#include "bcdisplayinfo.h"
#include "clip.h"
#include "bchash.h"
+#include "edl.h"
#include "edlsession.h"
#include "filexml.h"
#include "guicast.h"
{
load_configuration();
- EDLSession* session = get_edlsession();
+ EDLSession* session = get_edl()->session;
int interpolation_type = session ? session->interpolation_type : NEAREST_NEIGHBOR;
int step = config.direction == OverlayConfig::BOTTOM_FIRST ? -1 : 1;