andreapaz
@andreapaz
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Joined: Dec 2, 2018
Last seen: Nov 16, 2024
Topics: 139 / Replies: 281
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RE: Look at me - Cinelerra Camera following

@cincity If you keep the Camera/Projector dimensions the same, there are no other differences. Camera is used for "internal" frame movements; Projec...

7 months ago
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RE: Look at me - Cinelerra Camera following

Nice editing.It may be better to use the Projector. Look at Figure 2.12 to see the difference:

7 months ago
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Answer to: Which histogram?

I've never used ffmpeg's histogram so I can't tell you. The Histogram Bezier plugin also has curves. To work on the Low, Middle and High tones zones y...

7 months ago
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RE: My first 4K video and social only

@cincity Ah, OK. Thank you. My appreciation.

7 months ago
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RE: My first 4K video and social only

Nice video. Is the exit of the Vespe in the street also done with the drone? It is a very stable shot with some slow movements.

7 months ago
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Answer to: Howto reduce 50 / 60 Hz pulsing from lights

You can try making the change in CinGG: Settings --> Format... --> Frame Rate I am curious about the result, but I don't think it will work (s...

7 months ago
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Answer to: Howto reduce 50 / 60 Hz pulsing from lights

One attempt might be to produce video at 50 fps instead of 25 fps (1000 --> 50 fps).

7 months ago
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Answer to: LOG window

I cannot reproduce any test in which a LOG window opens. I have tried renaming a mov file to .sh and it loads and works, but no LOG window comes up.

8 months ago
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Replies: 0
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RE: How to automate the cutting of a project by timecode?

Personally, I don't think it can be done in CinGG. Hopefully some coder will be able to do it....

8 months ago
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Answer to: Problem with Colour3way

I confirm the problem. The color wheel also behaves the same way, while the saturation slider works normally. Midtone and Highlight work normally.

10 months ago
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Answer to: Problem with Colour3way

I have no objection to removing the HDR patches. PS: @DeJay Where do you see the value 0.0006 from?

10 months ago
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Answer to: Problem with Colour3way

Color3way was recently patched to support HDR data, perhaps this introduced problems. Everything works fine in Arch: I've tried both x86_64-multibit a...

10 months ago
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Replies: 1
Views: 21
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Answer to: OpenGL texture limit 0

Another response found on the mailing list: " well, user mentioned wayland .. may be Xwayland (+ nvidia) does not report some opengl limits corr...

10 months ago
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