Transition Plugins

When playing a section of media where one edit ends and another edit begins on the timeline, the usual result is that the first edit's output immediately is followed by the second edit. Transitions provide a better method whereby the first edit’s output becomes the second edit’s output. There are several different audio and video transitions listed in the Resources window as figure 11.1.

Figure 11.1: Resources window displaying the Video Transitions.
Image transition

Note the bluish colored bar above the Shape Wipe transition. This bar near the transition symbol shows the position and the length of the transition. We can extend or reduce the length of the bar (and therefore the duration of the transition) by simply dragging the right edge of the bar to the desired position. In the zoom bar, at the bottom left where the words Welcome to Cinelerra appears, this is replaced by the real time length of the bluish bar. The unit of measure adopted is that of the timebar –the default is hh:mm:ss:frame; we can change it as we like (RMB on timebar).

Transitions only apply to the matching track type; that is audio transitions only apply to audio tracks and video transitions only apply to video tracks.

An example usage of a transition follows:

  1. Load a single video file and delete a sizable section from within the video which will result in two edits of that file. Now you should see the edit boundary between the two edits on the timeline.
  2. Move to the Resources window and click on the Video transitions folder. Choose a transition by highlighting it and then drag and drop it on the second video edit on the timeline. A colored box shows where the transition will appear and when you release the mouse the 2nd edit applies the transition between the 1st and 2nd edit. The beginning of the edit will be covered by the transition, if the insertion point or the In point is over an edit.
Some Transitions have parameters that can be modified. To see these, move the pointer over the transition and right click which brings up a menu. A Show option will pop up a window if there are parameters that you can change to different values. An On option makes it possible to turn off the transition so that it will not be in effect in case you want to only enable it under certain conditions. The default value for this will be checked On. A Length option lets you adjust the length in seconds of the time that the transition will be in play. Values modified in the Show or Length will be saved for use the next time that transition is used until changed again. The Detach option deletes the transition from the timeline. When you drag and drop a different transition on top of an existing transition on the timeline, it replaces the previous one (see figure 11.2).

Figure 11.2: GUI for Wipe transition
Image transition01

There are some shortcuts to alleviate the dragging and dropping of transitions when you want to do a lot of them in various places on the timeline. After you have established the parameter values for a transition that you have dragged from the Resources window, you can use "U" and "u" keys to paste the same transition; the "U" key pastes the last video transition while the "u" key pastes the last audio transition on all recordable tracks. Alternatively, you can add the same transition to multiple edits when in Arrow mode (Drag and Drop editing), by selecting edits to add the transition to and use the Video/Audio pulldown to Attach transition. Select the desired transition and then click the checkmark OK. You can set a default transition in the Attach transition popup box – by highlighting your choice, then click on the button Set Default Transition, and you will see that transition become the new default.

The way that transitions work is that two edits overlap for some length of time and no edits are actually moved during the transitions. Instead extra frames from the source file will be used to lengthen the first edit enough to make it overlap the second edit for the length of the transition. The transition takes effect exactly at the beginning of the second edit and lasts for the specific length of time you set into the second edit. What this means is that if you set a duration of 2 seconds for a flash transition, it will not start at the last 1 second of the first edit and continue 1 second into the second edit. Instead the transition will start exactly at the beginning of the second edit and last for 2 seconds into that second edit. This is why it is necessary that the first edit needs to have extra data after the end boundary to provide enough fill for the transition length into the second edit. In the case where the last frame on the timeline is the last frame of the source, CINELERRA-GG will lengthen the first edit using only that last frame. The result will not be what you want because the first edit will freeze into the transition.

When playing transitions, software rendering is used. This means that if you are using hardware, as with the video driver set to OpenGL, hardware acceleration will usually be turned off during the transition and on after the transition. Consequently, you may notice small anomalies while playing this section but you can avoid this by switching to using X11 video driver instead or just ignore it because when you create your final render that is always done in software only.

When Info on is enabled via the right mouse button over an empty space in the Resources window (or the shortcut of the letter “i” is used), a short description will be provided in the lower right hand corner of that window for the current transition that the mouse is on.

Once you have dragged and dropped a transition to the timeline, right mouse click on the transition and a pop-up menu will appear which provides an opportunity to make some changes. These are described next for all video and audio transitions (see figure 11.2).

Show
If available, clicking on this will pop up a transition specific menu.
On
Toggle on/off the transition effect so that you can see what it looks like when played. Ordinarily this will be checked to indicate it is On.
Transition length
When you click on Length, a pop-up menu will come up. Set the length in seconds, frames, samples, H:M:S:frm or H:M:S.xxx for the transition to complete either by typing a value into the text box or using the tumbler arrows. In addition you can use the mouse wheel to change the length in real time. You will see the colored bar get longer or shorter as you change the length. There is a down arrow next to the Seconds box allowing for changing to the other dimensions of frames, samples, etc. The mathematics is automatically done for you to convert it to seconds if not already in that dimension.
Detach
Remove the transition from the timeline.



Subsections
The CINELERRA-GG Community, 2021
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