#include "bccolors.h"
#include "playback3d.h"
#include "pluginvclient.h"
+#include "theme.h"
#include "vframe.h"
#include <stdint.h>
HueConfig::HueConfig()
{
- reset();
+ reset(RESET_ALL);
}
-void HueConfig::reset()
+void HueConfig::reset(int clear)
{
- hue = saturation = value = 0;
+ switch(clear) {
+ case RESET_HUV : hue = 0;
+ break;
+ case RESET_SAT : saturation = 0;
+ break;
+ case RESET_VAL : value = 0;
+ break;
+ case RESET_ALL :
+ default:
+ hue = saturation = value = 0;
+ break;
+ }
}
void HueConfig::copy_from(HueConfig &src)
+/* SATURATION VALUES
+ saturation is stored from -100.00 to +100.00
+ saturation_slider goes from -100.00 to +100.00
+ saturation_caption goes from 0.000 to +2.000 (clear to +1.000)
+ saturation_text goes from -100.00 to +100.00
+*/
+/* VALUE VALUES
+ value is stored from -100.00 to +100.00
+ value_slider goes from -100.00 to +100.00
+ value_caption goes from 0.000 to +2.000 (clear to +1.000)
+ value_text goes from -100.00 to +100.00
+*/
+
+HueText::HueText(HueEffect *plugin, HueWindow *gui, int x, int y)
+ : BC_TumbleTextBox(gui, plugin->config.hue,
+ (float)MINHUE, (float)MAXHUE, x, y, xS(60), 2)
+{
+ this->gui = gui;
+ this->plugin = plugin;
+ set_increment(0.01);
+}
+
+HueText::~HueText()
+{
+}
+int HueText::handle_event()
+{
+ float min = MINHUE, max = MAXHUE;
+ float output = atof(get_text());
+ if(output > max) output = max;
+ if(output < min) output = min;
+ plugin->config.hue = output;
+ gui->hue_slider->update(plugin->config.hue);
+ plugin->send_configure_change();
+ return 1;
+}
-HueSlider::HueSlider(HueEffect *plugin, int x, int y, int w)
- : BC_FSlider(x,
- y,
- 0,
- w,
- w,
- (float)MINHUE,
- (float)MAXHUE,
- plugin->config.hue)
+HueSlider::HueSlider(HueEffect *plugin, HueWindow *gui, int x, int y, int w)
+ : BC_FSlider(x, y, 0, w, w,
+ (float)MINHUE, (float)MAXHUE,
+ plugin->config.hue)
{
this->plugin = plugin;
+ this->gui = gui;
+ enable_show_value(0); // Hide caption
}
int HueSlider::handle_event()
{
plugin->config.hue = get_value();
+ gui->hue_text->update(plugin->config.hue);
plugin->send_configure_change();
return 1;
}
+SaturationText::SaturationText(HueEffect *plugin, HueWindow *gui, int x, int y)
+ : BC_TumbleTextBox(gui, plugin->config.saturation,
+ (float)MINSATURATION, (float)MAXSATURATION, x, y, xS(60), 2)
+{
+ this->gui = gui;
+ this->plugin = plugin;
+ set_increment(0.01);
+}
+SaturationText::~SaturationText()
+{
+}
+int SaturationText::handle_event()
+{
+ float min = MINSATURATION, max = MAXSATURATION;
+ float output = atof(get_text());
+ if(output > max) output = max;
+ if(output < min) output = min;
+ plugin->config.saturation = output;
+ gui->sat_slider->update(plugin->config.saturation);
+ plugin->send_configure_change();
+ return 1;
+}
-
-
-SaturationSlider::SaturationSlider(HueEffect *plugin, int x, int y, int w)
- : BC_FSlider(x,
- y,
- 0,
- w,
- w,
- (float)MINSATURATION,
- (float)MAXSATURATION,
- plugin->config.saturation)
+SaturationSlider::SaturationSlider(HueEffect *plugin, HueWindow *gui, int x, int y, int w)
+ : BC_FSlider(x, y, 0, w, w,
+ (float)MINSATURATION, (float)MAXSATURATION,
+ plugin->config.saturation)
{
this->plugin = plugin;
+ this->gui = gui;
+ enable_show_value(0); // Hide caption
}
int SaturationSlider::handle_event()
{
plugin->config.saturation = get_value();
+ gui->sat_text->update(plugin->config.saturation);
plugin->send_configure_change();
return 1;
}
char* SaturationSlider::get_caption()
{
float fraction = ((float)plugin->config.saturation - MINSATURATION) /
- MAXSATURATION;;
+ MAXSATURATION;
sprintf(string, "%0.4f", fraction);
return string;
}
+ValueText::ValueText(HueEffect *plugin, HueWindow *gui, int x, int y)
+ : BC_TumbleTextBox(gui, plugin->config.value,
+ (float)MINVALUE, (float)MAXVALUE, x, y, xS(60), 2)
+{
+ this->gui = gui;
+ this->plugin = plugin;
+ set_increment(0.01);
+}
+ValueText::~ValueText()
+{
+}
+int ValueText::handle_event()
+{
+ float min = MINVALUE, max = MAXVALUE;
+ float output = atof(get_text());
+ if(output > max) output = max;
+ if(output < min) output = min;
+ plugin->config.value = output;
+ gui->value_slider->update(plugin->config.value);
+ plugin->send_configure_change();
+ return 1;
+}
-
-
-ValueSlider::ValueSlider(HueEffect *plugin, int x, int y, int w)
- : BC_FSlider(x,
- y,
- 0,
- w,
- w,
- (float)MINVALUE,
- (float)MAXVALUE,
- plugin->config.value)
+ValueSlider::ValueSlider(HueEffect *plugin, HueWindow *gui, int x, int y, int w)
+ : BC_FSlider(x, y, 0, w, w,
+ (float)MINVALUE, (float)MAXVALUE,
+ plugin->config.value)
{
this->plugin = plugin;
+ this->gui = gui;
+ enable_show_value(0); // Hide caption
}
int ValueSlider::handle_event()
{
plugin->config.value = get_value();
+ gui->value_text->update(plugin->config.value);
plugin->send_configure_change();
return 1;
}
}
int HueReset::handle_event()
{
- plugin->config.reset();
- gui->update();
+ plugin->config.reset(RESET_ALL); // clear=0 ==> reset all
+ gui->update_gui(RESET_ALL);
+ plugin->send_configure_change();
+ return 1;
+}
+
+
+HueClr::HueClr(HueEffect *plugin, HueWindow *gui, int x, int y, int clear)
+ : BC_Button(x, y, plugin->get_theme()->get_image_set("reset_button"))
+{
+ this->plugin = plugin;
+ this->gui = gui;
+ this->clear = clear;
+}
+HueClr::~HueClr()
+{
+}
+int HueClr::handle_event()
+{
+ // clear==1 ==> Hue
+ // clear==2 ==> Saturation
+ // clear==3 ==> Value
+ plugin->config.reset(clear);
+ gui->update_gui(clear);
plugin->send_configure_change();
return 1;
}
HueWindow::HueWindow(HueEffect *plugin)
- : PluginClientWindow(plugin, 345, 145, 345, 145, 0)
+ : PluginClientWindow(plugin, xS(420), yS(160), xS(420), yS(160), 0)
{
this->plugin = plugin;
}
void HueWindow::create_objects()
{
- int x = 10, y = 10, x1 = 100;
+ int xs10 = xS(10), xs200 = xS(200);
+ int ys10 = yS(10), ys30 = yS(30), ys40 = yS(40);
+ int x = xs10, y = ys10;
+ int x2 = xS(80), x3 = xS(180);
+ int clr_x = get_w()-x - xS(22); // note: clrBtn_w = 22
+
+ BC_Bar *bar;
+
+// Hue
+ y += ys10;
add_subwindow(new BC_Title(x, y, _("Hue:")));
- add_subwindow(hue = new HueSlider(plugin, x1, y, 200));
- y += 30;
+ hue_text = new HueText(plugin, this, (x + x2), y);
+ hue_text->create_objects();
+ add_subwindow(hue_slider = new HueSlider(plugin, this, x3, y, xs200));
+ clr_x = x3 + hue_slider->get_w() + x;
+ add_subwindow(hue_clr = new HueClr(plugin, this, clr_x, y, RESET_HUV));
+ y += ys30;
+
+// Saturation
add_subwindow(new BC_Title(x, y, _("Saturation:")));
- add_subwindow(saturation = new SaturationSlider(plugin, x1, y, 200));
- y += 30;
+ sat_text = new SaturationText(plugin, this, (x + x2), y);
+ sat_text->create_objects();
+ add_subwindow(sat_slider = new SaturationSlider(plugin, this, x3, y, xs200));
+ add_subwindow(sat_clr = new HueClr(plugin, this, clr_x, y, RESET_SAT));
+ y += ys30;
+
+// Value
add_subwindow(new BC_Title(x, y, _("Value:")));
- add_subwindow(value = new ValueSlider(plugin, x1, y, 200));
- y += 40;
+ value_text = new ValueText(plugin, this, (x + x2), y);
+ value_text->create_objects();
+ add_subwindow(value_slider = new ValueSlider(plugin, this, x3, y, xs200));
+ add_subwindow(value_clr = new HueClr(plugin, this, clr_x, y, RESET_VAL));
+ y += ys40;
+
+// Reset section
+ add_subwindow(bar = new BC_Bar(x, y, get_w()-2*x));
+ y += ys10;
add_subwindow(reset = new HueReset(plugin, this, x, y));
show_window();
flush();
// for Reset button
-void HueWindow::update()
+void HueWindow::update_gui(int clear)
{
- hue->update(plugin->config.hue);
- saturation->update(plugin->config.saturation);
- value->update(plugin->config.value);
+ switch(clear) {
+ case RESET_HUV :
+ hue_text->update(plugin->config.hue);
+ hue_slider->update(plugin->config.hue);
+ break;
+ case RESET_SAT :
+ sat_text->update(plugin->config.saturation);
+ sat_slider->update(plugin->config.saturation);
+ break;
+ case RESET_VAL :
+ value_text->update(plugin->config.value);
+ value_slider->update(plugin->config.value);
+ break;
+ case RESET_ALL :
+ default:
+ hue_text->update(plugin->config.hue);
+ hue_slider->update(plugin->config.hue);
+ sat_text->update(plugin->config.saturation);
+ sat_slider->update(plugin->config.saturation);
+ value_text->update(plugin->config.value);
+ value_slider->update(plugin->config.value);
+ break;
+ }
}
{
((HueWindow*)thread->window)->lock_window();
load_configuration();
- ((HueWindow*)thread->window)->hue->update(config.hue);
- ((HueWindow*)thread->window)->saturation->update(config.saturation);
- ((HueWindow*)thread->window)->value->update(config.value);
+ ((HueWindow*)thread->window)->hue_text->update(config.hue);
+ ((HueWindow*)thread->window)->hue_slider->update(config.hue);
+ ((HueWindow*)thread->window)->sat_text->update(config.saturation);
+ ((HueWindow*)thread->window)->sat_slider->update(config.saturation);
+ ((HueWindow*)thread->window)->value_text->update(config.value);
+ ((HueWindow*)thread->window)->value_slider->update(config.value);
((HueWindow*)thread->window)->unlock_window();
}
}