From: Good Guy Date: Tue, 28 Jan 2020 23:15:23 +0000 (-0700) Subject: more corrections from Andrea X-Git-Tag: 2021-05~134 X-Git-Url: https://cinelerra-gg.org/git/?a=commitdiff_plain;h=a29a9b35630290b0e623a31327d65ff7618979f0;p=goodguy%2Fcin-manual-latex.git more corrections from Andrea --- diff --git a/parts/AuxilaryPrograms.tex b/parts/AuxilaryPrograms.tex index a2f7e4f..9989769 100644 --- a/parts/AuxilaryPrograms.tex +++ b/parts/AuxilaryPrograms.tex @@ -69,7 +69,7 @@ Example usage of this script follows: \ \ \ \ \ jpeglist.sh outfile infiles*.jpg \medskip -\section{Webm / Vp9 Usage and Example File (credit Frederic Roenitz)} +\section{Webm / Vp9 Usage and Example File\protect\footnote{credit Frederic Roenitz}} \label{sec:Webm / Vp9 Usage and Example File} There are some common VP9 rendering options files that support creation of video for YouTube, Dailymotion, and other online video services. \ Webm / VP9 \ is a media file format which is free to use under the BSD license and is open-source; thus there are no licensing issues to be concerned about. \ The Webm container is based on Matroska for video and Opus for audio. diff --git a/parts/Overlays.tex b/parts/Overlays.tex index bac36b7..fc2dd72 100644 --- a/parts/Overlays.tex +++ b/parts/Overlays.tex @@ -14,7 +14,7 @@ Figure~\ref{fig:overlay-01} shows the pulldown in the patchbay and the tool tip \begin{figure}[htpb] \centering - \includegraphics[width=0.8\linewidth]{images/overlay-01.png} + \includegraphics[width=0.99\linewidth]{images/overlay-01.png} \caption{Patchbay pulldown with Porter Duff and Graphic Art overlays expanded} \label{fig:overlay-01} \end{figure} @@ -58,7 +58,7 @@ Below, in figure~\ref{fig:normal}, are the results of utilizing the 30 available The implementation math forms are subsequently listed, where: \vspace{2ex} -\begin{lstlisting}[language=bash] +\begin{lstlisting}[language=bash, numbers=none] Legend: D = Destination S = Source diff --git a/parts/Transition.tex b/parts/Transition.tex index c61e6ea..d7dd22c 100644 --- a/parts/Transition.tex +++ b/parts/Transition.tex @@ -20,17 +20,17 @@ and video transitions only apply to video tracks. An example usage of a transition follows: \begin{enumerate} \item Load a single video file and delete a sizable section from within the video which will result in two edits of that file. Now you should see the edit boundary between the two edits on the timeline. - \item Move to the \textit{Resources window} and click on the \texttt{Video transitions} folder. Choose a transition by highlighting it and then drag and drop it on the second video edit on the timeline. A colored box shows where the transition will appear and when you release the mouse the $2^{nd}$ edit applies the transition between the $1^{st}$ and $2^{nd}$ edit. + \item Move to the \textit{Resources window} and click on the \textit{Video transitions} folder. Choose a transition by highlighting it and then drag and drop it on the second video edit on the timeline. A colored box shows where the transition will appear and when you release the mouse the $2^{nd}$ edit applies the transition between the $1^{st}$ and $2^{nd}$ edit. The beginning of the edit will be covered by the transition, if the insertion point or the In point is over an edit. \end{enumerate} -Some Transitions have parameters that can be modified. To see these, move the \textit{pointer} over the transition and \texttt{right click} which brings up a menu. A \texttt{Show} option will pop up a window if there are parameters that you can change to different values. -An \texttt{On} option makes it possible to turn off the transition so that it will not be in effect in case you want to only enable it under certain conditions. The default value for this will be checked On. -A \texttt{Length} option lets you adjust the length in seconds of the time that the transition will be in play. Values modified in the Show or Length will be saved for use the next time that transition is used until changed again. -The \texttt{Detach} option deletes the transition from the timeline. When you drag and drop a different transition on top of an existing transition on the timeline, it replaces the previous one. +Some Transitions have parameters that can be modified. To see these, move the pointer over the transition and right click which brings up a menu. A \texttt{Show} option will pop up a window if there are parameters that you can change to different values. +An \textit{On} option makes it possible to turn off the transition so that it will not be in effect in case you want to only enable it under certain conditions. The default value for this will be checked On. +A \textit{Length} option lets you adjust the length in seconds of the time that the transition will be in play. Values modified in the Show or Length will be saved for use the next time that transition is used until changed again. +The \textit{Detach} option deletes the transition from the timeline. When you drag and drop a different transition on top of an existing transition on the timeline, it replaces the previous one. -There are some shortcuts to alleviate the dragging and dropping of transitions when you want to do a lot of them in various places on the timeline. After you have established the parameter values for a transition that you have dragged from the Resources window, you can use \texttt{U} and \texttt{u} keys to paste the same transition; -the \texttt{U} key pastes the last video transition while the \texttt{u} key pastes the last audio transition on all recordable tracks. -Alternatively, you can add the same transition to multiple edits when in \texttt{Arrow mode} (Drag and Drop editing), by selecting edits to add the transition to and use the Video/Audio pulldown to \texttt{Attach transition}. Select the desired transition and then click the checkmark \texttt{OK}. You can set a default transition in the Attach transition popup box – by highlighting your choice, then click on the button \texttt{Set Default Transition}, and you will see that transition become the new default. +There are some shortcuts to alleviate the dragging and dropping of transitions when you want to do a lot of them in various places on the timeline. After you have established the parameter values for a transition that you have dragged from the Resources window, you can use "U" and "u" keys to paste the same transition; +the "U" key pastes the last video transition while the "u" key pastes the last audio transition on all recordable tracks. +Alternatively, you can add the same transition to multiple edits when in \textit{Arrow mode} (Drag and Drop editing), by selecting edits to add the transition to and use the Video/Audio pulldown to \textit{Attach transition}. Select the desired transition and then click the checkmark OK. You can set a default transition in the Attach transition popup box -- by highlighting your choice, then click on the button \textit{Set Default Transition}, and you will see that transition become the new default. The way that transitions work is that two edits overlap for some length of time and no edits are actually moved during the transitions. Instead extra frames from the source file will be used to lengthen the first edit enough to make it overlap the second edit for the length of the transition. The transition takes effect exactly at the beginning of the second edit and lasts for the specific length of time you set into the second edit. @@ -40,7 +40,7 @@ In the case where the last frame on the timeline is the last frame of the source When playing transitions, software rendering is used. This means that if you are using hardware, as with the video driver set to OpenGL, hardware acceleration will usually be turned \textit{off} during the transition and \textit{on} after the transition. Consequently, you may notice small anomalies while playing this section but you can avoid this by switching to using X11 video driver instead or just ignore it because when you create your final render that is always done in software only. -When “Info on” is enabled via the right mouse button over an empty space in the Resources window (or the shortcut of the letter “i” is used), a short description will be provided in the lower right hand corner of that window for the current transition that the mouse is on. +When \textit{Info on} is enabled via the right mouse button over an empty space in the Resources window (or the shortcut of the letter “i” is used), a short description will be provided in the lower right hand corner of that window for the current transition that the mouse is on. Once you have dragged and dropped a transition to the timeline, right mouse click on the transition and a pop-up menu will appear which provides an opportunity to make some changes. These are described next for all video and audio transitions. @@ -98,12 +98,12 @@ Wipe a specific shape across the video. Currently available shapes are: \textit{ \textit{Diamond\_02}, \textit{Diamond\_03}, \textit{Double-Door-h}, \textit{Double-Door-v}, \textit{Gravity}, \textit{heart}, \textit{Linear-h}, \textit{Linear-v}, \textit{Plasma\_01}, \textit{specks}, \textit{spiral}, \textit{tile2x2h}, \textit{tile2x2v}, \textit{Venetian-Blinds-h-x05}, - \textit{Venetian-Blinds-h-x10}, \textit{Venetian-Blinds-v-x05}, and \textit{Venetian-Blinds-v-x10}. + \textit{Venetian-Blinds-h-x10}, \textit{Venetian-Blinds-v-x05}, and \textit{Venetian-Blinds-v-x10}\protect\footnote{many shapes by Igor Beg}. The menu for Shape Wipe that popups when you click on \textit{Show} has several possible choices. First, the \textit{Shape} allows for choosing from the list of shapes as outlined previously either by typing in the textbox, using the down arrow, or clicking on the tumbler down/up arrows. Next, there is a \textit{Feather} textbox with tumbler arrows or a slider bar to easily change the blending amount. A reset button is conveniently located to the right of the slider bar. There is a checkbox to \textit{Preserve shape aspect ratio} and a \textit{Direction} of \textit{White to Black} or \textit{Black to White}. -You can add your own images to the Shape Wipe transition and there are some free ones available to download such as under the Video$\rightarrow$Transitions pulldown at \url{assistcg.com}. +You can add your own images to the Shape Wipe transition and there are some free ones available to download such as under the \texttt{Video $\rightarrow$ Transitions} pulldown at {\small \url{assistcg.com}}. To include new images in the Shape Wipe Transition, simply copy the file \texttt{{shape}.png} to the subdirectory \texttt{plugins/shapes} in your Cinelerra directory path. @@ -111,7 +111,7 @@ To include new images in the Shape Wipe Transition, simply copy the file \texttt \subsection*{Slide}% \label{sub:slide} -Image slides into view; you can set \texttt{Left/Right/In/Out}. +Image slides into view; you can set Left/Right/In/Out. \subsection*{Wipe}% \label{sub:wipe} diff --git a/parts/Windows.tex b/parts/Windows.tex index 7c9433b..18ad51a 100644 --- a/parts/Windows.tex +++ b/parts/Windows.tex @@ -693,7 +693,7 @@ In the compositing window, there is a popup menu of options for the camera and p \item Start by shrinking the projector to $z=0,500$ ($\frac{1}{4}$ of the original frame). \item The next step is to switch to the camera and note that the green box has assumed the size of the projector, i.e. the red box. The value of $z$ of the camera is always equal to $1,000$ (default) but the frame is $\frac{1}{4}$ of the original frame, i.e. it has the size of the projector that has $z=0,500$. This is the current viewport size. \item You enlarge the room bringing $z=2,000$. You can see that the dimensions of the viewport (green box) do not change, remaining the same as those of the projector. However, the frame has been enlarged and this variation is indicated by the enlargement of the yellow box. Let's remember that this follows the changes made with the camera tool. - \item We can drag the room so that we can center the frame to our liking. . The movement of the yellow box shows well the variation compared to the green box. + \item We can drag the room so that we can center the frame to our liking. The movement of the yellow box shows well the variation compared to the green box. \item Finally, if we want, we can switch to the projector tool to move the output frame to the position we want with respect to the size of the source. Of course, we can also work on the $z$, which in the example is at $z=0.500$, if we have decided to change the size of the output. \end{enumerate} @@ -1202,6 +1202,8 @@ For Clips, \emph{Nest} and \emph{UnNest} as described elsewhere are available. The asset \emph{Info} window also can be used to display detailed information about the selected/highlighted media file -- available for any loaded media of type mpeg or ffmpeg. This is extremely helpful in determining what type of media it is, size, resolution, format, and type/number of audio streams. It is especially useful for multiple program streams. You can have the info window popped on several of your assets simultaneously. +\textit{Asset's interlacing} is the type of interlacing the asset has: If the file is (H)DV type, recognition and configuration is done automatically. All other media types will be set unknown. So we have to manually set the interlacing \protect\footnote{From Igor ubuntu's mail}. + Figure~\ref{fig:info_asset_details} shows the \textit{Detail} box to click on the left side and a simple, typical output in the Asset Detail window on the right side. Also, note the highlighted media in the Resources window. \begin{figure}[htpb]