parameter values. Previously to make any changes to these types of
EDL you had to remake the whole clip from scratch. The program is
actually "opening" the file as it currently exists for that particular
-media so that it can be edited separately from the project EDL. In other NLEs the term \textit{sub-timeline} is used.
-Note that all media must have originated from the timeline Main Prgram window and not from the Viewer.
+media so that it can be edited separately from the project EDL. In other NLEs the term \textit{sub-timeline} or \textit{sub-project} is used.
+It is important to know that all media used with Open EDL must be loaded on the timeline Main Program window and created from there in that project.
Here is how this works. In the Clip \index{clip !older} or Media folder \index{media folder} or on a timeline
EDL edit, the option \textit{Open EDL} for the highlighted clip or
timeline and you will see the AgingTV effect.
\end{enumerate}
+\paragraph{NOTE:} \textit{Open EDL} was not designed to work from the Viewer window. It needs clips to have been created from the timeline Main Program window Project in order to keep track of levels. Clips created in the Viewer have different min and max X/Y dimensions and zoom values.
+
You can follow the same steps as above by first using the option
\textit{Nest to media} in the Clip folder which nests the clip and
moves it out of the Clip folder to the Media folder. Then use
\begin{figure}[htpb]
\centering
\includegraphics[width=0.5\linewidth]{trim.png}
- \caption{Default choices for mouse: Ripple for button 1; Roll
- for button 2; Slip for button 3}
+ \caption{Default choices for mouse: Ripple for LMB; Roll
+ for MMB; Slip for RMB}
\label{fig:trim}
\end{figure}
this choice to prevent accidental movements.
\end{description}
+\paragraph{NOTE:} you cannot do Trim operations on \textit{Hard Edges}, which are produced by a cut operation ("\texttt{x}"). To create a cut useful for trimming you must select an interval (at the limit of one frame) to be muted ("\texttt{m}"); now the edges of the edits will be trimmable because they are not \textit{Hard Edges}. See \ref{sec:cut_paste_editing}, \textit{Split - blade cut and hard edges}.
+
The next table displays the options and results
with the Key Table here first.
First familiarize yourself with button operation; check your setup
by executing the following step. In the \texttt{Settings
$\rightarrow$ Preferences $\rightarrow$ Interface} tab, Editing
-section, clicking on the edit boundaries can be set for LMB (Button 1),
-MMB (Button 2), RMB (Button 3) as one of the following:
+section, clicking on the edit boundaries can be set for LMB (Button 1), MMB (Button 2), RMB (Button 3) as one of the following:
\textit{Ripple}; \textit{Roll}; \textit{Slip}; \textit{Slide};
\textit{Edge} or \textit{No effect}
\begin{description}
\item [Split | Cut] (x) Delete the selected area and put it in
- the cut buffer for future pasting.
+ the cut buffer for future pasting. If a cut is made on the \textit{Insertion Point} only, without selecting a region, \textit{hard edges} are created.
\item[Copy] (c) Copy the selected area and put it in the cut
buffer for future pasting.
\item[Paste] (v) Paste the material that is in the cut buffer.
or the scissors tool (figure~\ref{fig:cut}).
\begin{wrapfigure}[16]{O}{0.3\linewidth}
- \vspace{-2ex}
+ \vspace{2ex}
\centering
\includegraphics[width=0.9\linewidth]{cut.png}
\caption{Blade cut}
button 1 to toggle off/on the hard edge marker on all tracks
simultaneously.
+\paragraph{NOTE:} Hard Edges do not allow trim operations. For more details see: \nameref{sec:trimming}.
\section{Drag and Drop Editing}%
\label{sec:drag_drop_editing}