mwindow->edl->local_session->zoom_sample -
mwindow->edl->local_session->view_start[pane_number];
- FloatAutos *speed_autos = (FloatAutos *)edit->track->automation->autos[AUTOMATION_SPEED];
// samples in segment to draw relative to asset
- double asset_over_session = (double)source_samplerate / mwindow->edl->session->sample_rate;
- int64_t start_source = (pixmap->pixmap_x - virtual_edit_x + x) *
- mwindow->edl->local_session->zoom_sample + edit->startsource;
- int64_t start_speed = speed_autos->automation_integral(0, start_source, PLAY_FORWARD);
- int64_t start_asset = start_speed * asset_over_session;
- if( start_asset < 0 ) start_asset = 0;
- int64_t start_index = start_asset / index_state->index_zoom;
- int64_t end_source = (pixmap->pixmap_x - virtual_edit_x + x + w) *
- mwindow->edl->local_session->zoom_sample + edit->startsource;
- int64_t end_speed = speed_autos->automation_integral(0, end_source, PLAY_FORWARD);
- int64_t end_asset = end_speed * asset_over_session;
- if( end_asset < 0 ) end_asset = 0;
- int64_t end_index = end_asset / index_state->index_zoom;
+ FloatAutos *speed_autos = !edit->track->has_speed() ? 0 :
+ (FloatAutos *)edit->track->automation->autos[AUTOMATION_SPEED];
+ double project_zoom = mwindow->edl->local_session->zoom_sample;
+ int64_t edit_position = (x + pixmap->pixmap_x - virtual_edit_x) * project_zoom;
+ int64_t start_position = edit->startsource;
+ start_position += !speed_autos ? edit_position :
+ speed_autos->automation_integral(edit->startproject, edit_position, PLAY_FORWARD);
+ int64_t end_position = edit->startsource;
+ edit_position = (x + w + pixmap->pixmap_x - virtual_edit_x) * project_zoom;
+ end_position += !speed_autos ? edit_position :
+ speed_autos->automation_integral(edit->startproject, edit_position, PLAY_FORWARD);
+ double session_sample_rate = mwindow->edl->session->sample_rate;
+ double asset_over_session = (double)indexable->get_sample_rate() / session_sample_rate;
+ int64_t start_source = start_position * asset_over_session;
+ if( start_source < 0 ) start_source = 0;
+ int64_t start_index = start_source / index_state->index_zoom;
+ int64_t end_source = end_position * asset_over_session;
+ if( end_source < 0 ) end_source = 0;
+ int64_t end_index = end_source / index_state->index_zoom;
// start/length of index to read in floats
start_index *= 2; end_index *= 2;
// length of index available in floats
int first_frame = 1;
int zoom_y = mwindow->edl->local_session->zoom_y, zoom_y2 = zoom_y / 2;
int max_y = center_pixel + zoom_y2 - 1;
- int64_t pos_project = (pixmap->pixmap_x - virtual_edit_x + x) *
- mwindow->edl->local_session->zoom_sample + edit->startsource;
- int64_t pos_speed = speed_autos->automation_integral(0, pos_project, PLAY_FORWARD);
- int64_t pos_asset = pos_speed * asset_over_session;
- int64_t pos_index = pos_asset / index_state->index_zoom;
- int64_t i = 2 * pos_index - start_index;
+ edit_position = (x + pixmap->pixmap_x - virtual_edit_x) * project_zoom;
+ int64_t speed_position = edit->startsource;
+ speed_position += !speed_autos ? edit_position :
+ speed_autos->automation_integral(edit->startproject, edit_position, PLAY_FORWARD);
+ int64_t source_position = speed_position * asset_over_session;
+ int64_t index_position = source_position / index_state->index_zoom;
+ int64_t i = 2 * index_position - start_index;
CLAMP(i, 0, length_index);
SET_TRACE
float highsample = buffer[i]; ++i;
float lowsample = buffer[i]; ++i;
int x2 = x1 + x + 1;
- pos_project = (pixmap->pixmap_x - virtual_edit_x + x2) *
- mwindow->edl->local_session->zoom_sample + edit->startsource;
- pos_speed = speed_autos->automation_integral(0, pos_project, PLAY_FORWARD);
- pos_asset = pos_speed * asset_over_session;
- pos_index = pos_asset / index_state->index_zoom;
- int64_t k = 2 * pos_index - start_index;
+ edit_position = (x2 + pixmap->pixmap_x - virtual_edit_x) * project_zoom;
+ int64_t speed_position = edit->startsource;
+ speed_position += !speed_autos ? edit_position :
+ speed_autos->automation_integral(edit->startproject, edit_position, PLAY_FORWARD);
+ source_position = speed_position * asset_over_session;
+ index_position = source_position / index_state->index_zoom;
+ int64_t k = 2 * index_position - start_index;
CLAMP(k, 0, length_index);
while( i < k ) {
highsample = MAX(highsample, buffer[i]); ++i;
-void ResourcePixmap::draw_audio_source(TrackCanvas *canvas,
- Edit *edit,
- int x,
- int w)
+void ResourcePixmap::draw_audio_source(TrackCanvas *canvas, Edit *edit, int x, int w)
{
w++;
Indexable *indexable = edit->get_source();
- FloatAutos *speed_autos = (FloatAutos *)edit->track->automation->autos[AUTOMATION_SPEED];
- double asset_over_session = (double)indexable->get_sample_rate() /
- mwindow->edl->session->sample_rate;
int center_pixel = mwindow->edl->local_session->zoom_track / 2;
if( mwindow->edl->session->show_titles )
center_pixel += mwindow->theme->get_image("title_bg_data")->get_h();
int64_t scale_y = mwindow->edl->local_session->zoom_y;
int y_max = center_pixel + scale_y / 2 - 1;
- int64_t start_source = (pixmap_x - edit_x + x) *
- mwindow->edl->local_session->zoom_sample + edit->startsource;
- int64_t start_speed = speed_autos->automation_integral(0, start_source, PLAY_FORWARD);
- int64_t start_asset = start_speed * asset_over_session;
- if( start_asset < 0 ) start_asset = 0;
- int64_t end_source = (pixmap_x - edit_x + x + w) *
- mwindow->edl->local_session->zoom_sample + edit->startsource;
- int64_t end_speed = speed_autos->automation_integral(0, end_source, PLAY_FORWARD);
- int64_t end_asset = end_speed * asset_over_session;
- if( end_asset < 0 ) end_asset = 0;
- int64_t total_source_samples = end_asset - start_asset;
- if( total_source_samples < 0 ) total_source_samples = 0;
+ double project_zoom = mwindow->edl->local_session->zoom_sample;
+ FloatAutos *speed_autos = !edit->track->has_speed() ? 0 :
+ (FloatAutos *)edit->track->automation->autos[AUTOMATION_SPEED];
+ int64_t edit_position = (x + pixmap_x - edit_x) * project_zoom;
+ int64_t start_position = edit->startsource;
+ start_position += !speed_autos ? edit_position :
+ speed_autos->automation_integral(edit->startproject, edit_position, PLAY_FORWARD);
+ int64_t end_position = edit->startsource;
+ edit_position = (x + w + pixmap_x - edit_x) * project_zoom;
+ end_position += !speed_autos ? edit_position :
+ speed_autos->automation_integral(edit->startproject, edit_position, PLAY_FORWARD);
+
+ double session_sample_rate = mwindow->edl->session->sample_rate;
+ double asset_over_session = (double)indexable->get_sample_rate() / session_sample_rate;
+ start_position *= asset_over_session;
+ end_position *= asset_over_session;
+ int sample_size = end_position - start_position;
+ if( sample_size < 0 ) sample_size = 0;
+ int source_samples = sample_size + 1;
// Single sample zoom
if( mwindow->edl->local_session->zoom_sample == 1 ) {
- Samples *buffer = new Samples(total_source_samples);
+ Samples *buffer = 0;
int result = 0;
canvas->set_color(mwindow->theme->audio_color);
return;
}
- source->set_audio_position(start_speed);
+ source->set_audio_position(start_position);
source->set_channel(edit->channel);
- result = source->read_samples(buffer, total_source_samples);
+ buffer = new Samples(source_samples);
+ result = source->read_samples(buffer, source_samples);
mwindow->audio_cache->check_in(edit->asset);
}
else {
mwindow->gui->render_engine->arm_command(&command);
}
- Samples *temp_buffer[MAX_CHANNELS];
- bzero(temp_buffer, MAX_CHANNELS * sizeof(double*));
- for( int i = 0; i < indexable->get_audio_channels(); i++ ) {
- temp_buffer[i] = new Samples(total_source_samples);
- }
-
if( mwindow->gui->render_engine->arender ) {
+ Samples *buffers[MAX_CHANNELS];
+ memset(buffers, 0, sizeof(buffers));
+ int nch = indexable->get_audio_channels(), ch = edit->channel;
+ for( int i=0; i<nch; ++i )
+ buffers[i] = new Samples(source_samples);
mwindow->gui->render_engine->arender->process_buffer(
- temp_buffer, total_source_samples, start_speed);
- memcpy(buffer->get_data(),
- temp_buffer[edit->channel]->get_data(),
- total_source_samples * sizeof(double));
- }
-
- for( int i = 0; i < indexable->get_audio_channels(); i++ ) {
- delete temp_buffer[i];
+ buffers, source_samples, start_position);
+ for( int i=0; i<nch; ++i )
+ if( i != ch ) delete buffers[i];
+ buffer = buffers[ch];
}
}
for( int x0=0; x0<w; ++x0 ) {
int x1 = x0 + x, x2 = x1 + 1;
- int64_t pos_project = (pixmap_x - edit_x + x2) *
- mwindow->edl->local_session->zoom_sample + edit->startsource;
- int64_t pos_speed = speed_autos->automation_integral(0, pos_project, PLAY_FORWARD);
- int j = (pos_speed - start_speed) * asset_over_session;
- CLAMP(j, 0, total_source_samples);
+ edit_position = (x1 + pixmap_x - edit_x) * project_zoom;
+ int64_t speed_position = edit->startsource;
+ speed_position += !speed_autos ? edit_position :
+ speed_autos->automation_integral(
+ edit->startproject, edit_position, PLAY_FORWARD);
+ int j = speed_position * asset_over_session - start_position;
+ CLAMP(j, 0, sample_size);
int y0 = y2;
y1 = center_pixel - samples[j] * scale_y / 2;
y2 = CLIP(y1, 0, y_max);
delete buffer;
}
else {
+ edit_position = (x + pixmap_x - edit_x) * project_zoom;
+ int64_t speed_position = edit->startsource;
+ speed_position += !speed_autos ? edit_position :
+ speed_autos->automation_integral(
+ edit->startproject, edit_position, PLAY_FORWARD);
+ int64_t next_position = asset_over_session * speed_position;
// Multiple sample zoom
- int first_pixel = 1;
- int prev_y1 = -1;
- int prev_y2 = y_max;
- int x2 = x + w;
-
+ int first_pixel = 1, prev_y1 = -1, prev_y2 = y_max;
canvas->set_color(mwindow->theme->audio_color);
-
- int64_t next_project = (pixmap_x - edit_x + x) *
- mwindow->edl->local_session->zoom_sample + edit->startsource;
- int64_t next_speed = speed_autos->automation_integral(0, next_project, PLAY_FORWARD);
- int64_t next_asset = next_speed * asset_over_session;
+ ++x;
// Draw each pixel from the cache
//printf("ResourcePixmap::draw_audio_source %d x=%d w=%d\n", __LINE__, x, w);
- while( x < x2 ) {
- int64_t prev_asset = next_asset;
- next_project = (pixmap_x - edit_x + x) *
- mwindow->edl->local_session->zoom_sample + edit->startsource;
- next_speed = speed_autos->automation_integral(0, next_project, PLAY_FORWARD);
- next_asset = next_speed * asset_over_session;
+ for( int x2=x+w; x<x2; ++x ) {
+ int64_t prev_position = next_position;
+ edit_position = (x + pixmap_x - edit_x) * project_zoom;
+ speed_position = edit->startsource;
+ speed_position += !speed_autos ? edit_position :
+ speed_autos->automation_integral(
+ edit->startproject, edit_position, PLAY_FORWARD);
+ next_position = speed_position * asset_over_session;
// Starting sample of pixel relative to asset rate.
WaveCacheItem *item = mwindow->wave_cache->get_wave(indexable->id,
- edit->channel, prev_asset, next_asset);
+ edit->channel, prev_position, next_position);
if( item ) {
//printf("ResourcePixmap::draw_audio_source %d\n", __LINE__);
int y_lo = (int)(center_pixel - item->low * scale_y / 2);
int y1 = CLIP(y_lo, 0, y_max);
int y_hi = (int)(center_pixel - item->high * scale_y / 2);
int y2 = CLIP(y_hi, 0, y_max);
-
if( !first_pixel ) {
y_lo = MIN(y1,prev_y2);
y_hi = MAX(y2,prev_y1);
}
else {
first_pixel = 0;
- y_lo = y1;
- y_hi = y2;
+ y_lo = y1; y_hi = y2;
}
prev_y1 = y1; prev_y2 = y2;
canvas->draw_line(x, y_lo, x, y_hi, this);
//printf("ResourcePixmap::draw_audio_source %d\n", __LINE__);
gui->resource_thread->add_wave(this,
canvas->pane->number, indexable, x,
- edit->channel, prev_asset, next_asset);
- first_pixel = 1;
- prev_y1 = -1;
- prev_y2 = y_max;
+ edit->channel, prev_position, next_position);
+ first_pixel = 1; prev_y1 = -1; prev_y2 = y_max;
}
- ++x;
}
}
+
canvas->test_timer();
}
// or bigger than edit and fills at less than 1.5 percent timeline
if( picon_w > edit_w && edit_w < canvas->get_w()/64 ) return;
-// pixels spanned by a frame
- double frame_w = edit->frame_w();
-
// Frames spanned by a picon
- double frames_per_picon = edit->frames_per_picon();
-
+ double frame_w = edit->frame_w();
+// pixels spanned by a frame
+ if( frame_w < picon_w ) frame_w = picon_w;
// Current pixel relative to pixmap
- int x = 0;
int y = 0;
if( mwindow->edl->session->show_titles )
y += mwindow->theme->get_image("title_bg_data")->get_h();
-// Frame in project touched by current pixel
- int64_t project_frame;
-
-// Get first frame touched by x and fix x to start of frame
- if( frames_per_picon > 1 ) {
- int picon = Units::to_int64(
- (double)((int64_t)refresh_x + pixmap_x - edit_x) / picon_w);
- x = picon_w * picon + edit_x - pixmap_x;
- project_frame = Units::to_int64((double)picon * frames_per_picon);
- }
- else {
- project_frame = Units::to_int64((double)((int64_t)refresh_x + pixmap_x - edit_x) /
- frame_w);
- x = Units::round((double)project_frame * frame_w + edit_x - pixmap_x);
- }
- FloatAutos *speed_autos = (FloatAutos *)edit->track->automation->autos[AUTOMATION_SPEED];
+// Frame in project touched by current pixel
+ FloatAutos *speed_autos = !edit->track->has_speed() ? 0 :
+ (FloatAutos *)edit->track->automation->autos[AUTOMATION_SPEED];
+ Indexable *indexable = edit->get_source();
+ double session_sample_rate = mwindow->edl->session->sample_rate;
+ double project_zoom = mwindow->edl->local_session->zoom_sample / session_sample_rate;
+ int skip_frames = Units::to_int64(((int64_t)refresh_x + pixmap_x - edit_x) / frame_w);
+ int x = Units::to_int64(skip_frames * frame_w) + edit_x - pixmap_x;
// Draw only cached frames
while( x < refresh_x + refresh_w ) {
- int64_t source_frame = project_frame + edit->startsource;
- source_frame = speed_autos->automation_integral(0, source_frame, PLAY_FORWARD);
- VFrame *picon_frame = 0;
- Indexable *indexable = edit->get_source();
- int use_cache = 0;
- int id = -1;
-
- id = indexable->id;
-
- if( id >= 0 ) {
- picon_frame = mwindow->frame_cache->get_frame_ptr(source_frame, edit->channel,
- mwindow->edl->session->frame_rate, BC_RGB888, picon_w, picon_h, id);
- }
-
- if( picon_frame != 0 ) {
- use_cache = 1;
- }
- else {
-// Set picon thread to draw in background
- if( mode != IGNORE_THREAD ) {
-// printf("ResourcePixmap::draw_video_resource %d %d %lld\n",
-// __LINE__,
-// mwindow->frame_cache->total(),
-// source_frame);
- gui->resource_thread->add_picon(this, canvas->pane->number, x, y,
- picon_w, picon_h, mwindow->edl->session->frame_rate,
- source_frame, edit->channel, indexable);
- }
- }
-
- if( picon_frame )
+ int64_t edit_position =
+ edit->track->to_units((x + pixmap_x - edit_x) * project_zoom, 0);
+ int64_t speed_position = edit->startsource;
+ speed_position += !speed_autos ? edit_position :
+ speed_autos->automation_integral(
+ edit->startproject, edit_position, PLAY_FORWARD);
+ VFrame *picon_frame = indexable->id < 0 ? 0 :
+ mwindow->frame_cache->get_frame_ptr(speed_position, edit->channel,
+ mwindow->edl->session->frame_rate, BC_RGB888,
+ picon_w, picon_h, indexable->id);
+ if( picon_frame ) {
draw_vframe(picon_frame, x, y, picon_w, picon_h, 0, 0);
-
-// Unlock the get_frame_ptr command
- if( use_cache )
mwindow->frame_cache->unlock();
-
- if( frames_per_picon > 1 ) {
- x += Units::round(picon_w);
- project_frame = Units::to_int64(frames_per_picon * (int64_t)((double)(x + pixmap_x - edit_x) / picon_w));
}
- else {
- x += Units::round(frame_w);
- project_frame = (int64_t)((double)(x + pixmap_x - edit_x) / frame_w);
+ else if( mode != IGNORE_THREAD ) {
+// Set picon thread to draw in background
+// printf("ResourcePixmap::draw_video_resource %d %d %lld\n",
+// __LINE__, mwindow->frame_cache->total(), source_frame);
+ gui->resource_thread->add_picon(this, canvas->pane->number, x, y,
+ picon_w, picon_h, mwindow->edl->session->frame_rate,
+ speed_position, edit->channel, indexable);
}
-
-
+ x += frame_w;
canvas->test_timer();
}
}