From: Good Guy Date: Wed, 5 Jun 2019 03:16:16 +0000 (-0600) Subject: displayinfo update gl_probe for nvidia shader lang ver X-Git-Tag: 2019-08~40 X-Git-Url: https://cinelerra-gg.org/git/?a=commitdiff_plain;h=258b919564933c544cc13c01060f44177a6aff91;p=goodguy%2Fcinelerra.git displayinfo update gl_probe for nvidia shader lang ver --- diff --git a/cinelerra-5.1/guicast/bcdisplayinfo.C b/cinelerra-5.1/guicast/bcdisplayinfo.C index 50e07bb1..91f240d4 100644 --- a/cinelerra-5.1/guicast/bcdisplayinfo.C +++ b/cinelerra-5.1/guicast/bcdisplayinfo.C @@ -45,7 +45,9 @@ char BC_DisplayInfo::gl_shader_version[64] = { 0, }; BC_DisplayInfo::BC_DisplayInfo(const char *display_name, int show_error) { - screen = -1; + vis = 0; + depth = 0; + scrnum = -1; xinerama_screens = -1; xinerama_info = 0; init_window(display_name, show_error); @@ -130,59 +132,95 @@ static void get_top_coords(Display *display, Window win, int &px,int &py, int &t } -int BC_DisplayInfo::gl_probe(Display *dpy, Window win) -{ #ifdef HAVE_GL - int fbAttribSingle[] = { - GLX_RENDER_TYPE, GLX_RGBA_BIT, - GLX_RED_SIZE, 1, - GLX_GREEN_SIZE, 1, - GLX_BLUE_SIZE, 1, - GLX_DOUBLEBUFFER, False, - None }; - int fbAttribDouble[] = { - GLX_RENDER_TYPE, GLX_RGBA_BIT, - GLX_RED_SIZE, 1, - GLX_GREEN_SIZE, 1, - GLX_BLUE_SIZE, 1, - GLX_DOUBLEBUFFER, True, - None }; - int scrnum = DefaultScreen(dpy); - int n_fb_cfgs = 0; - GLXFBConfig *fb_cfgs = glXChooseFBConfig(dpy, scrnum, fbAttribSingle, &n_fb_cfgs); - if( !fb_cfgs ) - fb_cfgs = glXChooseFBConfig(dpy, scrnum, fbAttribDouble, &n_fb_cfgs); - if( !fb_cfgs ) - return 1; +int BC_DisplayInfo::gl_probe() +{ + int ncfgs = 0; XVisualInfo *vis_info = 0; - GLXFBConfig glx_fb_config = 0; - for( int i=0; !vis_info && ivisualid : 0; + fb_cfgs = glXGetFBConfigs(display, scrnum, &ncfgs); + int n = !fb_cfgs ? 0 : ncfgs; + for( int i=0; --n>=0; ++i ) { if( vis_info ) { XFree(vis_info); vis_info = 0; } - glx_fb_config = fb_cfgs[i]; - vis_info = glXGetVisualFromFBConfig(dpy, glx_fb_config); + vis_info = glXGetVisualFromFBConfig(display, cfg=fb_cfgs[i]); + if( vis_info && vis_info->visualid == vis_id ) break; } - if( !vis_info ) - return 1; - XFree(vis_info); - GLXWindow glx_win = glXCreateWindow(dpy, glx_fb_config, win, 0); - if( !glx_win ) return 1; - GLXContext glx_ctxt = glXCreateNewContext(dpy, glx_fb_config, GLX_RGBA_TYPE, 0, True); - if( glx_ctxt ) { - if( glXMakeContextCurrent(dpy, glx_win, glx_win, glx_ctxt) ) { - const char *shader_version = (const char *) - glGetString(GL_SHADING_LANGUAGE_VERSION); - if( shader_version ) - strncpy(gl_shader_version, shader_version, sizeof(gl_shader_version)); - glXMakeContextCurrent(dpy, 0, 0, 0); - } - glXDestroyContext(dpy, glx_ctxt); + if( n < 0 ) { + cfg = 0; + if( fb_cfgs ) { XFree(fb_cfgs); fb_cfgs = 0; } + if( vis_info ) { XFree(vis_info); vis_info = 0; } } - glXDestroyWindow(dpy, glx_win); - return 0; -#else - return 1; #endif + if( !fb_cfgs ) do { + int fb_attrs[] = { + GLX_CONFIG_CAVEAT, GLX_SLOW_CONFIG, + GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT | GLX_PBUFFER_BIT | GLX_PIXMAP_BIT, + GLX_DOUBLEBUFFER, 1, + GLX_RENDER_TYPE, GLX_RGBA_BIT, + GLX_ACCUM_RED_SIZE, 1, + GLX_ACCUM_GREEN_SIZE, 1, + GLX_ACCUM_BLUE_SIZE, 1, + GLX_ACCUM_ALPHA_SIZE, 1, + GLX_RED_SIZE, 8, + GLX_GREEN_SIZE, 8, + GLX_BLUE_SIZE, 8, + GLX_ALPHA_SIZE, 8, + None + }; + fb_cfgs = glXChooseFBConfig(display, scrnum, fb_attrs+2, &ncfgs); + if( fb_cfgs && ncfgs ) break; + fb_cfgs = glXChooseFBConfig(display, scrnum, fb_attrs+0, &ncfgs); + if( fb_cfgs && ncfgs ) break; + fb_attrs[5] = 0; + fb_cfgs = glXChooseFBConfig(display, scrnum, fb_attrs+2, &ncfgs); + if( fb_cfgs && ncfgs ) break; + fb_cfgs = glXChooseFBConfig(display, scrnum, fb_attrs+0, &ncfgs); + } while(0); + if( fb_cfgs && ncfgs ) { + for( int i=0; !vis_info && ivisual; + depth = vis_info->depth; + } + else { + printf("%s\n", "BC_DisplayInfo::gl_fb_config failed"); + cfg = 0; + } + GLXContext glx_ctx = !cfg ? 0 : + glXCreateNewContext(display, cfg, GLX_RGBA_TYPE, 0, True); + if( glx_ctx && glXMakeContextCurrent(display, None, None, glx_ctx) ) { + const char *shader_version = (const char *) + glGetString(GL_SHADING_LANGUAGE_VERSION); + if( shader_version ) + strncpy(gl_shader_version, shader_version, sizeof(gl_shader_version)); + } + glXMakeContextCurrent(display, None, None, 0); + if( glx_ctx ) glXDestroyContext(display, glx_ctx); + if( fb_cfgs ) XFree(fb_cfgs); + if( vis_info ) XFree(vis_info); + return 0; } +#endif void BC_DisplayInfo::test_window(int &x_out, int &y_out, int &x_out2, int &y_out2, @@ -191,11 +229,10 @@ void BC_DisplayInfo::test_window(int &x_out, int &y_out, int &x_out2, int &y_out #ifdef SINGLE_THREAD BC_Display::lock_display("BC_DisplayInfo::test_window"); #endif - x_out = 0; y_out = 0; - int x_out1 = 0; - int y_out1 = 0; + int x_out1 = 0; + int y_out1 = 0; x_out2 = 0; y_out2 = 0; @@ -203,12 +240,11 @@ void BC_DisplayInfo::test_window(int &x_out, int &y_out, int &x_out2, int &y_out XSetWindowAttributes attr; attr.event_mask = StructureNotifyMask; attr.win_gravity = SouthEastGravity; - attr.background_pixel = BlackPixel(display,screen); + attr.background_pixel = BlackPixel(display, scrnum); Window win = XCreateWindow(display, rootwin, x_in, y_in, TEST_SIZE, TEST_SIZE, - 0, default_depth, InputOutput, + 0, depth, InputOutput, vis, mask, &attr); - gl_probe(display, win); XSizeHints size_hints; XGetNormalHints(display, win, &size_hints); size_hints.flags = PPosition | PSize; @@ -221,7 +257,6 @@ void BC_DisplayInfo::test_window(int &x_out, int &y_out, int &x_out2, int &y_out XClearWindow(display, win); XMapWindow(display, win); XFlush(display); XSync(display, 0); usleep(100000); - XEvent event; int state = 0; @@ -275,6 +310,9 @@ void BC_DisplayInfo::test_window(int &x_out, int &y_out, int &x_out2, int &y_out x_out = MAX(0, MIN(x_out, 48)); y_out = MAX(0, MIN(y_out, 48)); +#ifdef HAVE_GL + gl_probe(); +#endif #ifdef SINGLE_THREAD BC_Display::unlock_display(); #endif @@ -343,7 +381,7 @@ void BC_DisplayInfo::init_window(const char *display_name, int show_error) fprintf(stderr,_("BC_DisplayInfo::init_window: cannot open display \"%s\".\n"), display_name ? display_name : ""); if(getenv("DISPLAY") == NULL) - fprintf(stderr, _("'DISPLAY' environment variable not set.\n")); + fprintf(stderr, _("'DISPLAY' environment variable not set.\n")); if((display = XOpenDisplay(0)) == NULL) { fprintf(stderr,_("BC_DisplayInfo::init_window: cannot connect to X server.\n")); exit(1); @@ -354,10 +392,10 @@ void BC_DisplayInfo::init_window(const char *display_name, int show_error) #ifdef SINGLE_THREAD BC_Display::lock_display("BC_DisplayInfo::init_window"); #endif - screen = DefaultScreen(display); - rootwin = RootWindow(display, screen); - vis = DefaultVisual(display, screen); - default_depth = DefaultDepth(display, screen); + scrnum = DefaultScreen(display); + rootwin = RootWindow(display, scrnum); + vis = DefaultVisual(display, scrnum); + depth = DefaultDepth(display, scrnum); #ifdef SINGLE_THREAD BC_Display::unlock_display(); #endif // SINGLE_THREAD @@ -399,15 +437,8 @@ int BC_DisplayInfo::get_abs_cursor_x() #ifdef SINGLE_THREAD BC_Display::lock_display("BC_DisplayInfo::get_abs_cursor_x"); #endif - XQueryPointer(display, - rootwin, - &temp_win, - &temp_win, - &abs_x, - &abs_y, - &win_x, - &win_y, - &temp_mask); + XQueryPointer(display, rootwin, &temp_win, &temp_win, + &abs_x, &abs_y, &win_x, &win_y, &temp_mask); #ifdef SINGLE_THREAD BC_Display::unlock_display(); #endif @@ -423,15 +454,8 @@ int BC_DisplayInfo::get_abs_cursor_y() #ifdef SINGLE_THREAD BC_Display::lock_display("BC_DisplayInfo::get_abs_cursor_y"); #endif - XQueryPointer(display, - rootwin, - &temp_win, - &temp_win, - &abs_x, - &abs_y, - &win_x, - &win_y, - &temp_mask); + XQueryPointer(display, rootwin, &temp_win, &temp_win, + &abs_x, &abs_y, &win_x, &win_y, &temp_mask); #ifdef SINGLE_THREAD BC_Display::unlock_display(); #endif diff --git a/cinelerra-5.1/guicast/bcdisplayinfo.h b/cinelerra-5.1/guicast/bcdisplayinfo.h index ddf8e2e1..10ed1a2e 100644 --- a/cinelerra-5.1/guicast/bcdisplayinfo.h +++ b/cinelerra-5.1/guicast/bcdisplayinfo.h @@ -27,6 +27,11 @@ #include #include +#ifdef HAVE_GL +#define GL_GLEXT_PROTOTYPES +#include +#endif + class BC_DisplayInfo { public: @@ -41,7 +46,6 @@ public: int get_abs_cursor_x(); int get_abs_cursor_y(); static void parse_geometry(char *geom, int *x, int *y, int *width, int *height); - static int gl_probe(Display *dpy, Window win); // Get window border size created by window manager static int get_top_border(); static int get_left_border(); @@ -52,16 +56,19 @@ public: void test_window(int &x_out, int &y_out, int &x_out2, int &y_out2, int x_in, int y_in); static const char *host_display_name(const char *name); void init_window(const char *display_name, int show_error=0); - int get_screen() { return screen; } + int get_screen() { return scrnum; } int get_xinerama_screens(); int xinerama_geometry(int screen, int &x, int &y, int &w, int &h); +#ifdef HAVE_GL + int gl_probe(); +#endif private: static void init_borders(); Display* display; Window rootwin; Visual *vis; - int screen; + int scrnum; static int top_border; static int left_border; static int bottom_border; @@ -69,7 +76,7 @@ private: static int auto_reposition_x; static int auto_reposition_y; static char gl_shader_version[64]; - int default_depth; + int depth; char *display_name; XineramaScreenInfo *xinerama_info; int xinerama_screens;