#include "clip.h"
#include "bchash.h"
#include "filexml.h"
+#include "huesaturation.h"
#include "guicast.h"
#include "language.h"
#include "loadbalance.h"
#include <string.h>
-class HueEffect;
-
-#define MINHUE -180
-#define MAXHUE 180
-#define MINSATURATION -100
-#define MAXSATURATION 100
-#define MINVALUE -100
-#define MAXVALUE 100
-
-
-
-
-
-
-class HueConfig
-{
-public:
- HueConfig();
-
- void copy_from(HueConfig &src);
- int equivalent(HueConfig &src);
- void interpolate(HueConfig &prev,
- HueConfig &next,
- long prev_frame,
- long next_frame,
- long current_frame);
- float hue, saturation, value;
-};
-
-class HueSlider : public BC_FSlider
-{
-public:
- HueSlider(HueEffect *plugin, int x, int y, int w);
- int handle_event();
- HueEffect *plugin;
-};
-
-class SaturationSlider : public BC_FSlider
-{
-public:
- SaturationSlider(HueEffect *plugin, int x, int y, int w);
- int handle_event();
- char* get_caption();
- HueEffect *plugin;
- char string[BCTEXTLEN];
-};
-
-class ValueSlider : public BC_FSlider
-{
-public:
- ValueSlider(HueEffect *plugin, int x, int y, int w);
- int handle_event();
- char* get_caption();
- HueEffect *plugin;
- char string[BCTEXTLEN];
-};
-
-class HueWindow : public PluginClientWindow
-{
-public:
- HueWindow(HueEffect *plugin);
- void create_objects();
- HueEffect *plugin;
- HueSlider *hue;
- SaturationSlider *saturation;
- ValueSlider *value;
-};
+REGISTER_PLUGIN(HueEffect)
-class HueEngine : public LoadServer
-{
-public:
- HueEngine(HueEffect *plugin, int cpus);
- void init_packages();
- LoadClient* new_client();
- LoadPackage* new_package();
- HueEffect *plugin;
-};
-class HuePackage : public LoadPackage
-{
-public:
- HuePackage();
- int row1, row2;
-};
-class HueUnit : public LoadClient
-{
-public:
- HueUnit(HueEffect *plugin, HueEngine *server);
- void process_package(LoadPackage *package);
- HueEffect *plugin;
-};
-class HueEffect : public PluginVClient
+HueConfig::HueConfig()
{
-public:
- HueEffect(PluginServer *server);
- ~HueEffect();
-
-
- PLUGIN_CLASS_MEMBERS(HueConfig);
- int process_buffer(VFrame *frame,
- int64_t start_position,
- double frame_rate);
- int is_realtime();
- void save_data(KeyFrame *keyframe);
- void read_data(KeyFrame *keyframe);
- void update_gui();
- int handle_opengl();
-
- VFrame *input, *output;
- HueEngine *engine;
-};
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+ reset();
+}
-HueConfig::HueConfig()
+void HueConfig::reset()
{
hue = saturation = value = 0;
}
}
-
+HueReset::HueReset(HueEffect *plugin, HueWindow *gui, int x, int y)
+ : BC_GenericButton(x, y, _("Reset"))
+{
+ this->plugin = plugin;
+ this->gui = gui;
+}
+HueReset::~HueReset()
+{
+}
+int HueReset::handle_event()
+{
+ plugin->config.reset();
+ gui->update();
+ plugin->send_configure_change();
+ return 1;
+}
HueWindow::HueWindow(HueEffect *plugin)
- : PluginClientWindow(plugin, 345, 100, 345, 100, 0)
+ : PluginClientWindow(plugin, 345, 145, 345, 145, 0)
{
this->plugin = plugin;
}
y += 30;
add_subwindow(new BC_Title(x, y, _("Value:")));
add_subwindow(value = new ValueSlider(plugin, x1, y, 200));
+ y += 40;
+ add_subwindow(reset = new HueReset(plugin, this, x, y));
show_window();
flush();
}
-
+// for Reset button
+void HueWindow::update()
+{
+ hue->update(plugin->config.hue);
+ saturation->update(plugin->config.saturation);
+ value->update(plugin->config.value);
+}
-REGISTER_PLUGIN(HueEffect)
HueEffect::HueEffect(PluginServer *server)