andreapaz
@andreapaz
Member
Joined: Dec 2, 2018
Last seen: Nov 16, 2024
Topics: 139 / Replies: 281
Reply
Answer to: OpenGL texture limit 0

Unfortunately, I have an AMD card and do not have your warning. I have tried up to 8k with no problem.Yours is just a warning for that you can continu...

10 months ago
Topic
Forum
Replies: -1
Views: 0
Topic
Replies: 0
Views: 509
Topic
Topic
Replies: -1
Views: 151
Topic
Replies: 0
Views: 332
Topic
Forum
Replies: -1
Views: 631
Topic
1 year ago
Replies: 2
Views: 564
Reply
RE: How to remove keyframes in the camera and projector and reset the tracks properly

@igorbeg Sorry for the usual question: would you like to turn the 2 videos into a tutorial for the YouTube channel?

2 years ago
Reply
Answer to: How to remove keyframes in the camera and projector and reset the tracks properly

The safest and quickest way to have only one armed track to work on, while the others are all disarmed, is to go to the patchbay, hold down Shift, and...

2 years ago
Reply
Answer to: Proxies and keyframes

Could it be that in the proxy/original switch the range limits of X,Y and Z are altered?

2 years ago
Reply
RE: Aspect ratio is not saved when rendering

@phylsmith2004 Good job; thanks!

2 years ago
Reply
RISPONDI: How to load a saved project?

@rminavesi "EDL" is the default mode: project (which is an xml file) or source files are loaded.File by Reference:Nested assets:If something is not...

2 years ago
Reply
Risposta a: Aspect ratio is not saved when rendering

I also have no aspect ratio problem with rendering.Could you provide more data? What filters did you use? What rendering profile did you use? Did you ...

2 years ago
Page 4 / 28