\subsection{Labels}%
\label{sub:labels}
+The insertion point and the In/Out points allow you to define an affected region, but they do not let you jump to exact points on the timeline very easily.
+Labels are an easy way to set exact locations on the timeline that you want to jump to.
+When you position the insertion point somewhere and click the label button, a new label appears on the timeline.
+With label traversal you can quickly seek back and forth on the timeline.
+
+No matter what the zoom settings are, clicking on the label highlights it and positions the insertion point exactly where you set the label.
+The lower case letter “L” is a shortcut for the label button.
+
+Labels can reposition the insertion point when they are selected but they can also be traversed with the label traversal buttons. When a label is out of view, the label traversal buttons reposition the timeline so the label is visible. Keyboard shortcuts for label traversal are:
+
+\begin{description}
+ \item[Ctrl-left] repositions the insertion point on the previous label.
+ \item[Ctrl-right] repositions the insertion point on the next label.
+\end{description}
+
+The Label folder in the Resources window lists the timestamp of every label.
+You can edit the label list and add a title for every item using the popup menu.
+To open the Label info dialog right click on the label icon in the Resources window or directly on the label symbol on the timebar.
+With labels you can also select regions:
+
+\begin{description}
+ \item[Shift-Ctrl-left] highlights the region between the insertion point and the previous label.
+ \item[Shift-Ctrl-right] highlights the region between the insertion point and the next label.
+ \item[Double-clicking] on the timebar between two labels highlights the region between the labels.
+ \item[Shift-clicking] on a label highlights the region between that label and the insertion point.
+ If a region is already highlighted, it extends the highlighted region up to that label.
+\end{description}
+
+
+If you hit the label button when a region is highlighted, labels are created at each end of the highlighted region.
+However, if one end already has a label, then the existing label is deleted.
+Hitting the label button again when a label is selected deletes it.
+Manually hitting the label button or L key over and over again to delete a series of labels can get tedious.
+To delete a set of labels, first highlight a region, then use the Edit->Clear labels function.
+If in/out points exist, the labels between the in/out points are cleared and the highlighted region is ignored.
+
+
+In Cut and Paste editing mode only, by enabling \emph{Edit labels} in the settings menu or by disabling the \emph{Lock labels from moving} button on the program toolbar, labels will be cut, copied or pasted along with the selected region of the first armed track.
+Similarly, if a selected area of a resource is spliced from the viewer to the timeline in a position before labels, these labels will be pushed to the right on the timebar for the length of the selected area.
+To prevent labels from moving on the timebar, just disable the \emph{Edit labels} option or enable the \emph{Lock labels from moving} button.
+
+
+Originally in Drag and Drop editing mode labels will be always locked to the timebar, even with the \emph{Edit labels} option enabled.
+This may no longer be correct in all cases.
+
+\subsection{Color Title Bars and Assets}%
+\label{sub:color_title_bars_and_assets}
+
+In order to visually aid in locating clips on the timeline that are from the same media file, you can have them auto-colored or self-colored.
+Use of this feature requires additional memory and cpu on every timeline redraw, therefore it is recommended that smaller computers leave it turned off.
+
+For auto-color the color will be based on a hashed filename so that whenever you load this particular media, it will always have the same color on the title bar even if you use proxy.
+To enable auto-color (figure~\ref{fig:autocolor_assets}, go to Settings$\rightarrow$Preferences, Appearance tab and check on “Autocolor assets”.
+It is disabled by default.
+Each media will have a random muted color and there could easily be close duplicates as generated by the program algorithm. There will be no total black, but some dark shades are possible.
+
+Screencast shows the red colored checkmark to enable Autocolor assets.
+In the lower left corner is Highlighting Inversion color which can also be set and is discussed elsewhere.
+
+\begin{figure}[htpb]
+ \centering
+ \includegraphics[width=0.8\linewidth]{images/autocolor-assets.png}
+ \caption{Autocolor assets}
+ \label{fig:autocolor_assets}
+\end{figure}
+
+To change a specific clip to your own chosen color, middle mouse button over that clip and an Edits popup will be displayed.
+Choose the option \emph{Bar Color} to bring up the color picker and choose a color.
+You can also change the alpha value in the color picker and this alpha takes precedence over the current alpha slider bar value unless it was set to 1.0.
+The color will only change after you click on the checkmark.
+The \emph{Bar Color} option works in either Drag and Drop or Cut and Paste editing mode and also works if “Autocolor assets” is not set.
+In Drag and Drop editing mode, if you select several clips and then bring up the Edits popup with the middle mouse button over a track, you can use the \emph{Bar Color} option to change all of those selected to the same color.
+
+To go back to the default colors, uncheck “Autocolor assets” in Preferences, but this does not affect the specially chosen self-colored ones as they are preserved.
+To change these individually or selectively use the Edits popup \emph{Bar Color} option and click on “Default” in the color picker window. Auto-color does not honor armed/disarmed tracks.
+Self-color does honor armed/disarmed tracks.
+
+And that’s not all!
+There is an \emph{alpha fader slider bar} on the bottom of the main window on the right hand side of what is referred to as the Zoom Panel.
+With this alpha slider, you can colorize your video and audio tracks to either see only the color at 0.0 or see only the image/audio waveform at 1.0.
+This slider bar affects all colored areas of the Autocolor assets and the self-colored ones.
+In the case when a specifically changed edit alpha value is any value except 1, the slider bar will not affect that.
+Once you use the slider bar, it is activated so gets first shot at any keystrokes in the main window.
+You deactivate this by simply clicking in a different part of the main window.
+
+As long as we are on the subject of color, just a reminder that you can also change the “Highlighting Inversion color” in Settings$\rightarrow$Preferences, Appearance tab.
+This is on right left hand side of the menu more than half the way down and you can see this in the figure~\ref{fig:autocolor_assets}.
+That setting defaults to white (ffffff) but sometimes this is a little bright so you can put any hex value in that suits you.
+
+Screencast (figure~\ref{fig:autocolor_assets_alpha}) which shows an example of the Autocolor assets with alpha set to 0.0.
+In this screencast (figure~\ref{fig:autocolor_assets_alpha}), the alpha is set to show the image as well as the colors. The pink media file has been self-colored rather than the autocolor to make it easy to see.
+
+\begin{figure}[htpb]
+ \centering
+ \begin{minipage}[h]{0.55\linewidth}
+ \center{\includegraphics[width=0.99\linewidth]{images/autocolor-assets_alpha0.png}} \\ a)
+ \end{minipage}
+ \begin{minipage}[h]{0.4\linewidth}
+ \center{\includegraphics[width=0.99\linewidth]{images/autocolor-assets_alpha1.png}} \\ b)
+ \end{minipage}
+ \caption{An example of the Autocolor assets}
+ \label{fig:autocolor_assets_alpha}
+\end{figure}
+
+
+\subsection{More about Pulldowns}%
+\label{sub:more_about_pulldowns}
+
+The main window pulldowns are quite obvious in their meaning and usage, so here is only a summary.
+%TODO Figure 3 shows an example of the pulldowns as displayed in the main window.
+
+
+\begin{description}
+ \item[File] options for loading, saving, and rendering as described in other sections.
+ \item[Edit] edit functions; most of which have shortcuts that you will quickly learn.
+ \item[Keyframes] keyframe options which are described in the Keyframe section.
+ \item[Audio] audio related functions such as “Add track”, “Attach transition/effect”.
+ \item[Video] video functions such as “Default/Attach transition”.
+ \item[Tracks] move or delete tracks are the most often used.
+ \item[Settings] this is mostly described in other sections.
+ However, typeless keyframes are not described
+ anywhere else.
+ They allow keyframes from any track to be pasted on either audio or video tracks.
+ \item[View] for display or modifying asset parameters and values to include Fade, Speed, and Cameras.
+ \item[Window] window manipulation functions.
+\end{description}
+
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