BlurWindow::BlurWindow(BlurMain *client)
: PluginClientWindow(client,
- 200,
- 330,
- 200,
- 330,
+ xS(210),
+ yS(360),
+ xS(210),
+ yS(360),
0)
{
this->client = client;
void BlurWindow::create_objects()
{
- int x = 10, y = 10;
+ int xs10 = xS(10);
+ int ys10 = yS(10), ys20 = yS(20), ys30 = yS(30), ys35 = yS(35), ys40 = yS(40);
+ int x = xs10, y = ys10;
BC_Title *title;
add_subwindow(new BC_Title(x, y, _("Blur")));
- y += 20;
+ y += ys20;
add_subwindow(horizontal = new BlurHorizontal(client, this, x, y));
- y += 30;
+ y += ys30;
add_subwindow(vertical = new BlurVertical(client, this, x, y));
- y += 35;
+ y += ys35;
add_subwindow(title = new BC_Title(x, y, _("Radius:")));
- y += title->get_h() + 10;
+ y += title->get_h() + ys10;
add_subwindow(radius = new BlurRadius(client, this, x, y));
- add_subwindow(radius_text = new BlurRadiusText(client, this, x + radius->get_w() + 10, y, 100));
- y += radius->get_h() + 10;
+ add_subwindow(radius_text = new BlurRadiusText(client, this, x + radius->get_w() + xs10, y, 100));
+ y += radius->get_h() + ys10;
add_subwindow(a_key = new BlurAKey(client, x, y));
- y += 30;
+ y += ys30;
add_subwindow(a = new BlurA(client, x, y));
- y += 30;
+ y += ys30;
add_subwindow(r = new BlurR(client, x, y));
- y += 30;
+ y += ys30;
add_subwindow(g = new BlurG(client, x, y));
- y += 30;
+ y += ys30;
add_subwindow(b = new BlurB(client, x, y));
+ y += ys40;
+ add_subwindow(reset = new BlurReset(client, this, x, y));
show_window();
flush();
}
+// for Reset button
+void BlurWindow::update()
+{
+ horizontal->update(client->config.horizontal);
+ vertical->update(client->config.vertical);
+ radius->update(client->config.radius);
+ radius_text->update((int64_t)client->config.radius);
+ a_key->update(client->config.a_key);
+ a->update(client->config.a);
+ r->update(client->config.r);
+ g->update(client->config.g);
+ b->update(client->config.b);
+}
+
+
BlurRadius::BlurRadius(BlurMain *client, BlurWindow *gui, int x, int y)
: BC_IPot(x,
y,
return 1;
}
-
+BlurReset::BlurReset(BlurMain *client, BlurWindow *window, int x, int y)
+ : BC_GenericButton(x, y, _("Reset"))
+{
+ this->client = client;
+ this->window = window;
+}
+BlurReset::~BlurReset()
+{
+}
+int BlurReset::handle_event()
+{
+ client->config.reset();
+ window->update();
+ client->send_configure_change();
+ return 1;
+}