int y,
- int w,
- int h);
+ ScopeVectorscope(ScopeGUI *gui, int x, int y, int w, int h);
virtual void update_point(int x, int y);
virtual void draw_point();
virtual void clear_point();
class ScopeHistogram : public ScopePanel
{
public:
- ScopeHistogram(ScopeGUI *gui,
- int x,
- int y,
- int w,
- int h);
+ ScopeHistogram(ScopeGUI *gui, int x, int y, int w, int h);
void clear_point();
void update_point(int x, int y);
void draw_point();
int drag_x;
};
-class ScopeToggle : public BC_Toggle
+
+class ScopeScopesOn : public BC_MenuItem
{
public:
- ScopeToggle(ScopeGUI *gui,
- int x,
- int y,
- int *value);
- static VFrame** get_image_set(ScopeGUI *gui, int *value);
+ ScopeScopesOn(ScopeMenu *scope_menu, const char *text, int id);
int handle_event();
+
+ ScopeMenu *scope_menu;
+ int id;
+};
+
+class ScopeMenu : public BC_PopupMenu
+{
+public:
+ ScopeMenu(ScopeGUI *gui, int x, int y);
+ void create_objects();
+ void update_toggles();
+
ScopeGUI *gui;
- int *value;
+ ScopeScopesOn *hist_on;
+ ScopeScopesOn *hist_rgb_on;
+ ScopeScopesOn *wave_on;
+ ScopeScopesOn *wave_rgb_on;
+ ScopeScopesOn *wave_ply_on;
+ ScopeScopesOn *vect_on;
};
+class ScopeWaveDial : public BC_FPot
+{
+public:
+ ScopeWaveDial(ScopeGUI *gui, int x, int y);
+ int handle_event();
+ ScopeGUI *gui;
+};
+
+class ScopeVectDial : public BC_FPot
+{
+public:
+ ScopeVectDial(ScopeGUI *gui, int x, int y);
+ int handle_event();
+ ScopeGUI *gui;
+};
class ScopeGUI : public PluginClientWindow
{
public:
- ScopeGUI(Theme *theme,
- int x,
- int y,
- int w,
- int h,
- int cpus);
- ScopeGUI(PluginClient *plugin,
- int w,
- int h);
+ ScopeGUI(Theme *theme, int x, int y, int w, int h, int cpus);
+ ScopeGUI(PluginClient *plugin, int w, int h);
virtual ~ScopeGUI();
void reset();
void create_panels();
virtual int resize_event(int w, int h);
virtual int translation_event();
+ virtual void update_scope() {}
// Called for user storage when toggles change
virtual void toggle_event();
// update toggles
void update_toggles();
void calculate_sizes(int w, int h);
- void allocate_bitmaps();
+ void allocate_vframes();
void draw_overlays(int overlays, int borders, int flush);
void process(VFrame *output_frame);
void draw(int flash, int flush);
void clear_points(int flash);
-
Theme *theme;
VFrame *output_frame;
ScopeEngine *engine;
- BC_Bitmap *waveform_bitmap;
- BC_Bitmap *vector_bitmap;
+ VFrame *waveform_vframe;
+ VFrame *vector_vframe;
ScopeHistogram *histogram;
ScopeWaveform *waveform;
ScopeVectorscope *vectorscope;
- ScopeToggle *hist_parade_on;
- ScopeToggle *hist_on;
- ScopeToggle *waveform_parade_on;
- ScopeToggle *waveform_on;
- ScopeToggle *vector_on;
+ ScopeMenu *scope_menu;
+ ScopeWaveDial *wave_dial;
+ ScopeVectDial *vect_dial;
BC_Title *value_text;
int x, y, w, h;
int vector_x, vector_y, vector_w, vector_h;
int wave_x, wave_y, wave_w, wave_h;
int hist_x, hist_y, hist_w, hist_h;
+ float wdial, vdial;
int cpus;
int use_hist, use_wave, use_vector;
int frame_w;
};
-
-
-
#endif
-
-
-